Player Matchup

Arachne
Arachne
Arrudabaga67
Arachne
Level 99
God Stats
9W - 6L
1,617 SR
Queue Stats
12W - 9L
1,625 Elo+
Party 2
Achilles
Achilles
Azkryus
Achilles
Level 61
God Stats
7W - 6L
1,690 SR
Queue Stats
14W - 11L
1,515 Elo+
Party 2
Fenrir
Fenrir
HowlingPhoenix24
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Juaren
Kukulkan
Level 27
God Stats
3W - 10L
1,423 SR
Queue Stats
21W - 46L
1,286 Elo+
Party 3
Neith
Neith
RekiazAFK
Neith
Level 86
God Stats
30W - 35L
1,460 SR
Queue Stats
254W - 276L
1,472 Elo+
Party 3
Team Averages
Level 58
1,538 SR
1,483 Elo+

VS

Team Averages
Level 90
1,650 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Batosi86
Gilgamesh
Level 106
God Stats
24W - 9L
1,781 SR
Queue Stats
59W - 41L
1,627 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EasyVybez
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 11L
1,484 Elo+
Party 1
Bacchus
Bacchus
GLO-STIC
Bacchus
Level 29
God Stats
1W - 0L
1,668 SR
Queue Stats
5W - 4L
1,457 Elo+
Party 1
Ullr
Ullr
SoooMuchCarnage
Ullr
Level 106
God Stats
6W - 3L
1,600 SR
Queue Stats
127W - 100L
1,518 Elo+
Party 1
Awilix
Awilix
TheKing1220
Awilix
Level 119
God Stats
9W - 8L
1,459 SR
Queue Stats
152W - 143L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arrudabaga67
Arachne
14
4 / 10 / 5
9,326
491
13,782
17,450
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Azkryus
Achilles
18
11 / 3 / 3
12,053
634
16,633
16,736
22,267
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 9 / 2
8,031
423
5,087
15,526
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Juaren
Kukulkan
13
1 / 8 / 1
8,485
447
5,013
11,098
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
RekiazAFK
Neith
13
1 / 8 / 5
8,666
456
4,523
10,160
2,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Batosi86
Gilgamesh
16
6 / 7 / 2
10,939
576
8,661
16,559
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
EasyVybez
Morgan Le Fay
18
6 / 4 / 10
11,537
607
14,747
14,966
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
GLO-STIC
Bacchus
15
8 / 1 / 13
10,886
573
6,750
11,231
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
8 / 2 / 7
11,662
614
12,036
12,707
5,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
18
10 / 5 / 8
11,850
624
10,863
17,124
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
17
Kills
38
38
Deaths
19
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arrudabaga67
Arachne
4
10
5
0.65
L
Achilles
Azkryus
Achilles
11
3
3
4.17
W
Gilgamesh
Batosi86
Gilgamesh
6
7
2
1
W
Morgan Le Fay
EasyVybez
Morgan Le Fay
6
4
10
2.75
W
Bacchus
GLO-STIC
Bacchus
8
1
13
14.5
L
0
9
2
0.11
L
Kukulkan
Juaren
Kukulkan
1
8
1
0.19
L
Neith
RekiazAFK
Neith
1
8
5
0.44
W
8
2
7
5.75
W
Awilix
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
53,057
70,970
Taken
72,587
40,074
Mitigated
48,442
9,616
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arrudabaga67
Arachne
13,782
9,287
0
2,437
17,450
7,558
0
7,529
9,853
0
47,362
L
Achilles
Azkryus
Achilles
16,633
5,442
0
3,793
16,736
22,267
16
3,843
12,407
0
74,350
W
Gilgamesh
Batosi86
Gilgamesh
8,661
2,609
0
3,087
16,559
14,111
2,923
1,191
14,116
0
49,013
W
Morgan Le Fay
EasyVybez
Morgan Le Fay
14,747
954
80
3,165
14,966
7,372
0
2,007
12,959
81,015
0
W
Bacchus
GLO-STIC
Bacchus
6,750
685
550
2,776
11,231
14,354
185
1,184
10,047
23,618
0
L
5,087
1,253
0
1,503
15,526
4,606
31
2,617
12,876
0
48,345
L
Kukulkan
Juaren
Kukulkan
5,013
502
0
1,087
11,098
3,300
630
4,957
6,088
40,233
0
L
Neith
RekiazAFK
Neith
4,523
1,938
0
796
10,160
2,343
1,183
2,695
7,465
0
43,191
W
12,036
5,181
0
1,650
12,707
5,096
216
1,978
10,729
0
100,434
W
Awilix
10,863
4,761
0
6,039
17,124
7,509
200
2,504
14,620
0
73,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
56,874
464
Minions Killed
524
0
Camps Cleared
0
1,704,589
Distance Traveled
1,895,711
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,326
491
65
3
0
333,678
0
L
Achilles
12,053
634
160
8
0
391,306
2
W
Gilgamesh
10,939
576
100
5
0
367,446
0
W
Morgan Le Fay
11,537
607
133
7
0
362,476
3
W
Bacchus
10,886
573
37
2
0
394,286
2
L
Fenrir
8,031
423
79
4
0
338,252
5
L
Kukulkan
8,485
447
79
4
0
323,860
3
L
Neith
8,666
456
81
4
0
317,493
4
W
Ullr
11,662
614
149
8
0
345,845
8
W
Awilix
11,850
624
105
6
0
425,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role