Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BlackDevil3115
Cerberus
Level 159
God Stats
8W - 3L
1,865 SR
Queue Stats
594W - 299L
1,699 Elo+
Party 1
Medusa
Medusa
gilberto0726
Medusa
Level 156
God Stats
8W - 5L
1,685 SR
Queue Stats
94W - 53L
1,753 Elo+
Party 1
Team Averages
Level 148
1,683 SR
1,651 Elo+

VS

Team Averages
Level 130
1,528 SR
1,533 Elo+
Tiamat
Tiamat
DANGERMON7
Tiamat
Level 156
God Stats
7W - 12L
1,294 SR
Queue Stats
108W - 109L
1,363 Elo+
Solo
Anhur
Anhur
FCMjimmy5
Anhur
Level 88
God Stats
5W - 10L
1,789 SR
Queue Stats
419W - 369L
1,561 Elo+
Solo
Mulan
Mulan
Max Lavi
Mulan
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 0 / 12
7,961
796
5,042
5,892
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
13
4 / 0 / 10
8,733
873
6,025
6,775
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
8 / 1 / 6
8,958
896
11,139
7,040
2,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DANGERMON7
Tiamat
11
1 / 2 / 0
6,985
699
6,392
8,427
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
FCMjimmy5
Anhur
10
0 / 7 / 1
6,496
650
2,438
10,114
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Max Lavi
Mulan
10
0 / 5 / 0
6,034
603
4,249
8,772
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
14
Kills
1
1
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
12
8
W
Cerberus
4
0
10
9
L
Tiamat
DANGERMON7
Tiamat
1
2
0
0.5
L
Anhur
FCMjimmy5
Anhur
0
7
1
0.07
L
Mulan
Max Lavi
Mulan
0
5
0
0
W
Medusa
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
13,079
19,707
Taken
27,313
9,767
Mitigated
10,144
7,921
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,042
664
864
2,608
5,892
1,985
474
1,712
3,883
21,125
0
W
Cerberus
6,025
600
0
2,902
6,775
5,275
324
1,920
4,444
15,191
0
L
Tiamat
DANGERMON7
Tiamat
6,392
481
26
2,331
8,427
4,111
0
4,556
3,871
24,195
0
L
Anhur
FCMjimmy5
Anhur
2,438
1,117
0
817
10,114
2,761
0
2,439
7,675
0
16,748
L
Mulan
Max Lavi
Mulan
4,249
216
0
782
8,772
3,272
0
4,365
4,407
0
10,036
W
Medusa
11,139
3,085
0
1,547
7,040
2,507
741
2,236
4,436
0
44,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
19,515
139
Minions Killed
99
5
Camps Cleared
4
623,681
Distance Traveled
540,202
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,961
796
49
5
1
214,951
3
W
Cerberus
8,733
873
21
2
0
192,404
4
L
Tiamat
6,985
699
48
5
3
198,024
3
L
Anhur
6,496
650
35
4
1
165,410
5
L
Mulan
6,034
603
16
2
0
176,768
2
W
Medusa
8,958
896
69
7
4
216,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role