Player Matchup

Agni
Agni
Platinum III
HyperChrome
Agni
Platinum III
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 79L
2,073 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
S0ulSaint
Cliodhna
Diamond IV
Level 148
God Stats
6W - 7L
1,768 SR
Queue Stats
222W - 194L
2,094 MMR
Solo
Heimdallr
Heimdallr
Platinum III
TrashIncarnite
Heimdallr
Platinum III
Level 68
God Stats
23W - 29L
1,533 SR
Queue Stats
147W - 115L
1,916 MMR
Solo
Medusa
Medusa
Platinum V
VeIuda
Medusa
Platinum V
Level 160
God Stats
2W - 3L
1,754 SR
Queue Stats
392W - 387L
1,904 MMR
Solo
Chang'e
Chang'e
Diamond IV
Yomozhin
Chang'e
Diamond IV
Level 99
God Stats
1W - 1L
1,762 SR
Queue Stats
583W - 584L
2,036 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,663 SR
2,005 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,751 SR
2,033 MMR
Vamana
Vamana
Diamond I
Attempting
Vamana
Diamond I
Level 78
God Stats
14W - 5L
1,864 SR
Queue Stats
399W - 368L
2,201 MMR
Party 1
Discordia
Discordia
Platinum II
FluffyCakeBall
Discordia
Platinum II
Level 156
God Stats
16W - 10L
1,767 SR
Queue Stats
532W - 524L
1,903 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Knoxxas
Hou Yi
Diamond I
Level 117
God Stats
73W - 42L
1,742 SR
Queue Stats
401W - 307L
2,318 MMR
Party 1
Cerberus
Cerberus
Gold I
Superstiition
Cerberus
Gold I
Level 148
God Stats
2W - 0L
1,882 SR
Queue Stats
37W - 26L
1,888 MMR
Party 2
Horus
Horus
Gold I
ashlynnnn
Horus
Gold I
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,493
590
6,460
6,759
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
S0ulSaint
Cliodhna
10
2 / 2 / 3
6,099
554
3,903
6,346
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TrashIncarnite
Heimdallr
10
0 / 4 / 1
6,004
546
4,558
8,205
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
VeIuda
Medusa
10
0 / 4 / 1
5,685
517
2,571
6,402
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Yomozhin
Chang'e
8
1 / 5 / 2
5,091
463
2,579
7,324
4,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
KaliThe MorriganShivaBastet

VS

Bans
PersephoneAh PuchGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Attempting
Vamana
12
5 / 2 / 1
6,847
622
4,943
8,216
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
FluffyCakeBall
Discordia
11
3 / 2 / 3
6,499
591
5,838
4,019
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Knoxxas
Hou Yi
13
3 / 0 / 2
7,566
688
3,712
4,942
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Superstiition
Cerberus
12
2 / 1 / 1
6,835
621
5,218
5,783
4,254
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
ashlynnnn
Horus
10
4 / 1 / 4
6,566
597
5,332
9,224
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
17
18
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
Attempting
Vamana
5
2
1
2.75
W
Discordia
FluffyCakeBall
Discordia
3
2
3
2.25
L
3
3
1
1.17
W
Hou Yi
Knoxxas
Hou Yi
3
0
2
4
L
Cliodhna
S0ulSaint
Cliodhna
2
2
3
1.75
W
Cerberus
Superstiition
Cerberus
2
1
1
2.5
L
Heimdallr
TrashIncarnite
Heimdallr
0
4
1
0.13
L
Medusa
VeIuda
Medusa
0
4
1
0.13
L
Chang'e
Yomozhin
Chang'e
1
5
2
0.4
W
Horus
ashlynnnn
Horus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
25,043
35,036
Taken
32,184
11,486
Mitigated
15,488
8,636
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Attempting
Vamana
4,943
2,132
0
2,262
8,216
4,730
0
3,451
4,765
0
42,539
W
Discordia
FluffyCakeBall
Discordia
5,838
630
0
598
4,019
1,075
0
1,226
2,793
34,893
0
L
6,460
1,105
0
695
6,759
1,788
0
1,781
4,978
38,270
0
W
Hou Yi
Knoxxas
Hou Yi
3,712
1,730
0
3,450
4,942
1,523
206
656
4,286
0
58,607
L
Cliodhna
S0ulSaint
Cliodhna
3,903
1,073
0
2,543
6,346
1,632
0
1,103
5,243
0
29,630
W
Cerberus
Superstiition
Cerberus
5,218
333
0
2,833
5,783
4,254
0
0
5,783
39,852
0
L
Heimdallr
TrashIncarnite
Heimdallr
4,558
2,362
0
1,553
8,205
2,908
426
5,218
2,987
0
37,809
L
Medusa
VeIuda
Medusa
2,571
1,617
0
1,309
6,402
1,106
0
65
6,337
0
32,060
L
Chang'e
Yomozhin
Chang'e
2,579
205
699
1,837
7,324
4,052
0
2,889
4,435
15,020
0
W
Horus
ashlynnnn
Horus
5,332
1,824
380
2,562
9,224
3,906
0
3,706
4,722
0
14,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
34,313
321
Minions Killed
388
0
Camps Cleared
0
1,063,105
Distance Traveled
1,247,025
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,847
622
89
8
0
257,848
2
W
Discordia
6,499
591
70
6
0
214,327
4
L
Agni
6,493
590
80
7
0
202,695
3
W
Hou Yi
7,566
688
100
9
0
215,559
4
L
Cliodhna
6,099
554
63
6
0
265,298
3
W
Cerberus
6,835
621
114
10
0
293,953
6
L
Heimdallr
6,004
546
81
7
0
198,087
2
L
Medusa
5,685
517
71
6
0
211,437
1
L
Chang'e
5,091
463
26
2
0
185,588
1
W
Horus
6,566
597
15
1
0
265,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role