Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold II
DaSushiMan
Bacchus
Gold II
Level 120
God Stats
30W - 27L
1,491 SR
Queue Stats
188W - 195L
1,634 MMR
Solo
Merlin
Merlin
Platinum III
Stxng
Merlin
Platinum III
Level 160
God Stats
8W - 8L
1,238 SR
Queue Stats
174W - 178L
1,653 MMR
Solo
Achilles
Achilles
Silver I
Vatrient
Achilles
Silver I
Level 145
God Stats
2W - 2L
1,889 SR
Queue Stats
14W - 15L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,524 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,644 SR
1,643 MMR
Sylvanus
Sylvanus
Gold V
AchillesCurse
Sylvanus
Gold V
Level 66
God Stats
2W - 0L
1,542 SR
Queue Stats
16W - 4L
1,639 MMR
Party 3
Scylla
Scylla
Silver I
Dreamz989
Scylla
Silver I
Level 97
God Stats
3W - 1L
1,419 SR
Queue Stats
17W - 19L
1,593 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
PhiIIip
Hou Yi
Gold IV
Level 102
God Stats
4W - 0L
1,816 SR
Queue Stats
54W - 34L
1,663 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
TimTheEnchantr
Cthulhu
Platinum V
Level 129
God Stats
2W - 0L
1,796 SR
Queue Stats
176W - 174L
1,632 MMR
Solo
Vamana
Vamana
Gold IV
slayermj12
Vamana
Gold IV
Level 141
God Stats
13W - 12L
1,646 SR
Queue Stats
65W - 54L
1,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
4 / 8 / 3
11,478
547
8,992
18,685
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
 
Heimdallr
18
3 / 5 / 2
10,791
514
8,167
16,464
5,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DaSushiMan
Bacchus
15
1 / 1 / 4
9,617
458
6,549
16,935
21,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Stxng
Merlin
18
1 / 2 / 1
11,572
551
9,858
7,706
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Vatrient
Achilles
19
2 / 2 / 0
11,578
551
8,818
15,133
17,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ShivaGilgameshKukulkan

VS

Bans
ThothCharybdisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AchillesCurse
Sylvanus
17
0 / 0 / 8
11,002
524
6,081
14,050
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Dreamz989
Scylla
18
2 / 4 / 2
11,771
561
5,697
8,727
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
PhiIIip
Hou Yi
20
5 / 5 / 3
13,563
646
16,605
17,155
8,025
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 1 / 3
12,563
598
10,118
16,370
23,766
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
slayermj12
Vamana
20
7 / 1 / 4
13,171
627
12,802
17,636
13,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
18
18
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
8
3
0.69
L
Heimdallr
 
Heimdallr
3
5
2
0.8
W
Sylvanus
AchillesCurse
Sylvanus
0
0
8
4
L
Bacchus
DaSushiMan
Bacchus
1
1
4
3
W
Scylla
Dreamz989
Scylla
2
4
2
0.75
W
Hou Yi
PhiIIip
Hou Yi
5
5
3
1.3
L
Merlin
Stxng
Merlin
1
2
1
0.75
W
4
1
3
5.5
L
Achilles
Vatrient
Achilles
2
2
0
1
W
Vamana
slayermj12
Vamana
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
51,303
74,923
Taken
73,938
55,365
Mitigated
66,233
12,293
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,992
5,125
0
250
18,685
7,135
96
3,406
15,279
0
89,774
L
Heimdallr
 
Heimdallr
8,167
4,071
0
3,679
16,464
5,927
129
4,177
12,287
0
84,169
W
Sylvanus
AchillesCurse
Sylvanus
6,081
1,832
2,230
5,776
14,050
18,057
252
6,082
7,968
42,463
0
L
Bacchus
DaSushiMan
Bacchus
6,549
1,097
0
2,671
16,935
21,714
0
4,129
12,806
27,788
0
W
Scylla
Dreamz989
Scylla
5,697
482
0
1,028
8,727
2,644
0
2,564
6,163
94,391
0
W
Hou Yi
PhiIIip
Hou Yi
16,605
10,624
0
6,862
17,155
8,025
5,879
1,548
15,607
0
100,454
L
Merlin
Stxng
Merlin
9,858
238
0
1,876
7,706
3,125
0
3,285
4,421
92,776
0
W
10,118
1,539
19
5,644
16,370
23,766
176
822
15,548
72,848
0
L
Achilles
Vatrient
Achilles
8,818
1,679
0
3,817
15,133
17,464
438
6,899
8,234
0
80,619
W
Vamana
slayermj12
Vamana
12,802
9,038
0
2,953
17,636
13,741
2,236
5,391
12,245
0
122,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,036
Gold Earned
62,070
672
Minions Killed
731
0
Camps Cleared
0
2,031,104
Distance Traveled
2,058,039
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,478
547
153
7
0
422,827
0
L
Heimdallr
10,791
514
136
6
0
395,463
1
W
Sylvanus
11,002
524
48
2
0
367,873
6
L
Bacchus
9,617
458
40
2
0
435,572
5
W
Scylla
11,771
561
176
8
0
357,396
6
W
Hou Yi
13,563
646
177
8
0
397,964
3
L
Merlin
11,572
551
176
8
0
394,357
7
W
Cthulhu
12,563
598
159
8
0
457,308
5
L
Achilles
11,578
551
167
8
0
382,885
5
W
Vamana
13,171
627
171
8
0
477,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role