Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold I
Plutooooo
Janus
Gold I
Level 133
God Stats
2W - 1L
1,478 SR
Queue Stats
242W - 231L
1,722 MMR
Solo
Sol
Sol
Gold IV
Trrrey
Sol
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,729 MMR
Solo
Fafnir
Fafnir
Gold II
UUnityy
Fafnir
Gold II
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 62L
1,814 MMR
Party 1
Bellona
Bellona
Gold I
redchoo
Bellona
Gold I
Level 143
God Stats
27W - 22L
1,646 SR
Queue Stats
608W - 591L
1,706 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,525 SR
1,694 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,515 SR
1,681 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
DoItish
Hou Yi
Gold II
Level 143
God Stats
0W - 1L
1,453 SR
Queue Stats
26W - 20L
1,703 MMR
Solo
Atlas
Atlas
Platinum III
NeoAbadon
Atlas
Platinum III
Level 160
God Stats
11W - 9L
1,547 SR
Queue Stats
168W - 178L
1,723 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Philbenr
Kukulkan
Gold IV
Level 123
God Stats
3W - 2L
1,316 SR
Queue Stats
117W - 117L
1,734 MMR
Solo
Fenrir
Fenrir
Platinum IV
lnfinis
Fenrir
Platinum IV
Level 144
God Stats
4W - 2L
1,757 SR
Queue Stats
211W - 204L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
2 / 0 / 1
3,815
763
2,123
3,195
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Plutooooo
Janus
7
1 / 0 / 0
3,617
723
760
955
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Trrrey
Sol
6
1 / 0 / 0
3,498
700
1,840
570
100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
UUnityy
Fafnir
5
0 / 0 / 1
3,445
689
796
2,647
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
redchoo
Bellona
6
0 / 2 / 0
3,397
679
2,215
3,672
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneCliodhnaBastetGeb

VS

Bans
IzanamiThothAgniShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 0 / 1
3,678
736
2,030
3,710
1,882
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
DoItish
Hou Yi
5
0 / 1 / 0
3,126
625
1,547
2,657
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
NeoAbadon
Atlas
2
0 / 0 / 0
2,727
545
263
1,381
451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Philbenr
Kukulkan
6
0 / 2 / 0
3,486
697
818
2,130
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
lnfinis
Fenrir
5
1 / 1 / 0
3,357
671
1,172
2,814
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
1
2.5
L
Artio
 
Artio
1
0
1
1.5
L
Hou Yi
DoItish
Hou Yi
0
1
0
0
L
Atlas
NeoAbadon
Atlas
0
0
0
0
L
Kukulkan
Philbenr
Kukulkan
0
2
0
0
W
Janus
Plutooooo
Janus
1
0
0
1
W
Sol
Trrrey
Sol
1
0
0
1
W
Fafnir
UUnityy
Fafnir
0
0
1
0.5
L
Fenrir
lnfinis
Fenrir
1
1
0
1
W
Bellona
redchoo
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,734
Damage
5,830
11,039
Taken
12,692
4,395
Mitigated
4,336
5,449
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,123
1,012
0
1,818
3,195
1,080
0
818
2,377
0
11,864
L
Artio
 
Artio
2,030
268
0
2,730
3,710
1,882
0
0
3,710
15,548
0
L
Hou Yi
DoItish
Hou Yi
1,547
1,082
0
1,181
2,657
625
0
1,645
1,012
0
13,604
L
Atlas
NeoAbadon
Atlas
263
193
28
827
1,381
451
0
991
390
2,118
0
L
Kukulkan
Philbenr
Kukulkan
818
183
0
190
2,130
687
0
364
1,766
16,080
0
W
Janus
Plutooooo
Janus
760
0
0
326
955
168
0
0
955
17,323
0
W
Sol
Trrrey
Sol
1,840
1,080
0
125
570
100
280
92
478
17,984
0
W
Fafnir
UUnityy
Fafnir
796
172
0
1,696
2,647
1,548
0
171
2,476
5,272
0
L
Fenrir
lnfinis
Fenrir
1,172
546
0
1,237
2,814
691
0
396
2,418
0
10,701
W
Bellona
redchoo
Bellona
2,215
1,055
0
1,484
3,672
1,499
0
2,030
1,642
0
14,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,772
Gold Earned
16,374
149
Minions Killed
143
0
Camps Cleared
0
495,690
Distance Traveled
438,291
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,815
763
27
5
0
123,139
2
L
Artio
3,678
736
34
7
0
118,032
2
L
Hou Yi
3,126
625
32
6
0
78,904
1
L
Atlas
2,727
545
4
1
0
44,909
1
L
Kukulkan
3,486
697
39
8
0
86,515
2
W
Janus
3,617
723
38
8
0
95,213
3
W
Sol
3,498
700
41
8
0
93,458
0
W
Fafnir
3,445
689
5
1
0
92,665
2
L
Fenrir
3,357
671
34
7
0
109,931
0
W
Bellona
3,397
679
38
8
0
91,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role