Player Matchup

Bacchus
Bacchus
ByllyTheKidZ
Bacchus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,043 Elo+
Solo
Hera
Hera
GihhGarcez
Hera
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2
Thor
Thor
SrPatoline
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
kaue_enrico0723
Shiva
Level 55
God Stats
12W - 19L
1,415 SR
Queue Stats
101W - 174L
1,337 Elo+
Solo
Medusa
Medusa
sammy456001
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,284 Elo+
Party 2
Team Averages
Level 34
1,483 SR
1,333 Elo+

VS

Team Averages
Level 83
1,456 SR
1,451 Elo+
Merlin
Merlin
Douglas_Pirineu
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,415 Elo+
Solo
Amaterasu
Amaterasu
I TNS I SOUL
Amaterasu
Level 106
God Stats
38W - 39L
1,406 SR
Queue Stats
409W - 505L
1,460 Elo+
Party 1
Skadi
Skadi
NinjaBR141787
Skadi
Level 12
God Stats
11W - 10L
1,308 SR
Queue Stats
22W - 23L
1,331 Elo+
Party 1
Geb
Geb
Sr nice8997
Geb
Level 125
God Stats
20W - 23L
1,565 SR
Queue Stats
654W - 738L
1,456 Elo+
Party 1
Kali
Kali
eggmolhado
Kali
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ByllyTheKidZ
Bacchus
11
1 / 1 / 1
7,130
446
2,192
13,010
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 7 / 0
5,460
341
866
5,300
1,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 0
6,777
424
2,677
10,448
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
7,084
443
9,357
13,863
14,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
1 / 6 / 0
6,375
398
4,498
10,558
2,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,692
543
11,192
3,865
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
I TNS I SOUL
Amaterasu
13
2 / 0 / 1
8,141
509
6,104
11,612
11,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 2
8,923
558
7,928
7,479
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 9
7,549
472
2,504
7,752
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 4
8,975
561
8,927
10,153
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
20
20
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ByllyTheKidZ
Bacchus
1
1
1
1.5
W
8
0
2
9
L
0
7
0
0
W
Amaterasu
I TNS I SOUL
Amaterasu
2
0
1
2.5
W
4
1
2
5
W
1
0
9
5.5
L
0
4
0
0
W
5
2
4
3.5
L
1
2
0
0.5
L
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
36,655
53,179
Taken
40,861
31,188
Mitigated
28,427
11,465
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ByllyTheKidZ
Bacchus
2,192
349
78
3,642
13,010
10,267
0
4,592
8,418
26,357
0
W
11,192
1,175
0
1,440
3,865
1,573
1,196
1,265
2,600
57,386
0
L
866
348
0
0
5,300
1,377
315
3,999
1,301
13,799
0
W
Amaterasu
I TNS I SOUL
Amaterasu
6,104
2,322
0
5,163
11,612
11,669
293
407
11,205
0
41,133
W
7,928
4,125
0
2,643
7,479
2,486
3,009
518
6,843
0
64,554
W
2,504
363
0
1,268
7,752
6,765
112
595
7,096
14,610
0
L
2,677
716
0
3,635
10,448
3,078
0
2,983
7,465
0
41,653
W
8,927
5,397
0
4,175
10,153
5,934
13
273
9,880
0
67,540
L
9,357
1,614
0
3,068
13,863
14,230
742
707
13,156
0
40,163
L
Medusa
4,498
2,520
0
1,042
10,558
2,236
46
1,415
9,143
0
29,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
42,280
251
Minions Killed
446
0
Camps Cleared
0
1,317,461
Distance Traveled
1,601,338
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,130
446
37
2
0
312,446
1
W
Merlin
8,692
543
101
6
0
270,135
3
L
Hera
5,460
341
21
1
0
139,787
0
W
Amaterasu
8,141
509
92
6
0
341,845
0
W
Skadi
8,923
558
118
7
0
299,886
4
W
Geb
7,549
472
22
1
0
343,424
6
L
Thor
6,777
424
80
5
0
299,834
0
W
Kali
8,975
561
113
7
0
346,048
0
L
Shiva
7,084
443
59
4
0
311,717
1
L
Medusa
6,375
398
54
3
0
253,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role