Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AnonymousFox777
Athena
Level 106
God Stats
14W - 17L
1,644 SR
Queue Stats
185W - 164L
1,611 Elo+
Party 2
Guan Yu
Guan Yu
KE3PER JR
Guan Yu
Level 126
God Stats
5W - 2L
1,862 SR
Queue Stats
75W - 68L
1,588 Elo+
Party 2
Jing Wei
Jing Wei
crabapplemcgee
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,176 Elo+
Party 1
Pele
Pele
justin0o0
Pele
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 22L
1,176 Elo+
Party 1
Team Averages
Level 66
1,601 SR
1,410 Elo+

VS

Team Averages
Level 50
1,520 SR
1,364 Elo+
Nu Wa
Nu Wa
Hooio-
Nu Wa
Level 18
God Stats
0W - 2L
1,263 SR
Queue Stats
26W - 58L
1,259 Elo+
Party 3
Loki
Loki
RagnarFHN
Loki
Level 85
God Stats
29W - 30L
1,424 SR
Queue Stats
167W - 185L
1,320 Elo+
Party 3
Cerberus
Cerberus
Victorr2199
Cerberus
Level 29
God Stats
2W - 1L
1,829 SR
Queue Stats
47W - 51L
1,369 Elo+
Party 3
Cupid
Cupid
fatdustywood
Cupid
Level 28
God Stats
6W - 7L
1,585 SR
Queue Stats
96W - 103L
1,372 Elo+
Party 3
Chang'e
Chang'e
xilysm
Chang'e
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 5 / 7
10,938
521
12,468
16,841
10,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 15
9,901
471
9,444
25,120
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
KE3PER JR
Guan Yu
20
15 / 0 / 8
13,279
632
31,653
25,161
37,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
16
3 / 4 / 6
10,704
510
7,256
10,462
2,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
14
4 / 9 / 2
9,946
474
6,251
22,021
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hooio-
Nu Wa
13
0 / 9 / 4
8,295
395
9,167
16,297
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
15
8 / 5 / 3
10,028
478
9,493
18,472
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Victorr2199
Cerberus
13
5 / 6 / 9
9,703
462
14,107
27,265
29,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 2 / 8
10,800
514
29,047
19,503
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xilysm
Chang'e
15
0 / 6 / 1
8,868
422
5,203
11,881
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
28
Kills
21
21
Deaths
28
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
5
7
1.9
W
0
3
15
2.5
L
Nu Wa
Hooio-
Nu Wa
0
9
4
0.22
W
Guan Yu
KE3PER JR
Guan Yu
15
0
8
19
L
Loki
8
5
3
1.9
L
Cerberus
Victorr2199
Cerberus
5
6
9
1.58
W
Jing Wei
3
4
6
1.5
L
8
2
8
6
W
Pele
4
9
2
0.56
L
Chang'e
xilysm
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,072
Damage
67,017
99,605
Taken
93,418
83,054
Mitigated
48,456
32,311
Healing
32,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,468
1,241
65
5,413
16,841
10,248
1,251
4,739
12,102
72,159
0
W
9,444
2,106
494
4,258
25,120
25,830
45
8,828
16,214
32,332
0
L
Nu Wa
Hooio-
Nu Wa
9,167
2,286
0
1,016
16,297
4,372
54
7,371
8,408
40,089
0
W
Guan Yu
KE3PER JR
Guan Yu
31,653
3,362
2,250
6,726
25,161
37,564
92
7,631
17,126
0
111,150
L
Loki
9,493
2,121
0
6,555
18,472
5,412
226
1,764
16,682
0
48,237
L
Cerberus
Victorr2199
Cerberus
14,107
1,535
531
6,259
27,265
29,643
0
8,771
18,082
40,965
0
W
Jing Wei
7,256
5,027
0
4,125
10,462
2,773
2,040
2,556
7,906
0
60,659
L
29,047
18,444
2,379
11,575
19,503
6,232
622
2,917
16,570
0
85,208
W
Pele
6,251
2,980
0
8,980
22,021
6,639
0
4,241
17,780
0
53,038
L
Chang'e
xilysm
Chang'e
5,203
1,094
1,029
2,914
11,881
2,797
826
117
11,764
51,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,768
Gold Earned
47,694
503
Minions Killed
412
0
Camps Cleared
0
1,998,385
Distance Traveled
1,909,368
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,938
521
110
5
0
339,387
0
W
Athena
9,901
471
42
2
0
414,918
15
L
Nu Wa
8,295
395
65
3
0
319,331
0
W
Guan Yu
13,279
632
164
8
0
446,273
0
L
Loki
10,028
478
75
4
0
429,840
5
L
Cerberus
9,703
462
61
3
0
387,391
4
W
Jing Wei
10,704
510
110
5
0
411,929
4
L
Cupid
10,800
514
110
5
0
385,129
4
W
Pele
9,946
474
77
4
0
385,878
0
L
Chang'e
8,868
422
101
5
0
387,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role