Player Matchup

Ravana
Ravana
GShowman
Ravana
Level 29
God Stats
4W - 1L
1,551 SR
Queue Stats
19W - 13L
1,589 Elo+
Party 1
Chernobog
Chernobog
XVNyzer
Chernobog
Level 113
God Stats
27W - 16L
1,662 SR
Queue Stats
261W - 199L
1,538 Elo+
Party 3
Athena
Athena
junius6969
Athena
Level 43
God Stats
1W - 4L
1,235 SR
Queue Stats
43W - 41L
1,362 Elo+
Party 3
Sobek
Sobek
mommymondays
Sobek
Level 81
God Stats
2W - 1L
1,585 SR
Queue Stats
149W - 124L
1,576 Elo+
Party 1
Raijin
Raijin
stoney__kayy
Raijin
Level 67
God Stats
2W - 4L
1,804 SR
Queue Stats
131W - 144L
1,423 Elo+
Party 1
Team Averages
Level 67
1,567 SR
1,498 Elo+

VS

Team Averages
Level 62
1,411 SR
1,532 Elo+
Chaac
Chaac
 
Chaac
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CurtGosling7177
Tsukuyomi
Level 7
God Stats
5W - 8L
1,236 SR
Queue Stats
41W - 48L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
DivineQuacker
Hou Yi
Level 106
God Stats
10W - 7L
1,849 SR
Queue Stats
410W - 365L
1,565 Elo+
Party 4
Nu Wa
Nu Wa
TXC MidKnigh
Nu Wa
Level 120
God Stats
9W - 5L
1,274 SR
Queue Stats
203W - 197L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
bollasgrande
Cthulhu
Level 48
God Stats
21W - 28L
1,194 SR
Queue Stats
299W - 283L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GShowman
Ravana
16
12 / 1 / 7
9,637
688
12,887
9,578
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
XVNyzer
Chernobog
13
5 / 4 / 7
7,828
559
10,292
9,307
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
junius6969
Athena
11
5 / 3 / 5
6,970
498
5,450
17,283
9,914
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 7
8,490
606
8,577
13,793
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
13
1 / 2 / 8
7,863
562
4,457
8,542
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 5 / 1
6,514
465
5,195
10,751
4,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
CurtGosling7177
Tsukuyomi
13
5 / 6 / 3
7,592
542
6,685
10,764
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 4 / 2
6,839
489
6,400
10,422
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 7 / 2
7,185
513
10,064
10,330
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
bollasgrande
Cthulhu
11
1 / 5 / 6
6,829
488
7,225
13,215
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
27
Kills
11
11
Deaths
27
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
1
0.1
L
Tsukuyomi
CurtGosling7177
Tsukuyomi
5
6
3
1.08
L
3
4
2
1
W
Ravana
GShowman
Ravana
12
1
7
15.5
L
2
7
2
0.43
W
Chernobog
XVNyzer
Chernobog
5
4
7
2.13
L
Cthulhu
bollasgrande
Cthulhu
1
5
6
0.8
W
Athena
junius6969
Athena
5
3
5
2.5
W
4
1
7
7.5
W
Raijin
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
35,569
58,503
Taken
55,482
30,177
Mitigated
21,695
18,804
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,195
883
0
2,316
10,751
4,092
0
6,109
3,978
0
33,600
L
Tsukuyomi
CurtGosling7177
Tsukuyomi
6,685
1,403
0
1,903
10,764
2,971
0
2,206
8,412
0
42,426
L
6,400
2,816
0
3,220
10,422
2,120
0
1,933
8,489
0
42,796
W
Ravana
GShowman
Ravana
12,887
4,508
0
3,729
9,578
3,688
0
3,315
6,263
0
59,361
L
10,064
2,324
0
1,354
10,330
2,119
61
3,650
6,391
49,854
0
W
Chernobog
XVNyzer
Chernobog
10,292
5,169
402
2,486
9,307
2,575
1,364
2,882
6,425
0
54,089
L
Cthulhu
bollasgrande
Cthulhu
7,225
612
522
3,983
13,215
10,393
0
3,487
9,728
24,123
0
W
Athena
junius6969
Athena
5,450
1,504
230
4,621
17,283
9,914
180
5,662
11,621
25,578
0
W
8,577
1,702
0
5,676
13,793
11,574
0
1,163
12,630
42,976
0
W
Raijin
4,457
84
0
1,660
8,542
2,426
140
4,267
4,275
46,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
34,959
421
Minions Killed
348
0
Camps Cleared
0
1,385,393
Distance Traveled
1,346,510
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,514
465
73
5
0
259,577
0
L
Tsukuyomi
7,592
542
64
5
0
297,334
4
L
Hou Yi
6,839
489
77
6
0
261,114
2
W
Ravana
9,637
688
89
6
0
323,411
4
L
Nu Wa
7,185
513
96
7
0
233,826
5
W
Chernobog
7,828
559
108
8
0
263,627
1
L
Cthulhu
6,829
488
38
3
0
294,659
3
W
Athena
6,970
498
37
3
0
285,890
4
W
Sobek
8,490
606
89
6
0
260,322
4
W
Raijin
7,863
562
98
7
0
252,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role