Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,500 SR
1,500 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,955 SR
2,498 MMR
Ullr
Ullr
Diamond II
Suigetsu5244
Ullr
Diamond II
Level 127
God Stats
9W - 3L
1,955 SR
Queue Stats
32W - 18L
2,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 0 / 0
5,628
1,126
4,706
5,180
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
BakasuraTsukuyomiVamanaBastetSol

VS

Bans
KaliHeraSkadiHadesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,260
852
3,598
5,480
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,706
Damage
3,598
5,180
Taken
5,480
1,699
Mitigated
2,334
1,523
Healing
582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,706
3,209
0
1,523
5,180
1,699
0
230
4,950
0
28,324
L
3,598
1,707
0
582
5,480
2,334
0
136
5,344
0
18,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,628
Gold Earned
4,260
52
Minions Killed
34
4
Camps Cleared
1
89,996
Distance Traveled
88,468
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,628
1,126
52
10
4
89,996
1
L
Ullr
4,260
852
34
7
1
88,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role