Player Matchup

Eset
Eset
Gold I
Amaz1ngM1st
Eset
Gold I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 72L
1,665 MMR
Solo
Zeus
Zeus
Gold I
Bradzilla24
Zeus
Gold I
Level 127
God Stats
14W - 9L
1,685 SR
Queue Stats
68W - 53L
1,690 MMR
Party 3
Izanami
Izanami
Gold III
DeSTroYer BaT66
Izanami
Gold III
Level 118
God Stats
2W - 3L
1,537 SR
Queue Stats
115W - 106L
1,665 MMR
Solo
Awilix
Awilix
Gold II
WoIfeyD
Awilix
Gold II
Level 128
God Stats
109W - 72L
1,667 SR
Queue Stats
528W - 508L
1,661 MMR
Solo
Mulan
Mulan
Platinum V
xBrownBrownx499
Mulan
Platinum V
Level 73
God Stats
4W - 2L
1,500 SR
Queue Stats
190W - 186L
1,662 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,578 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,622 SR
1,670 MMR
Gilgamesh
Gilgamesh
Gold III
ColonelPoochie
Gilgamesh
Gold III
Level 108
God Stats
4W - 1L
1,759 SR
Queue Stats
64W - 68L
1,597 MMR
Party 2
Kali
Kali
Gold I
GrandioseTiger
Kali
Gold I
Level 158
God Stats
4W - 1L
1,774 SR
Queue Stats
69W - 53L
1,770 MMR
Party 2
Geb
Geb
Gold III
SluggaKT
Geb
Gold III
Level 128
God Stats
30W - 14L
1,800 SR
Queue Stats
397W - 382L
1,533 MMR
Party 1
Charybdis
Charybdis
Platinum V
WiIdcatsM0ntana
Charybdis
Platinum V
Level 142
God Stats
7W - 7L
1,387 SR
Queue Stats
792W - 826L
1,775 MMR
Party 1
Persephone
Persephone
Platinum III
jaymush
Persephone
Platinum III
Level 160
God Stats
12W - 8L
1,393 SR
Queue Stats
457W - 440L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,939
406
2,966
17,055
17,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 8 / 3
9,816
446
12,512
15,885
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 2
10,955
498
8,231
13,771
4,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
WoIfeyD
Awilix
18
5 / 4 / 1
11,162
507
9,914
15,795
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 6 / 3
11,351
516
15,032
19,021
20,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetLokiBastet

VS

Bans
CliodhnaAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ColonelPoochie
Gilgamesh
18
3 / 4 / 12
11,737
534
9,495
17,225
17,679
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 1 / 8
13,700
623
23,020
22,305
9,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 2 / 14
11,171
508
5,680
17,017
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
WiIdcatsM0ntana
Charybdis
19
3 / 0 / 6
11,730
533
8,352
11,608
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
jaymush
Persephone
20
7 / 2 / 8
13,308
605
18,404
13,179
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
31
31
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
0
8
3
0.19
W
Gilgamesh
ColonelPoochie
Gilgamesh
3
4
12
2.25
L
2
6
2
0.5
W
13
1
8
17
W
5
2
14
6
W
Charybdis
WiIdcatsM0ntana
Charybdis
3
0
6
6
L
Awilix
WoIfeyD
Awilix
5
4
1
1.38
W
Persephone
jaymush
Persephone
7
2
8
5.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,655
Damage
64,951
81,527
Taken
81,334
53,751
Mitigated
52,837
18,136
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,966
526
95
2,348
17,055
17,738
163
7,383
9,494
20,353
0
L
12,512
797
0
1,313
15,885
4,646
0
5,585
10,100
70,423
0
W
Gilgamesh
ColonelPoochie
Gilgamesh
9,495
2,239
0
1,714
17,225
17,679
33
1,850
14,972
0
64,747
L
8,231
5,100
0
2,162
13,771
4,314
1,372
3,829
9,891
0
82,955
W
23,020
14,713
0
9,180
22,305
9,917
0
3,263
18,858
0
113,571
W
5,680
632
0
3,137
17,017
16,815
0
4,191
12,826
17,723
3,910
W
Charybdis
WiIdcatsM0ntana
Charybdis
8,352
3,510
0
7,142
11,608
4,246
1,088
1,803
9,759
0
98,693
L
Awilix
WoIfeyD
Awilix
9,914
3,557
0
4,602
15,795
6,364
93
3,256
12,425
0
86,756
W
Persephone
jaymush
Persephone
18,404
1,337
0
3,466
13,179
4,180
304
6,973
6,158
103,555
0
L
15,032
1,755
0
7,616
19,021
20,689
510
3,042
15,807
0
62,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,223
Gold Earned
61,646
583
Minions Killed
645
0
Camps Cleared
0
1,961,045
Distance Traveled
2,150,733
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,939
406
37
2
0
381,500
5
L
Zeus
9,816
446
124
6
0
359,810
7
W
Gilgamesh
11,737
534
129
6
0
443,009
1
L
Izanami
10,955
498
146
7
0
364,890
5
W
Kali
13,700
623
142
6
0
502,476
2
W
Geb
11,171
508
25
1
0
405,685
5
W
Charybdis
11,730
533
168
8
0
358,512
5
L
Awilix
11,162
507
154
7
0
478,028
1
W
Persephone
13,308
605
181
8
0
441,051
10
L
Mulan
11,351
516
122
6
0
376,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role