Player Matchup

Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Laegan
Neith
Level 33
God Stats
1W - 1L
1,373 SR
Queue Stats
22W - 26L
1,374 Elo+
Party 2
Bacchus
Bacchus
Pittikaro
Bacchus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,520 Elo+
Party 2
Team Averages
Level 29
1,458 SR
1,465 Elo+

VS

Team Averages
Level 74
1,562 SR
1,579 Elo+
Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dzaddy
Fenrir
Level 88
God Stats
4W - 4L
1,492 SR
Queue Stats
227W - 268L
1,495 Elo+
Solo
Anubis
Anubis
smaidinsh
Anubis
Level 19
God Stats
1W - 2L
1,695 SR
Queue Stats
6W - 3L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
2 / 3 / 15
13,811
658
13,850
9,791
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Laegan
Neith
19
13 / 1 / 4
14,952
712
25,693
14,182
4,938
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Pittikaro
Bacchus
19
4 / 3 / 14
15,193
723
11,167
14,088
20,855
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 4 / 1
14,204
676
17,619
20,577
6,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Dzaddy
Fenrir
16
2 / 7 / 3
13,040
621
7,402
23,974
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
smaidinsh
Anubis
15
0 / 8 / 3
11,558
550
6,621
15,057
4,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
7
7
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
15
3.17
L
Chiron
 
Chiron
5
4
1
1.38
L
Fenrir
Dzaddy
Fenrir
2
7
3
0.5
W
Neith
Laegan
Neith
13
1
4
15
W
Bacchus
Pittikaro
Bacchus
4
3
14
3.67
L
Anubis
smaidinsh
Anubis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
31,642
38,061
Taken
59,608
28,746
Mitigated
36,187
9,422
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,850
186
0
0
9,791
2,953
614
351
9,440
62,354
0
L
Chiron
 
Chiron
17,619
5,841
1,054
4,605
20,577
6,296
802
9,052
11,450
0
99,570
L
Fenrir
Dzaddy
Fenrir
7,402
747
0
4,195
23,974
25,151
0
9,264
14,710
0
17,845
W
Neith
Laegan
Neith
25,693
8,370
0
3,083
14,182
4,938
2,109
2,461
11,721
0
63,508
W
Bacchus
Pittikaro
Bacchus
11,167
811
630
5,709
14,088
20,855
355
4,148
9,940
31,042
0
L
Anubis
smaidinsh
Anubis
6,621
599
0
1,486
15,057
4,740
382
7,610
7,447
38,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,956
Gold Earned
38,802
227
Minions Killed
201
8
Camps Cleared
7
1,115,997
Distance Traveled
975,417
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,811
658
90
4
3
389,997
0
L
Chiron
14,204
676
137
7
5
362,074
6
L
Fenrir
13,040
621
17
1
0
305,074
6
W
Neith
14,952
712
96
5
4
364,234
4
W
Bacchus
15,193
723
41
2
1
361,766
7
L
Anubis
11,558
550
47
2
2
308,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role