Player Matchup

Ymir
Ymir
GShowman
Ymir
Level 29
God Stats
3W - 4L
1,370 SR
Queue Stats
19W - 13L
1,623 Elo+
Party 1
Cupid
Cupid
aManNowDead
Cupid
Level 108
God Stats
5W - 8L
1,552 SR
Queue Stats
214W - 218L
1,471 Elo+
Party 3
Vulcan
Vulcan
mommymondays
Vulcan
Level 81
God Stats
9W - 5L
1,446 SR
Queue Stats
149W - 124L
1,599 Elo+
Party 1
Nemesis
Nemesis
stock-tongue1
Nemesis
Level 20
God Stats
0W - 3L
1,285 SR
Queue Stats
41W - 45L
1,519 Elo+
Party 3
Chaac
Chaac
stoney__kayy
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 144L
1,440 Elo+
Party 1
Team Averages
Level 61
1,430 SR
1,530 Elo+

VS

Team Averages
Level 53
1,517 SR
1,431 Elo+
Ares
Ares
Echo Ch1mp
Ares
Level 33
God Stats
5W - 8L
1,386 SR
Queue Stats
270W - 299L
1,272 Elo+
Solo
Skadi
Skadi
Indie115
Skadi
Level 45
God Stats
13W - 8L
1,665 SR
Queue Stats
153W - 152L
1,686 Elo+
Solo
Arachne
Arachne
XVNyzer
Arachne
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 199L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
iE west
Baron Samedi
Level 32
God Stats
16W - 16L
1,535 SR
Queue Stats
130W - 146L
1,429 Elo+
Solo
Jormungandr
Jormungandr
junius6969
Jormungandr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 6 / 6
7,977
469
7,212
15,729
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 5 / 0
8,927
525
7,931
9,371
1,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
13
3 / 4 / 5
8,512
501
15,888
10,917
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
15
2 / 3 / 2
8,917
525
7,805
12,813
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 1
7,221
425
7,131
14,733
6,711
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
9,677
569
9,458
17,981
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Indie115
Skadi
16
5 / 1 / 7
9,869
581
11,324
9,021
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
XVNyzer
Arachne
15
2 / 1 / 8
9,175
540
4,383
14,500
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
iE west
Baron Samedi
15
4 / 4 / 7
9,180
540
9,744
11,813
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
junius6969
Jormungandr
15
6 / 2 / 6
9,602
565
11,355
14,961
10,322
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
24
24
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Ymir
2
6
6
0.83
W
Skadi
Indie115
Skadi
5
1
7
8.5
W
Arachne
XVNyzer
Arachne
2
1
8
6
L
3
5
0
0.6
W
Baron Samedi
iE west
Baron Samedi
4
4
7
1.88
W
Jormungandr
junius6969
Jormungandr
6
2
6
4.5
L
Vulcan
3
4
5
1.38
L
Nemesis
2
3
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
46,264
63,563
Taken
68,276
29,682
Mitigated
42,652
10,872
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,458
905
823
5,304
17,981
18,251
311
8,386
9,595
31,300
0
L
Ymir
7,212
1,201
0
2,065
15,729
13,195
0
9,190
6,539
21,003
1,139
W
Skadi
Indie115
Skadi
11,324
5,106
0
3,302
9,021
3,887
1,764
2,600
6,421
0
74,010
W
Arachne
XVNyzer
Arachne
4,383
3,004
0
4,884
14,500
5,256
1,078
2,606
11,894
0
60,368
L
7,931
3,794
0
2,074
9,371
1,962
0
1,038
8,333
0
59,420
W
Baron Samedi
iE west
Baron Samedi
9,744
451
1,762
3,767
11,813
4,936
531
5,033
6,780
59,774
0
W
Jormungandr
junius6969
Jormungandr
11,355
3,452
0
3,522
14,961
10,322
775
3,986
10,975
60,419
0
L
Vulcan
15,888
6,024
264
1,731
10,917
3,549
0
5,557
5,360
62,567
0
L
Nemesis
7,805
2,625
0
1,501
12,813
4,265
0
5,171
7,642
0
67,407
L
7,131
963
0
3,237
14,733
6,711
0
9,601
5,132
0
35,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
47,503
389
Minions Killed
482
0
Camps Cleared
0
1,629,250
Distance Traveled
1,760,345
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,677
569
38
2
0
367,405
0
L
Ymir
7,977
469
21
1
0
307,251
7
W
Skadi
9,869
581
125
7
0
331,135
4
W
Arachne
9,175
540
105
6
0
415,495
3
L
Cupid
8,927
525
99
6
0
312,050
5
W
Baron Samedi
9,180
540
104
6
0
325,921
3
W
Jormungandr
9,602
565
110
6
0
320,389
2
L
Vulcan
8,512
501
93
5
0
340,064
5
L
Nemesis
8,917
525
112
7
0
374,972
0
L
Chaac
7,221
425
64
4
0
294,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role