Player Matchup

Izanami
Izanami
HiBredWizard
Izanami
Level 67
God Stats
3W - 1L
1,706 SR
Queue Stats
13W - 11L
1,334 Elo+
Party 2
Sol
Sol
KINGxINxDAxNORF
Sol
Level 58
God Stats
0W - 2L
1,632 SR
Queue Stats
22W - 38L
1,405 Elo+
Party 3
Jormungandr
Jormungandr
TONYKNEECAPS69
Jormungandr
Level 87
God Stats
16W - 17L
1,490 SR
Queue Stats
100W - 106L
1,510 Elo+
Party 3
Heimdallr
Heimdallr
Twintower402
Heimdallr
Level 125
God Stats
37W - 28L
1,500 SR
Queue Stats
114W - 127L
1,502 Elo+
Party 2
Bastet
Bastet
vintageTEEBS
Bastet
Level 89
God Stats
2W - 2L
1,833 SR
Queue Stats
145W - 154L
1,449 Elo+
Party 3
Team Averages
Level 85
1,632 SR
1,440 Elo+

VS

Team Averages
Level 127
1,561 SR
1,431 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Idjtihad
Atlas
Level 141
God Stats
4W - 3L
1,627 SR
Queue Stats
40W - 47L
1,408 Elo+
Party 1
Poseidon
Poseidon
RMBJiggDaDon
Poseidon
Level 89
God Stats
2W - 2L
1,706 SR
Queue Stats
27W - 29L
1,288 Elo+
Party 1
Tyr
Tyr
xXDeathNinja89Xx
Tyr
Level 151
God Stats
4W - 5L
1,469 SR
Queue Stats
509W - 530L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HiBredWizard
Izanami
13
1 / 4 / 1
7,987
571
6,412
9,162
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 2
6,556
468
5,805
6,632
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
TONYKNEECAPS69
Jormungandr
9
1 / 4 / 3
6,343
453
4,970
12,621
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Twintower402
Heimdallr
12
3 / 6 / 1
6,994
500
6,330
9,869
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
13
4 / 3 / 1
7,555
540
4,871
10,562
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
10 / 4 / 4
9,147
653
8,639
12,283
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
 
Anhur
12
2 / 3 / 5
7,264
519
7,546
7,261
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Idjtihad
Atlas
12
3 / 0 / 6
7,638
546
4,759
11,047
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
RMBJiggDaDon
Poseidon
14
5 / 3 / 2
8,275
591
8,105
7,849
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 4
8,319
594
4,823
8,560
10,259
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
21
21
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
4
4
3
W
Anhur
 
Anhur
2
3
5
1.5
L
Izanami
HiBredWizard
Izanami
1
4
1
0.38
W
Atlas
Idjtihad
Atlas
3
0
6
6
L
0
4
2
0.25
W
Poseidon
RMBJiggDaDon
Poseidon
5
3
2
2
L
Jormungandr
TONYKNEECAPS69
Jormungandr
1
4
3
0.63
L
Heimdallr
Twintower402
Heimdallr
3
6
1
0.58
L
Bastet
4
3
1
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
33,872
48,846
Taken
47,000
19,499
Mitigated
28,196
9,039
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,639
2,030
0
3,245
12,283
4,117
268
3,337
8,946
0
48,276
W
Anhur
 
Anhur
7,546
5,236
626
1,392
7,261
2,115
2,192
1,617
5,644
0
37,250
L
Izanami
HiBredWizard
Izanami
6,412
4,479
0
3,000
9,162
3,013
0
1,187
7,975
0
45,573
W
Atlas
Idjtihad
Atlas
4,759
1,876
201
2,824
11,047
9,544
444
3,053
7,994
19,857
0
L
5,805
887
0
1,650
6,632
1,741
221
3,279
3,353
33,248
0
W
Poseidon
RMBJiggDaDon
Poseidon
8,105
1,564
0
250
7,849
2,161
974
2,538
5,311
53,710
0
L
Jormungandr
TONYKNEECAPS69
Jormungandr
4,970
1,758
0
1,261
12,621
8,797
0
3,095
9,526
25,300
17
L
Heimdallr
Twintower402
Heimdallr
6,330
2,650
0
1,151
9,869
2,815
194
2,897
6,972
0
42,761
L
Bastet
4,871
1,153
0
1,977
10,562
3,133
0
2,406
8,156
0
40,073
W
4,823
1,204
0
5,204
8,560
10,259
173
213
8,347
0
46,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
40,643
337
Minions Killed
374
0
Camps Cleared
0
1,276,584
Distance Traveled
1,365,451
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,147
653
89
6
0
300,276
0
W
Anhur
7,264
519
73
5
0
264,993
2
L
Izanami
7,987
571
103
7
0
244,370
0
W
Atlas
7,638
546
26
2
0
285,309
0
L
Sol
6,556
468
54
4
0
261,553
4
W
Poseidon
8,275
591
83
6
0
260,844
5
L
Jormungandr
6,343
453
37
3
0
229,262
1
L
Heimdallr
6,994
500
71
5
0
255,381
2
L
Bastet
7,555
540
72
5
0
286,018
3
W
Tyr
8,319
594
103
7
0
254,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role