Player Matchup

Sylvanus
Sylvanus
Bozzk
Sylvanus
Level 127
God Stats
7W - 5L
1,726 SR
Queue Stats
222W - 261L
1,386 Elo+
Party 1
Merlin
Merlin
Mystook
Merlin
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 201L
1,434 Elo+
Party 3
Danzaburou
Danzaburou
SakujoZumi
Danzaburou
Level 47
God Stats
3W - 7L
1,223 SR
Queue Stats
123W - 170L
1,366 Elo+
Party 3
Kali
Kali
Silberblut
Kali
Level 47
God Stats
8W - 9L
1,924 SR
Queue Stats
54W - 66L
1,672 Elo+
Party 1
Hou Yi
Hou Yi
That One Puma
Hou Yi
Level 122
God Stats
14W - 11L
1,655 SR
Queue Stats
65W - 58L
1,517 Elo+
Solo
Team Averages
Level 80
1,606 SR
1,475 Elo+

VS

Team Averages
Level 82
1,734 SR
1,689 Elo+
Horus
Horus
CheeseWiz12
Horus
Level 63
God Stats
2W - 0L
1,873 SR
Queue Stats
4W - 1L
1,617 Elo+
Party 2
Zeus
Zeus
MiceCheese
Zeus
Level 126
God Stats
7W - 0L
1,875 SR
Queue Stats
31W - 4L
1,793 Elo+
Party 2
Ymir
Ymir
jtved
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,630 Elo+
Party 2
Zhong Kui
Zhong Kui
mur183
Zhong Kui
Level 64
God Stats
2W - 1L
1,448 SR
Queue Stats
29W - 35L
1,445 Elo+
Solo
Neith
Neith
ωayvy
Neith
Level 147
God Stats
1W - 0L
1,975 SR
Queue Stats
101W - 9L
1,962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bozzk
Sylvanus
14
1 / 2 / 6
7,620
762
5,349
15,782
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Mystook
Merlin
14
1 / 8 / 5
7,589
759
6,755
11,683
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SakujoZumi
Danzaburou
15
2 / 7 / 5
8,758
876
5,720
12,087
3,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 5 / 4
8,376
838
4,248
14,113
4,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 8 / 0
8,044
804
10,826
11,698
3,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 11
9,528
953
9,003
10,248
5,299
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 1 / 8
9,685
969
19,759
5,502
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
jtved
Ymir
15
3 / 7 / 17
8,834
883
4,649
16,725
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
mur183
Zhong Kui
14
0 / 3 / 14
7,747
775
7,516
10,121
6,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ωayvy
Neith
18
8 / 0 / 12
10,146
1,015
17,849
6,270
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
14
Kills
30
30
Deaths
14
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bozzk
Sylvanus
1
2
6
2
W
8
3
11
4.5
W
11
1
8
15
L
Merlin
Mystook
Merlin
1
8
5
0.44
L
Danzaburou
SakujoZumi
Danzaburou
2
7
5
0.64
L
5
5
4
1.4
L
5
8
0
0.63
W
Ymir
jtved
Ymir
3
7
17
1.64
W
Zhong Kui
mur183
Zhong Kui
0
3
14
2.33
W
Neith
ωayvy
Neith
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
58,776
65,363
Taken
48,866
29,842
Mitigated
34,120
12,773
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bozzk
Sylvanus
5,349
1,389
1,033
5,101
15,782
14,358
0
9,931
5,851
9,998
0
W
9,003
4,425
1,533
2,757
10,248
5,299
1,129
2,357
7,891
0
31,864
W
19,759
2,297
0
1,419
5,502
2,258
744
1,596
3,906
38,465
0
L
Merlin
Mystook
Merlin
6,755
1,073
0
0
11,683
3,471
489
3,406
8,277
18,932
0
L
Danzaburou
SakujoZumi
Danzaburou
5,720
2,328
0
2,386
12,087
3,628
953
7,381
4,706
0
28,276
L
4,248
1,748
269
3,735
14,113
4,555
0
5,910
8,203
0
16,275
L
10,826
3,984
75
174
11,698
3,830
0
5,296
6,402
0
25,754
W
Ymir
jtved
Ymir
4,649
1,646
0
1,960
16,725
16,624
57
2,987
13,738
8,570
0
W
Zhong Kui
mur183
Zhong Kui
7,516
588
437
1,193
10,121
6,529
857
3,258
6,863
17,962
0
W
Neith
ωayvy
Neith
17,849
7,612
0
2,836
6,270
3,410
2,024
1,906
4,364
0
58,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,387
Gold Earned
45,940
140
Minions Killed
247
0
Camps Cleared
0
909,772
Distance Traveled
1,070,496
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,620
762
11
1
0
194,224
0
W
Horus
9,528
953
56
6
0
238,974
0
W
Zeus
9,685
969
54
5
0
218,373
2
L
Merlin
7,589
759
26
3
0
166,073
0
L
Danzaburou
8,758
876
50
5
0
183,384
0
L
Kali
8,376
838
17
2
0
205,007
0
L
Hou Yi
8,044
804
36
4
0
161,084
1
W
Ymir
8,834
883
9
1
0
182,773
1
W
Zhong Kui
7,747
775
23
2
0
210,002
0
W
Neith
10,146
1,015
105
11
0
220,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role