Player Matchup

Thanatos
Thanatos
Joshy_BDB
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
MrFrewin
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,561 Elo+
Party 1
Chronos
Chronos
Rawski8
Chronos
Level 158
God Stats
0W - 1L
1,781 SR
Queue Stats
5W - 11L
1,325 Elo+
Party 1
Izanami
Izanami
TakeoNavaEngres
Izanami
Level 121
God Stats
1W - 4L
1,272 SR
Queue Stats
188W - 158L
1,577 Elo+
Solo
Fafnir
Fafnir
Visscerra
Fafnir
Level 66
God Stats
0W - 3L
1,237 SR
Queue Stats
74W - 63L
1,599 Elo+
Party 3
Team Averages
Level 130
1,458 SR
1,512 Elo+

VS

Team Averages
Level 124
1,519 SR
1,387 Elo+
Charybdis
Charybdis
Cerkka
Charybdis
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DrOct
Cthulhu
Level 159
God Stats
20W - 10L
1,538 SR
Queue Stats
207W - 194L
1,542 Elo+
Solo
Hades
Hades
FaZe Booty21
Hades
Level 109
God Stats
1W - 0L
1,817 SR
Queue Stats
9W - 13L
1,142 Elo+
Party 2
Janus
Janus
JLallipop21
Janus
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Loki
Loki
X A Big Otter X
Loki
Level 128
God Stats
1W - 1L
1,239 SR
Queue Stats
23W - 31L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Joshy_BDB
Thanatos
10
1 / 2 / 1
5,878
452
3,206
8,387
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
MrFrewin
Aphrodite
12
1 / 2 / 0
6,560
505
2,049
7,376
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Rawski8
Chronos
11
1 / 4 / 0
6,533
503
3,702
8,346
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 1
6,955
535
6,637
9,755
3,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Visscerra
Fafnir
9
0 / 3 / 1
5,356
412
2,776
9,752
6,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cerkka
Charybdis
13
4 / 0 / 4
7,656
589
7,225
6,697
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
DrOct
Cthulhu
11
1 / 2 / 8
7,034
541
5,077
7,162
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 0
8,640
665
6,944
12,248
7,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 4
7,655
589
5,574
4,334
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 5
8,028
618
4,254
9,161
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
18
18
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cerkka
Charybdis
4
0
4
6
W
Cthulhu
DrOct
Cthulhu
1
2
8
2.5
W
6
1
0
6
W
3
0
4
5
L
Thanatos
Joshy_BDB
Thanatos
1
2
1
0.75
L
Aphrodite
MrFrewin
Aphrodite
1
2
0
0.5
L
Chronos
Rawski8
Chronos
1
4
0
0.25
L
0
7
1
0.07
L
Fafnir
Visscerra
Fafnir
0
3
1
0.17
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
29,074
43,616
Taken
39,602
16,385
Mitigated
19,027
16,175
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cerkka
Charybdis
7,225
4,161
0
3,318
6,697
2,128
217
2,504
4,193
0
44,990
W
Cthulhu
DrOct
Cthulhu
5,077
574
542
1,876
7,162
4,958
0
2,599
4,563
22,652
3,967
W
6,944
1,584
89
7,091
12,248
7,500
612
0
12,248
45,656
0
W
5,574
713
0
500
4,334
1,319
52
1,797
2,537
50,557
0
L
Thanatos
Joshy_BDB
Thanatos
3,206
501
0
5,335
8,387
2,911
0
3,024
5,363
0
28,234
L
Aphrodite
MrFrewin
Aphrodite
2,049
286
1,403
3,999
7,376
2,453
0
2,689
4,687
48,820
0
L
Chronos
Rawski8
Chronos
3,702
1,315
0
2,702
8,346
1,276
0
859
7,487
39,242
0
L
6,637
3,837
0
1,530
9,755
3,118
0
6,851
2,904
0
49,326
L
Fafnir
Visscerra
Fafnir
2,776
540
30
1,176
9,752
6,627
0
3,739
6,013
14,101
0
W
4,254
548
0
923
9,161
3,122
0
1,627
7,534
0
57,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
39,013
374
Minions Killed
430
0
Camps Cleared
0
1,190,478
Distance Traveled
1,279,270
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,656
589
78
6
0
244,582
6
W
Cthulhu
7,034
541
37
3
0
260,661
1
W
Hades
8,640
665
110
8
0
232,563
3
W
Janus
7,655
589
103
8
0
266,745
6
L
Thanatos
5,878
452
56
4
0
282,293
2
L
Aphrodite
6,560
505
100
8
0
237,520
4
L
Chronos
6,533
503
89
7
0
224,971
7
L
Izanami
6,955
535
110
8
0
194,099
1
L
Fafnir
5,356
412
19
1
0
251,595
3
W
Loki
8,028
618
102
8
0
274,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role