Player Matchup

Gilgamesh
Gilgamesh
ButterBirne21
Gilgamesh
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
358W - 384L
1,315 Elo+
Party 3
Nu Wa
Nu Wa
Devorex
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,327 Elo+
Party 2
Zhong Kui
Zhong Kui
adawdarawt
Zhong Kui
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
45W - 66L
1,324 Elo+
Party 2
Hercules
Hercules
changer91
Hercules
Level 29
God Stats
4W - 5L
1,267 SR
Queue Stats
169W - 222L
1,279 Elo+
Party 3
Susano
Susano
spr0gg
Susano
Level 87
God Stats
1W - 1L
1,680 SR
Queue Stats
154W - 153L
1,398 Elo+
Solo
Team Averages
Level 63
1,532 SR
1,329 Elo+

VS

Team Averages
Level 85
1,460 SR
1,350 Elo+
Zeus
Zeus
JackNeon
Zeus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 154L
1,353 Elo+
Party 1
Cliodhna
Cliodhna
Maikar01
Cliodhna
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 192L
1,344 Elo+
Party 1
Ymir
Ymir
N13BOOO
Ymir
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 58L
1,291 Elo+
Solo
Nu Wa
Nu Wa
Nighthawk_19x72
Nu Wa
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
116W - 118L
1,369 Elo+
Solo
Geb
Geb
kviiilen
Geb
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 114L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButterBirne21
Gilgamesh
16
4 / 10 / 7
9,708
747
10,483
21,769
13,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Devorex
Nu Wa
17
4 / 9 / 6
10,305
793
13,802
15,063
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
adawdarawt
Zhong Kui
16
4 / 11 / 6
10,107
777
14,933
20,180
10,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
changer91
Hercules
15
0 / 7 / 6
8,238
634
4,051
17,442
13,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
spr0gg
Susano
16
2 / 7 / 5
9,208
708
7,441
12,119
4,433
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 4 / 24
10,810
832
17,612
9,233
3,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Maikar01
Cliodhna
18
12 / 3 / 24
11,308
870
11,678
13,593
6,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
N13BOOO
Ymir
19
10 / 2 / 26
11,794
907
12,862
14,916
15,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 30
11,127
856
23,213
10,143
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 3 / 26
11,189
861
12,996
16,497
20,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
174
14
Kills
44
44
Deaths
14
30
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ButterBirne21
Gilgamesh
4
10
7
0.75
L
Nu Wa
Devorex
Nu Wa
4
9
6
0.78
W
Zeus
6
4
24
4.5
W
Cliodhna
Maikar01
Cliodhna
12
3
24
8
W
Ymir
N13BOOO
Ymir
10
2
26
11.5
W
7
2
30
11
L
Zhong Kui
adawdarawt
Zhong Kui
4
11
6
0.64
L
Hercules
changer91
Hercules
0
7
6
0.43
W
9
3
26
7.33
L
Susano
spr0gg
Susano
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
78,361
86,573
Taken
64,382
48,116
Mitigated
50,631
14,671
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ButterBirne21
Gilgamesh
10,483
1,353
643
1,941
21,769
13,915
0
16,362
5,407
0
26,373
L
Nu Wa
Devorex
Nu Wa
13,802
2,647
346
1,538
15,063
5,608
45
11,998
3,065
36,593
0
W
Zeus
17,612
1,971
1,412
435
9,233
3,433
788
4,306
4,707
37,164
0
W
Cliodhna
Maikar01
Cliodhna
11,678
1,857
2,041
2,913
13,593
6,740
1,598
7,074
6,277
0
21,852
W
Ymir
N13BOOO
Ymir
12,862
633
1,892
4,231
14,916
15,579
543
7,168
7,590
35,330
0
W
23,213
6,600
1,624
2,449
10,143
4,403
1,429
3,383
6,579
46,702
0
L
Zhong Kui
adawdarawt
Zhong Kui
14,933
1,371
768
1,824
20,180
10,566
45
14,416
5,764
28,140
0
L
Hercules
changer91
Hercules
4,051
0
677
5,066
17,442
13,594
0
13,653
3,789
0
19,826
W
12,996
1,414
821
2,067
16,497
20,476
464
5,790
10,346
20,886
0
L
Susano
spr0gg
Susano
7,441
591
691
1,177
12,119
4,433
0
10,254
1,865
0
18,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
56,228
158
Minions Killed
165
0
Camps Cleared
0
1,009,073
Distance Traveled
1,219,073
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,708
747
16
1
0
193,010
1
L
Nu Wa
10,305
793
56
4
0
191,117
0
W
Zeus
10,810
832
40
3
0
214,382
0
W
Cliodhna
11,308
870
19
1
0
264,576
0
W
Ymir
11,794
907
40
3
0
268,750
1
W
Nu Wa
11,127
856
51
4
0
228,658
0
L
Zhong Kui
10,107
777
34
3
0
179,529
0
L
Hercules
8,238
634
23
2
0
231,235
4
W
Geb
11,189
861
15
1
0
242,707
0
L
Susano
9,208
708
29
2
0
214,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role