Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ArabicRambo
Izanami
Level 67
God Stats
1W - 2L
1,703 SR
Queue Stats
138W - 181L
1,249 Elo+
Party 3
Cabrakan
Cabrakan
Askedhurdle57
Cabrakan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 130L
1,220 Elo+
Party 3
Anubis
Anubis
Renzosoldier
Anubis
Level 13
God Stats
1W - 2L
1,370 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 1
Pele
Pele
Vasek14
Pele
Level 62
God Stats
12W - 14L
1,850 SR
Queue Stats
478W - 514L
1,373 Elo+
Solo
Team Averages
Level 47
1,585 SR
1,344 Elo+

VS

Team Averages
Level 86
1,543 SR
1,354 Elo+
Tiamat
Tiamat
CHUKUSSGOD
Tiamat
Level 100
God Stats
2W - 2L
1,600 SR
Queue Stats
4W - 4L
1,279 Elo+
Solo
Hachiman
Hachiman
ICE x Null
Hachiman
Level 87
God Stats
9W - 7L
1,488 SR
Queue Stats
263W - 249L
1,422 Elo+
Party 2
Athena
Athena
ICE x Sinbad
Athena
Level 67
God Stats
6W - 1L
1,693 SR
Queue Stats
410W - 376L
1,400 Elo+
Party 2
Scylla
Scylla
LegendOfAnacor
Scylla
Level 158
God Stats
189W - 200L
1,432 SR
Queue Stats
280W - 306L
1,355 Elo+
Solo
Nemesis
Nemesis
ll Rasez ll
Nemesis
Level 17
God Stats
26W - 21L
1,500 SR
Queue Stats
197W - 173L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 4 / 2
7,078
544
3,464
11,129
3,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ArabicRambo
Izanami
11
3 / 7 / 0
7,148
550
3,709
11,007
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Askedhurdle57
Cabrakan
9
0 / 5 / 2
6,017
463
3,474
10,383
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
0 / 4 / 0
5,747
442
1,000
6,109
1,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Vasek14
Pele
11
1 / 3 / 1
6,630
510
3,734
10,220
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CHUKUSSGOD
Tiamat
14
4 / 0 / 3
8,166
628
5,420
4,139
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
ICE x Null
Hachiman
14
14 / 2 / 4
8,693
669
13,287
9,468
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
12
2 / 0 / 14
7,790
599
4,061
8,594
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 2
7,602
585
5,198
6,785
1,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ll Rasez ll
Nemesis
11
0 / 3 / 10
6,655
512
4,549
9,352
2,939
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
22
23
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
2
0.75
L
Izanami
ArabicRambo
Izanami
3
7
0
0.43
L
Cabrakan
Askedhurdle57
Cabrakan
0
5
2
0.2
W
Tiamat
CHUKUSSGOD
Tiamat
4
0
3
5.5
W
Hachiman
ICE x Null
Hachiman
14
2
4
8
W
Athena
2
0
14
9
W
2
2
2
1.5
L
Anubis
0
4
0
0
L
Pele
Vasek14
Pele
1
3
1
0.5
W
Nemesis
ll Rasez ll
Nemesis
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
32,515
48,848
Taken
38,338
19,552
Mitigated
18,966
9,619
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,464
448
0
4,000
11,129
3,994
0
4,859
6,270
0
34,207
L
Izanami
ArabicRambo
Izanami
3,709
2,700
0
2,102
11,007
2,964
0
2,386
8,621
0
41,758
L
Cabrakan
Askedhurdle57
Cabrakan
3,474
218
0
1,551
10,383
7,801
0
2,511
7,872
10,966
0
W
Tiamat
CHUKUSSGOD
Tiamat
5,420
455
0
1,220
4,139
2,607
1,641
442
3,697
52,299
0
W
Hachiman
ICE x Null
Hachiman
13,287
8,610
0
2,181
9,468
3,648
504
2,159
7,309
0
44,764
W
Athena
4,061
1,283
0
1,568
8,594
8,279
182
1,131
7,463
27,890
0
W
5,198
788
0
3,430
6,785
1,493
508
0
6,785
43,777
0
L
Anubis
1,000
71
0
446
6,109
1,948
0
2,870
3,239
24,165
0
L
Pele
Vasek14
Pele
3,734
324
0
1,520
10,220
2,845
0
2,053
8,167
0
44,394
W
Nemesis
ll Rasez ll
Nemesis
4,549
1,754
263
2,631
9,352
2,939
41
742
8,610
0
31,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
38,906
322
Minions Killed
381
0
Camps Cleared
0
1,186,047
Distance Traveled
1,355,213
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,078
544
76
6
0
265,213
1
L
Izanami
7,148
550
81
6
0
221,391
0
L
Cabrakan
6,017
463
13
1
0
217,285
1
W
Tiamat
8,166
628
105
8
0
280,673
6
W
Hachiman
8,693
669
74
6
0
258,930
3
W
Athena
7,790
599
40
3
0
304,191
3
W
Scylla
7,602
585
91
7
0
219,806
4
L
Anubis
5,747
442
67
5
0
210,591
1
L
Pele
6,630
510
85
7
0
271,567
2
W
Nemesis
6,655
512
71
5
0
291,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role