Player Matchup

Charybdis
Charybdis
LOTTAGRAMS
Charybdis
Level 45
God Stats
3W - 4L
1,535 SR
Queue Stats
13W - 17L
1,418 Elo+
Party 1
Bellona
Bellona
OriginMorii
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Persephone
Persephone
RabidKay
Persephone
Level 114
God Stats
5W - 8L
1,696 SR
Queue Stats
137W - 138L
1,500 Elo+
Party 4
Da Ji
Da Ji
Security_Panda
Da Ji
Level 117
God Stats
0W - 1L
1,288 SR
Queue Stats
50W - 44L
1,498 Elo+
Party 1
Yemoja
Yemoja
bihone
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Team Averages
Level 58
1,504 SR
1,483 Elo+

VS

Team Averages
Level 80
1,523 SR
1,484 Elo+
Sol
Sol
Burningspike94
Sol
Level 159
God Stats
3W - 4L
1,469 SR
Queue Stats
389W - 401L
1,522 Elo+
Party 3
King Arthur
King Arthur
Gomi404
King Arthur
Level 16
God Stats
12W - 14L
1,488 SR
Queue Stats
110W - 101L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
MooGoesThaCow
Jormungandr
Level 114
God Stats
9W - 3L
1,661 SR
Queue Stats
187W - 185L
1,483 Elo+
Party 2
Nemesis
Nemesis
NocteRuinam
Nemesis
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 119L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
patonKING
Baron Samedi
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
366W - 361L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LOTTAGRAMS
Charybdis
11
0 / 1 / 1
6,436
460
1,395
6,207
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
OriginMorii
Bellona
11
1 / 4 / 1
7,130
509
6,959
10,380
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
RabidKay
Persephone
11
0 / 4 / 1
7,007
501
3,273
7,162
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 0
7,311
522
3,750
10,864
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
bihone
Yemoja
8
0 / 2 / 0
5,671
405
2,960
8,520
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,885
563
7,487
7,210
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Gomi404
King Arthur
12
2 / 2 / 4
7,431
531
3,754
10,099
4,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
MooGoesThaCow
Jormungandr
12
4 / 0 / 6
7,295
521
6,073
9,194
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
NocteRuinam
Nemesis
12
0 / 1 / 5
7,246
518
2,342
8,388
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
patonKING
Baron Samedi
16
9 / 0 / 3
9,527
681
7,593
6,163
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
King Arthur
Gomi404
King Arthur
2
2
4
2
L
Charybdis
LOTTAGRAMS
Charybdis
0
1
1
0.5
W
Jormungandr
MooGoesThaCow
Jormungandr
4
0
6
7
W
Nemesis
NocteRuinam
Nemesis
0
1
5
2.5
L
Bellona
OriginMorii
Bellona
1
4
1
0.38
L
Persephone
RabidKay
Persephone
0
4
1
0.13
L
3
5
0
0.6
L
Yemoja
bihone
Yemoja
0
2
0
0
W
Baron Samedi
patonKING
Baron Samedi
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
27,249
43,133
Taken
41,054
20,107
Mitigated
19,746
12,230
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,487
2,618
0
4,447
7,210
1,710
1,963
1,563
5,647
57,668
0
W
King Arthur
Gomi404
King Arthur
3,754
360
0
2,378
10,099
4,716
244
529
9,564
0
33,429
L
Charybdis
LOTTAGRAMS
Charybdis
1,395
442
2
1,734
6,207
1,931
0
3,663
2,493
0
36,733
W
Jormungandr
MooGoesThaCow
Jormungandr
6,073
1,450
0
1,232
9,194
7,806
275
1,908
7,222
29,530
3,132
W
Nemesis
NocteRuinam
Nemesis
2,342
954
0
958
8,388
2,972
741
365
8,005
0
46,330
L
Bellona
OriginMorii
Bellona
6,959
1,671
0
3,308
10,380
8,436
618
2,846
7,496
0
37,152
L
Persephone
RabidKay
Persephone
3,273
43
0
1,500
7,162
1,925
0
3,498
3,598
39,725
0
L
3,750
608
0
3,584
10,864
3,279
0
4,595
6,146
0
42,856
L
Yemoja
bihone
Yemoja
2,960
487
619
1,483
8,520
4,536
0
5,855
2,549
11,205
0
W
Baron Samedi
patonKING
Baron Samedi
7,593
784
431
2,863
6,163
2,542
580
1,664
4,383
62,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
39,384
319
Minions Killed
428
0
Camps Cleared
0
1,271,783
Distance Traveled
1,393,939
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,885
563
112
8
0
231,766
1
W
King Arthur
7,431
531
77
6
0
301,525
3
L
Charybdis
6,436
460
68
5
0
228,952
3
W
Jormungandr
7,295
521
45
3
0
253,927
1
W
Nemesis
7,246
518
82
6
0
328,050
1
L
Bellona
7,130
509
72
5
0
252,724
3
L
Persephone
7,007
501
74
5
0
254,489
4
L
Da Ji
7,311
522
86
6
0
277,837
1
L
Yemoja
5,671
405
19
1
0
257,781
1
W
Baron Samedi
9,527
681
112
8
0
278,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role