Player Matchup

Jing Wei
Jing Wei
Banski-4
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
Ebi-F-T-Eastside
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Harro999
Bacchus
Level 64
God Stats
10W - 10L
1,351 SR
Queue Stats
269W - 251L
1,534 Elo+
Solo
Medusa
Medusa
Ph_DevilCrazy
Medusa
Level 34
God Stats
0W - 1L
1,698 SR
Queue Stats
7W - 18L
1,271 Elo+
Solo
Scylla
Scylla
Raver Junpei
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,442 Elo+
Solo
Team Averages
Level 45
1,510 SR
1,449 Elo+

VS

Team Averages
Level 71
1,493 SR
1,384 Elo+
Thor
Thor
AD4NG4M3R
Thor
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 143L
1,399 Elo+
Solo
Baba Yaga
Baba Yaga
M3X1C4N1S1M0
Baba Yaga
Level 35
God Stats
12W - 6L
1,610 SR
Queue Stats
553W - 616L
1,375 Elo+
Solo
Zeus
Zeus
Phaedus
Zeus
Level 146
God Stats
22W - 6L
1,771 SR
Queue Stats
605W - 581L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
UnWantedPie
Cthulhu
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 175L
1,453 Elo+
Party 2
Hun Batz
Hun Batz
guncel-fisek
Hun Batz
Level 20
God Stats
8W - 16L
1,083 SR
Queue Stats
2,163W - 2,555L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Banski-4
Jing Wei
13
1 / 6 / 6
7,643
764
4,668
9,978
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 6 / 3
7,376
738
2,697
7,921
2,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Harro999
Bacchus
15
5 / 5 / 4
9,493
949
10,655
12,758
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 4
7,800
780
9,691
10,662
4,270
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
0 / 7 / 3
6,525
653
3,290
8,087
2,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
8 / 2 / 12
9,120
912
8,102
6,420
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
M3X1C4N1S1M0
Baba Yaga
18
7 / 1 / 15
9,887
989
14,276
9,196
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Phaedus
Zeus
16
8 / 2 / 8
9,229
923
8,878
6,669
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
UnWantedPie
Cthulhu
15
3 / 3 / 18
8,798
880
10,537
13,749
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
guncel-fisek
Hun Batz
13
2 / 4 / 8
7,928
793
1,495
6,359
3,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
11
Kills
28
28
Deaths
12
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thor
8
2
12
7
L
Jing Wei
Banski-4
Jing Wei
1
6
6
0.67
L
2
6
3
0.58
L
Bacchus
Harro999
Bacchus
5
5
4
1.4
W
Baba Yaga
M3X1C4N1S1M0
Baba Yaga
7
1
15
14.5
L
3
4
4
1.25
W
Zeus
Phaedus
Zeus
8
2
8
6
L
Scylla
0
7
3
0.21
W
Cthulhu
UnWantedPie
Cthulhu
3
3
18
4
W
Hun Batz
guncel-fisek
Hun Batz
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
43,288
49,406
Taken
42,393
29,873
Mitigated
30,916
9,575
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,102
1,814
251
939
6,420
3,737
897
1,832
4,588
0
10,547
L
Jing Wei
Banski-4
Jing Wei
4,668
4,185
533
2,157
9,978
4,121
124
8,189
1,683
0
11,356
L
2,697
201
232
330
7,921
2,967
0
5,344
2,369
0
8,396
L
Bacchus
Harro999
Bacchus
10,655
473
1,159
2,501
12,758
15,604
0
6,215
6,088
22,261
0
W
Baba Yaga
M3X1C4N1S1M0
Baba Yaga
14,276
300
2,577
4,766
9,196
4,326
398
3,456
5,740
38,525
0
L
9,691
3,178
452
1,431
10,662
4,270
54
7,379
2,886
0
17,262
W
Zeus
Phaedus
Zeus
8,878
1,004
370
381
6,669
2,748
614
3,218
3,451
17,850
0
L
Scylla
3,290
165
420
360
8,087
2,911
72
5,759
2,041
8,830
0
W
Cthulhu
UnWantedPie
Cthulhu
10,537
816
58
1,673
13,749
17,028
0
3,379
10,370
15,534
0
W
Hun Batz
guncel-fisek
Hun Batz
1,495
482
142
691
6,359
3,077
677
2,060
4,299
0
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
44,962
71
Minions Killed
100
0
Camps Cleared
0
917,685
Distance Traveled
1,027,836
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,120
912
4
0
0
206,650
0
L
Jing Wei
7,643
764
21
2
0
183,021
0
L
Thor
7,376
738
8
1
0
165,452
0
L
Bacchus
9,493
949
15
2
0
192,561
0
W
Baba Yaga
9,887
989
44
4
0
220,764
4
L
Medusa
7,800
780
21
2
0
207,848
2
W
Zeus
9,229
923
31
3
0
198,851
0
L
Scylla
6,525
653
6
1
0
168,803
0
W
Cthulhu
8,798
880
16
2
0
205,398
0
W
Hun Batz
7,928
793
5
1
0
196,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role