Player Matchup

Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FROST188
Arachne
Level 64
God Stats
2W - 6L
1,252 SR
Queue Stats
268W - 420L
1,380 Elo+
Party 1
Chaac
Chaac
WigWam Duck
Chaac
Level 149
God Stats
1W - 3L
1,264 SR
Queue Stats
543W - 595L
1,445 Elo+
Solo
Team Averages
Level 92
1,339 SR
1,441 Elo+

VS

Team Averages
Level 79
1,644 SR
1,424 Elo+
Kukulkan
Kukulkan
CRG Nova
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Terra
Terra
SMD_SaiyanPride
Terra
Level 72
God Stats
1W - 0L
1,740 SR
Queue Stats
50W - 46L
1,512 Elo+
Solo
Ne Zha
Ne Zha
Ytv_Tyrant1156
Ne Zha
Level 97
God Stats
2W - 0L
1,690 SR
Queue Stats
15W - 12L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 2 / 2
6,672
667
4,045
4,691
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
FROST188
Arachne
11
2 / 2 / 4
7,052
705
2,706
6,358
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 6 / 1
6,155
616
2,828
8,793
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRG Nova
Kukulkan
11
3 / 2 / 4
7,525
753
3,947
4,770
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 0 / 5
8,099
810
1,994
6,705
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 4 / 5
7,456
746
7,148
7,856
3,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
8
10
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
2
1.5
W
Kukulkan
CRG Nova
Kukulkan
3
2
4
2.5
L
Arachne
FROST188
Arachne
2
2
4
2
W
2
0
5
4.5
L
1
6
1
0.25
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,579
Damage
13,089
19,842
Taken
19,331
9,082
Mitigated
12,261
3,955
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,045
1,485
41
1,369
4,691
1,562
0
1,941
2,750
18,498
1,394
W
Kukulkan
CRG Nova
Kukulkan
3,947
499
14
207
4,770
1,945
936
728
4,042
18,963
0
L
Arachne
FROST188
Arachne
2,706
1,820
0
1,154
6,358
2,555
0
2,410
3,948
0
12,008
W
1,994
281
691
2,989
6,705
7,084
366
1,035
5,536
12,581
0
L
2,828
672
0
1,391
8,793
4,965
0
2,001
6,792
0
15,367
W
7,148
2,309
0
1,322
7,856
3,232
1,265
1,946
5,820
0
23,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,879
Gold Earned
23,080
73
Minions Killed
109
4
Camps Cleared
4
471,219
Distance Traveled
542,349
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,672
667
28
3
3
138,651
2
W
Kukulkan
7,525
753
46
5
3
156,071
2
L
Arachne
7,052
705
24
2
0
187,131
1
W
Terra
8,099
810
22
2
0
206,382
4
L
Chaac
6,155
616
21
2
1
145,437
4
W
Ne Zha
7,456
746
41
4
1
179,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role