Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Prey4eyes
Zeus
Level 155
God Stats
6W - 4L
1,731 SR
Queue Stats
285W - 244L
1,607 Elo+
Party 2
Sol
Sol
hiperay
Sol
Level 128
God Stats
2W - 0L
1,718 SR
Queue Stats
179W - 116L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
huntiklio
Nu Wa
Level 157
God Stats
3W - 0L
1,815 SR
Queue Stats
42W - 34L
1,613 Elo+
Party 1
Osiris
Osiris
rmunchie
Osiris
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 107L
1,618 Elo+
Party 2
Team Averages
Level 144
1,653 SR
1,598 Elo+

VS

Team Averages
Level 125
1,519 SR
1,503 Elo+
Hera
Hera
CoolOut
Hera
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Cyril0011
Cabrakan
Level 124
God Stats
4W - 4L
1,501 SR
Queue Stats
67W - 64L
1,528 Elo+
Solo
Merlin
Merlin
Megamason4
Merlin
Level 114
God Stats
6W - 9L
1,792 SR
Queue Stats
242W - 244L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Proxises
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,532 Elo+
Solo
Vamana
Vamana
gelzer25
Vamana
Level 149
God Stats
9W - 8L
1,302 SR
Queue Stats
395W - 390L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 1 / 16
9,702
882
4,880
11,402
15,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
14
5 / 3 / 8
8,989
817
14,185
4,977
2,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
4 / 2 / 11
9,382
853
9,341
5,974
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
huntiklio
Nu Wa
14
4 / 3 / 12
8,814
801
9,368
8,772
4,613
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
rmunchie
Osiris
15
3 / 3 / 13
8,768
797
6,515
14,593
16,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CoolOut
Hera
16
3 / 2 / 9
8,888
808
10,184
6,202
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Cyril0011
Cabrakan
13
2 / 6 / 8
8,171
743
3,609
12,059
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Megamason4
Merlin
13
1 / 4 / 8
7,631
694
9,537
7,423
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Proxises
Kuzenbo
13
2 / 4 / 8
8,456
769
3,818
11,798
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
gelzer25
Vamana
15
4 / 4 / 5
8,511
774
6,092
11,834
13,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
20
Kills
12
12
Deaths
20
60
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
16
12
L
Hera
CoolOut
Hera
3
2
9
3.75
L
Cabrakan
Cyril0011
Cabrakan
2
6
8
1
L
Merlin
Megamason4
Merlin
1
4
8
1.25
W
Zeus
5
3
8
3
L
Kuzenbo
Proxises
Kuzenbo
2
4
8
1.5
L
Vamana
gelzer25
Vamana
4
4
5
1.63
W
Sol
4
2
11
4.75
W
Nu Wa
huntiklio
Nu Wa
4
3
12
3.33
W
Osiris
rmunchie
Osiris
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,289
Damage
33,240
45,718
Taken
49,316
41,470
Mitigated
48,579
18,075
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,880
79
2,714
3,995
11,402
15,136
323
7,194
4,208
11,133
0
L
Hera
CoolOut
Hera
10,184
2,854
168
1,749
6,202
2,599
33
4,248
1,851
34,343
0
L
Cabrakan
Cyril0011
Cabrakan
3,609
277
993
1,144
12,059
16,004
0
8,933
2,853
5,765
0
L
Merlin
Megamason4
Merlin
9,537
140
1,099
1,474
7,423
2,898
0
6,277
1,034
26,491
0
W
Zeus
14,185
1,442
1,846
441
4,977
2,650
570
3,713
1,264
26,311
0
L
Kuzenbo
Proxises
Kuzenbo
3,818
1,338
507
1,403
11,798
13,760
0
9,907
1,826
7,573
0
L
Vamana
gelzer25
Vamana
6,092
2,505
528
3,081
11,834
13,318
0
8,409
3,160
0
12,891
W
Sol
9,341
2,786
379
1,025
5,974
2,758
3,367
3,083
2,891
34,287
0
W
Nu Wa
huntiklio
Nu Wa
9,368
1,542
838
2,147
8,772
4,613
1,525
6,412
2,360
28,494
0
W
Osiris
rmunchie
Osiris
6,515
960
438
4,252
14,593
16,313
215
6,746
7,847
0
11,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
41,657
140
Minions Killed
116
0
Camps Cleared
0
1,003,942
Distance Traveled
998,519
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,702
882
17
2
0
217,757
1
L
Hera
8,888
808
54
5
0
219,762
1
L
Cabrakan
8,171
743
6
1
0
198,216
0
L
Merlin
7,631
694
31
3
0
188,345
0
W
Zeus
8,989
817
27
2
0
185,689
4
L
Kuzenbo
8,456
769
7
1
0
197,392
0
L
Vamana
8,511
774
18
2
0
194,804
0
W
Sol
9,382
853
47
4
0
194,208
0
W
Nu Wa
8,814
801
40
4
0
200,036
0
W
Osiris
8,768
797
9
1
0
206,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role