Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Marcelll2020
Chiron
Level 46
God Stats
0W - 2L
1,606 SR
Queue Stats
81W - 74L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
Stormzy91
Sylvanus
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 136L
1,269 Elo+
Party 2
Cabrakan
Cabrakan
TboKamp01
Cabrakan
Level 36
God Stats
2W - 2L
1,843 SR
Queue Stats
44W - 29L
1,565 Elo+
Party 3
Agni
Agni
Txgi93
Agni
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
110W - 128L
1,423 Elo+
Party 2
Team Averages
Level 48
1,590 SR
1,453 Elo+

VS

Team Averages
Level 72
1,538 SR
1,633 Elo+
Arachne
Arachne
 
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Elkghost
Serqet
Level 87
God Stats
3W - 4L
1,523 SR
Queue Stats
81W - 49L
1,694 Elo+
Party 1
Izanami
Izanami
Kuzakii
Izanami
Level 100
God Stats
20W - 9L
1,788 SR
Queue Stats
131W - 83L
1,651 Elo+
Party 1
Hades
Hades
Rinoki
Hades
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 71L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
TadiXII
Ao Kuang
Level 41
God Stats
5W - 6L
1,376 SR
Queue Stats
66W - 32L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 2
8,204
432
6,430
12,657
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
13
0 / 5 / 0
7,737
407
1,072
10,435
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Stormzy91
Sylvanus
10
1 / 8 / 1
6,968
367
7,035
16,996
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
TboKamp01
Cabrakan
16
2 / 2 / 2
9,784
515
11,312
13,910
15,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Txgi93
Agni
14
5 / 4 / 2
9,130
481
13,672
10,814
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 4 / 8
10,946
576
7,103
15,128
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
Elkghost
Serqet
14
3 / 2 / 10
10,047
529
5,070
13,108
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Kuzakii
Izanami
20
13 / 0 / 4
12,925
680
20,107
12,694
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Rinoki
Hades
17
2 / 1 / 9
10,188
536
7,957
12,535
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
TadiXII
Ao Kuang
16
2 / 4 / 1
10,108
532
8,445
15,755
12,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
11
Kills
24
24
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Arachne
 
Arachne
4
4
8
2
W
Serqet
Elkghost
Serqet
3
2
10
4
W
Izanami
Kuzakii
Izanami
13
0
4
15
L
Chiron
0
5
0
0
W
Hades
Rinoki
Hades
2
1
9
6.5
L
Sylvanus
Stormzy91
Sylvanus
1
8
1
0.19
W
Ao Kuang
TadiXII
Ao Kuang
2
4
1
0.63
L
Cabrakan
TboKamp01
Cabrakan
2
2
2
1.5
L
Agni
Txgi93
Agni
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,521
Damage
48,682
64,812
Taken
69,220
30,198
Mitigated
41,265
19,432
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,430
1,117
0
7,365
12,657
3,560
0
1,316
11,123
0
43,780
W
Arachne
 
Arachne
7,103
4,455
0
5,254
15,128
5,975
642
7,091
7,637
0
76,798
W
Serqet
Elkghost
Serqet
5,070
1,749
0
1,902
13,108
12,323
0
6,501
6,449
0
18,366
W
Izanami
Kuzakii
Izanami
20,107
10,947
0
7,723
12,694
5,044
41
3,379
9,267
0
145,616
L
Chiron
1,072
122
413
3,280
10,435
1,277
0
0
10,376
0
42,843
W
Hades
Rinoki
Hades
7,957
1,074
895
6,828
12,535
5,767
430
5,902
6,299
67,977
0
L
Sylvanus
Stormzy91
Sylvanus
7,035
1,967
920
2,626
16,996
6,872
0
3,688
13,274
24,364
7,771
W
Ao Kuang
TadiXII
Ao Kuang
8,445
2,567
58
7,512
15,755
12,156
1,127
8,512
7,146
59,806
0
L
Cabrakan
TboKamp01
Cabrakan
11,312
1,844
0
2,465
13,910
15,925
0
8,119
5,461
68,454
0
L
Agni
Txgi93
Agni
13,672
1,129
36
2,327
10,814
2,564
385
3,279
7,385
53,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
54,214
498
Minions Killed
607
0
Camps Cleared
0
1,622,307
Distance Traveled
1,900,192
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,204
432
74
4
0
366,586
5
W
Arachne
10,946
576
127
7
0
427,583
3
W
Serqet
10,047
529
19
1
0
376,894
2
W
Izanami
12,925
680
234
12
0
360,147
7
L
Chiron
7,737
407
87
5
0
327,575
3
W
Hades
10,188
536
114
6
0
384,736
2
L
Sylvanus
6,968
367
53
3
0
297,305
5
W
Ao Kuang
10,108
532
113
6
0
350,832
2
L
Cabrakan
9,784
515
153
8
0
308,944
3
L
Agni
9,130
481
131
7
0
321,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role