Player Matchup

Eset
Eset
Cersis
Eset
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
75W - 80L
1,502 Elo+
Solo
Chiron
Chiron
Enddr
Chiron
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thomas15095
Kumbhakarna
Level 98
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 3L
1,710 Elo+
Party 1
Olorun
Olorun
asas1nx
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 98L
1,488 Elo+
Solo
Thoth
Thoth
x8bittYoda
Thoth
Level 127
God Stats
1W - 0L
1,389 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,512 Elo+

VS

Team Averages
Level 81
1,512 SR
1,496 Elo+
Merlin
Merlin
Daikini2010
Merlin
Level 65
God Stats
2W - 2L
1,710 SR
Queue Stats
40W - 46L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
Friedensmacher
Baron Samedi
Level 101
God Stats
0W - 1L
1,509 SR
Queue Stats
21W - 29L
1,481 Elo+
Solo
Khepri
Khepri
Glan
Khepri
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
160W - 144L
1,488 Elo+
Solo
Chaac
Chaac
Hyrxii
Chaac
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,499 Elo+
Party 2
Arachne
Arachne
clayden28
Arachne
Level 67
God Stats
0W - 1L
1,541 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Cersis
Eset
16
4 / 4 / 12
9,870
759
9,561
15,438
7,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Enddr
Chiron
19
10 / 1 / 10
11,551
889
22,602
13,215
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Thomas15095
Kumbhakarna
18
2 / 2 / 16
10,700
823
5,723
18,857
24,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
asas1nx
Olorun
14
0 / 6 / 13
8,813
678
4,450
13,867
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
18
7 / 4 / 6
10,847
834
18,336
10,242
4,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 6 / 5
9,121
702
16,059
11,337
4,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Friedensmacher
Baron Samedi
17
3 / 4 / 8
9,955
766
13,611
11,456
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Glan
Khepri
17
0 / 3 / 11
8,918
686
5,588
13,707
14,679
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Hyrxii
Chaac
17
5 / 6 / 9
9,771
752
21,041
19,643
20,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
clayden28
Arachne
15
6 / 5 / 8
9,539
734
8,168
15,146
5,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
23
Kills
17
17
Deaths
24
57
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Eset
Cersis
Eset
4
4
12
2.5
L
Merlin
3
6
5
0.92
W
Chiron
Enddr
Chiron
10
1
10
15
L
Baron Samedi
Friedensmacher
Baron Samedi
3
4
8
1.75
L
Khepri
Glan
Khepri
0
3
11
1.83
L
Chaac
Hyrxii
Chaac
5
6
9
1.58
W
Kumbhakarna
Thomas15095
Kumbhakarna
2
2
16
5
W
Olorun
asas1nx
Olorun
0
6
13
1.08
L
Arachne
clayden28
Arachne
6
5
8
2
W
Thoth
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,672
Damage
64,467
71,619
Taken
71,289
50,015
Mitigated
52,854
32,686
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Cersis
Eset
9,561
916
3,146
4,069
15,438
7,420
0
8,110
7,104
22,145
0
L
Merlin
16,059
888
1,363
1,392
11,337
4,432
260
6,751
4,180
31,475
0
W
Chiron
Enddr
Chiron
22,602
8,161
4,664
5,358
13,215
6,681
2,051
6,830
6,172
0
42,419
L
Baron Samedi
Friedensmacher
Baron Samedi
13,611
660
5,440
3,218
11,456
7,389
483
7,889
3,185
33,757
0
L
Khepri
Glan
Khepri
5,588
130
556
1,356
13,707
14,679
132
5,024
8,259
13,544
0
L
Chaac
Hyrxii
Chaac
21,041
2,539
1,008
7,716
19,643
20,785
274
8,689
10,530
0
30,017
W
Kumbhakarna
Thomas15095
Kumbhakarna
5,723
515
2,324
2,298
18,857
24,645
334
9,965
8,624
19,260
0
W
Olorun
asas1nx
Olorun
4,450
2,212
5,743
2,614
13,867
6,520
1,791
6,269
7,361
12,900
0
L
Arachne
clayden28
Arachne
8,168
4,600
1,724
3,772
15,146
5,569
1,054
7,887
7,065
0
9,226
W
Thoth
18,336
347
1,524
946
10,242
4,749
917
4,084
6,001
35,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
47,304
167
Minions Killed
115
0
Camps Cleared
0
1,272,866
Distance Traveled
1,163,365
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,870
759
26
2
0
239,514
0
L
Merlin
9,121
702
31
2
0
210,534
1
W
Chiron
11,551
889
58
4
0
272,936
1
L
Baron Samedi
9,955
766
44
3
0
221,519
1
L
Khepri
8,918
686
11
1
0
239,333
0
L
Chaac
9,771
752
25
2
0
234,963
0
W
Kumbhakarna
10,700
823
18
1
0
268,282
0
W
Olorun
8,813
678
18
1
0
229,933
0
L
Arachne
9,539
734
4
0
0
257,016
0
W
Thoth
10,847
834
47
4
0
262,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role