Player Matchup

Pele
Pele
B4K3R 99
Pele
Level 117
God Stats
1W - 1L
1,508 SR
Queue Stats
55W - 58L
1,538 Elo+
Solo
Izanami
Izanami
DarkDiabel1
Izanami
Level 143
God Stats
5W - 9L
1,500 SR
Queue Stats
163W - 136L
1,632 Elo+
Party 3
Kukulkan
Kukulkan
FerranB333
Kukulkan
Level 129
God Stats
7W - 13L
1,509 SR
Queue Stats
102W - 88L
1,657 Elo+
Party 3
Sobek
Sobek
Sidlom
Sobek
Level 10
God Stats
1W - 2L
1,326 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
mac-jeffrey
Nu Wa
Level 121
God Stats
7W - 15L
1,233 SR
Queue Stats
14W - 23L
1,351 Elo+
Party 2
Team Averages
Level 104
1,415 SR
1,508 Elo+

VS

Team Averages
Level 122
1,490 SR
1,685 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BerryParty
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,707 Elo+
Party 1
Ra
Ra
TheRaelyn
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,762 Elo+
Party 1
Medusa
Medusa
Transccendencce
Medusa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,708 Elo+
Party 1
Artemis
Artemis
crizpo
Artemis
Level 4
God Stats
4W - 1L
1,448 SR
Queue Stats
8W - 4L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 7 / 2
8,489
849
6,531
12,108
7,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DarkDiabel1
Izanami
14
3 / 4 / 2
7,623
762
13,222
9,864
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FerranB333
Kukulkan
13
0 / 2 / 3
7,227
723
10,194
5,539
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Sidlom
Sobek
13
0 / 3 / 2
7,329
733
2,969
9,799
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 4 / 2
7,569
757
8,809
8,206
2,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 0 / 12
7,488
749
6,291
13,311
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
BerryParty
Cabrakan
14
5 / 0 / 7
8,282
828
8,688
11,037
13,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 4 / 9
8,258
826
10,561
9,448
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 2 / 2
8,831
883
9,832
13,014
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
crizpo
Artemis
12
0 / 2 / 8
6,800
680
4,418
5,432
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
20
20
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
12
7
L
Pele
4
7
2
0.71
W
Cabrakan
BerryParty
Cabrakan
5
0
7
8.5
L
Izanami
DarkDiabel1
Izanami
3
4
2
1
L
Kukulkan
FerranB333
Kukulkan
0
2
3
0.75
L
Sobek
Sidlom
Sobek
0
3
2
0.33
W
4
4
9
2.13
W
10
2
2
5.5
W
Artemis
crizpo
Artemis
0
2
8
2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
39,790
45,516
Taken
52,242
22,549
Mitigated
35,925
7,214
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,291
1,306
639
7,219
13,311
11,876
0
4,737
8,574
0
10,686
L
Pele
6,531
777
0
2,791
12,108
7,878
427
5,550
6,339
0
31,936
W
Cabrakan
BerryParty
Cabrakan
8,688
1,236
551
1,252
11,037
13,280
0
3,955
7,082
16,135
0
L
Izanami
DarkDiabel1
Izanami
13,222
7,754
0
1,607
9,864
2,917
246
3,968
5,749
0
29,021
L
Kukulkan
FerranB333
Kukulkan
10,194
427
0
423
5,539
1,919
0
2,831
2,673
29,038
0
L
Sobek
Sidlom
Sobek
2,969
189
119
1,626
9,799
7,536
0
3,047
6,643
6,365
0
W
10,561
1,567
3,349
2,964
9,448
3,913
0
4,679
4,769
39,891
0
W
9,832
5,158
0
3,393
13,014
4,854
136
5,421
7,593
0
35,041
W
Artemis
crizpo
Artemis
4,418
1,884
0
633
5,432
2,002
0
3,180
2,252
0
13,265
L
8,809
3,351
12
636
8,206
2,299
480
3,853
4,183
24,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,237
Gold Earned
39,659
188
Minions Killed
170
0
Camps Cleared
0
1,018,441
Distance Traveled
1,056,255
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,488
749
14
1
0
229,856
1
L
Pele
8,489
849
60
6
0
198,685
0
W
Cabrakan
8,282
828
16
2
0
212,840
1
L
Izanami
7,623
762
38
4
0
198,305
0
L
Kukulkan
7,227
723
44
4
0
212,854
1
L
Sobek
7,329
733
11
1
0
214,878
0
W
Ra
8,258
826
79
8
0
219,750
0
W
Medusa
8,831
883
42
4
0
207,911
1
W
Artemis
6,800
680
19
2
0
185,898
0
L
Nu Wa
7,569
757
35
4
0
193,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role