Player Matchup

Chronos
Chronos
GovernedMetal
Chronos
Level 78
God Stats
3W - 2L
1,172 SR
Queue Stats
8W - 19L
1,356 Elo+
Party 1
Cliodhna
Cliodhna
MackAttackz
Cliodhna
Level 67
God Stats
3W - 3L
1,323 SR
Queue Stats
12W - 11L
1,207 Elo+
Solo
Gilgamesh
Gilgamesh
SiberianGiraffe
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 1
Team Averages
Level 82
1,332 SR
1,287 Elo+

VS

Team Averages
Level 60
1,367 SR
1,415 Elo+
Hou Yi
Hou Yi
Deathstanse
Hou Yi
Level 72
God Stats
2W - 2L
1,547 SR
Queue Stats
17W - 14L
1,612 Elo+
Solo
Hera
Hera
DeltaThunder
Hera
Level 69
God Stats
22W - 45L
1,364 SR
Queue Stats
73W - 157L
1,307 Elo+
Solo
Cerberus
Cerberus
Desxus
Cerberus
Level 39
God Stats
0W - 4L
1,190 SR
Queue Stats
245W - 348L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
8 / 0 / 5
8,613
861
8,999
6,617
3,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
MackAttackz
Cliodhna
12
2 / 3 / 8
7,450
745
6,371
6,821
2,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SiberianGiraffe
Gilgamesh
11
3 / 2 / 8
7,307
731
8,175
8,643
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
4 / 5 / 1
7,418
742
9,392
8,650
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 4
6,623
662
2,781
5,232
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Desxus
Cerberus
10
1 / 5 / 4
7,294
729
3,676
12,742
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
5
1
0.9
L
0
3
4
0.67
L
Cerberus
Desxus
Cerberus
1
5
4
0.6
W
Chronos
8
0
5
10.5
W
Cliodhna
MackAttackz
Cliodhna
2
3
8
2
W
Gilgamesh
SiberianGiraffe
Gilgamesh
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
15,849
22,081
Taken
26,624
12,096
Mitigated
17,610
4,444
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,392
2,559
0
890
8,650
3,297
0
3,553
4,970
0
25,662
L
2,781
793
0
0
5,232
4,627
0
1,598
3,537
14,560
0
L
Cerberus
Desxus
Cerberus
3,676
639
0
2,598
12,742
9,686
0
4,177
8,353
12,127
0
W
Chronos
8,999
2,896
0
2,360
6,617
3,086
0
1,953
4,654
28,104
0
W
Cliodhna
MackAttackz
Cliodhna
6,371
608
0
1,373
6,821
2,370
209
1,674
5,107
0
21,139
W
Gilgamesh
SiberianGiraffe
Gilgamesh
8,175
2,247
0
711
8,643
6,640
0
2,843
5,501
0
14,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
21,335
92
Minions Killed
90
4
Camps Cleared
5
588,495
Distance Traveled
501,274
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,418
742
37
4
2
172,950
3
L
Hera
6,623
662
31
3
2
168,463
0
L
Cerberus
7,294
729
22
2
1
159,861
0
W
Chronos
8,613
861
43
4
2
194,104
1
W
Cliodhna
7,450
745
35
4
0
201,659
3
W
Gilgamesh
7,307
731
14
1
2
192,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role