Player Matchup

Cu Chulainn
Cu Chulainn
GoodFellaJoker
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,630 Elo+
Party 1
Izanami
Izanami
Kitsuu17
Izanami
Level 99
God Stats
24W - 22L
1,556 SR
Queue Stats
216W - 185L
1,465 Elo+
Party 3
Serqet
Serqet
Primo Re
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,606 Elo+
Party 1
Horus
Horus
Prohibitionz
Horus
Level 48
God Stats
1W - 1L
1,349 SR
Queue Stats
31W - 13L
1,724 Elo+
Party 1
Hera
Hera
URRSFenix
Hera
Level 124
God Stats
40W - 40L
1,456 SR
Queue Stats
180W - 185L
1,459 Elo+
Party 3
Team Averages
Level 115
1,472 SR
1,577 Elo+

VS

Team Averages
Level 112
1,536 SR
1,511 Elo+
Cliodhna
Cliodhna
BWRE_PHOENIX
Cliodhna
Level 98
God Stats
1W - 3L
1,915 SR
Queue Stats
39W - 39L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
FightingLime1
Sun Wukong
Level 124
God Stats
0W - 2L
1,490 SR
Queue Stats
163W - 160L
1,496 Elo+
Party 4
He Bo
He Bo
Maaahogany
He Bo
Level 138
God Stats
13W - 14L
1,422 SR
Queue Stats
312W - 315L
1,513 Elo+
Party 2
Neith
Neith
Mcclenathan78
Neith
Level 40
God Stats
11W - 9L
1,599 SR
Queue Stats
445W - 453L
1,478 Elo+
Party 4
Bacchus
Bacchus
XRG Truth
Bacchus
Level 160
God Stats
1W - 3L
1,255 SR
Queue Stats
443W - 459L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoodFellaJoker
Cu Chulainn
12
4 / 0 / 3
6,774
677
5,637
8,527
6,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Kitsuu17
Izanami
11
1 / 1 / 1
6,513
651
4,766
6,255
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
Primo Re
Serqet
11
3 / 0 / 2
6,247
625
2,523
4,908
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 4
5,695
570
3,930
7,027
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
2 / 0 / 3
6,305
631
3,244
3,323
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BWRE_PHOENIX
Cliodhna
8
0 / 3 / 0
5,012
501
1,674
7,285
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FightingLime1
Sun Wukong
7
0 / 4 / 0
4,675
468
2,479
7,242
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
9
0 / 1 / 0
5,020
502
2,898
4,185
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,792
579
4,641
5,872
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
XRG Truth
Bacchus
7
0 / 2 / 1
4,798
480
2,030
6,698
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BWRE_PHOENIX
Cliodhna
0
3
0
0
L
Sun Wukong
FightingLime1
Sun Wukong
0
4
0
0
W
Cu Chulainn
GoodFellaJoker
Cu Chulainn
4
0
3
5.5
W
Izanami
Kitsuu17
Izanami
1
1
1
1.5
L
He Bo
0
1
0
0
L
2
1
0
2
W
Serqet
Primo Re
Serqet
3
0
2
4
W
1
1
4
3
W
Hera
2
0
3
3.5
L
Bacchus
XRG Truth
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,100
Damage
13,722
30,040
Taken
31,282
16,001
Mitigated
12,758
11,147
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BWRE_PHOENIX
Cliodhna
1,674
146
0
866
7,285
1,886
0
819
6,250
0
27,520
L
Sun Wukong
FightingLime1
Sun Wukong
2,479
351
0
950
7,242
5,453
0
865
6,209
0
17,976
W
Cu Chulainn
GoodFellaJoker
Cu Chulainn
5,637
960
0
2,552
8,527
6,600
300
0
8,259
911
39,008
W
Izanami
Kitsuu17
Izanami
4,766
3,277
0
3,410
6,255
2,766
120
254
6,001
0
52,853
L
He Bo
2,898
45
0
744
4,185
922
0
1,233
2,808
32,260
0
L
4,641
2,759
0
2,763
5,872
1,151
0
0
5,872
0
29,538
W
Serqet
Primo Re
Serqet
2,523
352
0
448
4,908
1,754
0
878
4,001
0
37,624
W
3,930
1,332
412
2,687
7,027
3,828
0
1,961
4,451
0
15,153
W
Hera
3,244
691
76
1,562
3,323
1,053
309
1,835
1,457
42,327
0
L
Bacchus
XRG Truth
Bacchus
2,030
216
0
1,942
6,698
3,346
0
725
5,973
10,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
25,297
396
Minions Killed
234
0
Camps Cleared
0
1,106,880
Distance Traveled
1,026,059
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,012
501
61
6
0
230,766
1
L
Sun Wukong
4,675
468
33
3
0
183,038
1
W
Cu Chulainn
6,774
677
89
9
0
239,596
0
W
Izanami
6,513
651
117
12
0
191,727
2
L
He Bo
5,020
502
66
7
0
199,949
2
L
Neith
5,792
579
61
6
0
197,440
4
W
Serqet
6,247
625
75
8
0
253,623
0
W
Horus
5,695
570
15
2
0
204,481
5
W
Hera
6,305
631
100
10
0
217,453
4
L
Bacchus
4,798
480
13
1
0
214,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role