Player Matchup

Serqet
Serqet
AsdaManager
Serqet
Level 24
God Stats
3W - 0L
1,792 SR
Queue Stats
449W - 52L
2,071 Elo+
Party 1
Geb
Geb
Jawswhite
Geb
Level 157
God Stats
27W - 7L
1,951 SR
Queue Stats
504W - 122L
1,905 Elo+
Party 1
Sobek
Sobek
Yolofredroking
Sobek
Level 154
God Stats
8W - 5L
1,790 SR
Queue Stats
665W - 151L
1,965 Elo+
Party 1
Ra
Ra
Yupan
Ra
Level 129
God Stats
7W - 2L
1,702 SR
Queue Stats
120W - 35L
1,952 Elo+
Party 1
Anhur
Anhur
keshavramsumer
Anhur
Level 153
God Stats
18W - 1L
1,931 SR
Queue Stats
422W - 92L
1,911 Elo+
Party 1
Team Averages
Level 123
1,834 SR
1,961 Elo+

VS

Team Averages
Level 56
1,683 SR
1,634 Elo+
Shiva
Shiva
FernandoSniper
Shiva
Level 106
God Stats
7W - 3L
1,979 SR
Queue Stats
37W - 38L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Negrito10
Tsukuyomi
Level 43
God Stats
1W - 2L
1,725 SR
Queue Stats
17W - 10L
1,814 Elo+
Party 2
Neith
Neith
RogueFX1
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,642 Elo+
Solo
Vamana
Vamana
demismite4444
Vamana
Level 45
God Stats
6W - 11L
1,592 SR
Queue Stats
119W - 150L
1,506 Elo+
Solo
Agni
Agni
levisama69
Agni
Level 39
God Stats
22W - 26L
1,620 SR
Queue Stats
241W - 267L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
9 / 1 / 2
7,248
725
6,605
6,519
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 2 / 6
5,613
561
3,324
7,283
3,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 0 / 2
5,948
595
3,478
7,425
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
9
2 / 4 / 6
5,979
598
3,753
4,955
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 2
6,078
608
4,572
5,166
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,392
439
4,052
8,636
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Negrito10
Tsukuyomi
10
4 / 5 / 2
6,095
610
5,701
7,468
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
RogueFX1
Neith
10
0 / 3 / 1
5,515
552
3,133
4,459
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,101
610
3,482
6,555
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
2 / 5 / 0
5,194
519
3,536
5,289
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
7
7
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
1
2
10
L
1
4
1
0.38
W
4
2
6
3.5
L
Tsukuyomi
Negrito10
Tsukuyomi
4
5
2
1
L
Neith
RogueFX1
Neith
0
3
1
0.17
W
0
0
2
1
W
Ra
2
4
6
1.25
L
0
1
0
0
W
3
0
2
4
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
19,904
31,348
Taken
32,407
14,558
Mitigated
11,498
11,149
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,605
2,227
0
2,713
6,519
2,367
0
248
6,271
0
37,376
L
4,052
1,011
0
1,412
8,636
2,675
0
3,086
5,442
0
9,604
W
3,324
1,026
300
1,345
7,283
3,563
0
2,129
5,154
6,800
0
L
Tsukuyomi
Negrito10
Tsukuyomi
5,701
1,338
0
2,080
7,468
2,366
0
1,917
5,404
0
30,937
L
Neith
RogueFX1
Neith
3,133
1,088
0
809
4,459
1,007
0
363
4,096
0
35,873
W
3,478
609
0
3,710
7,425
6,150
0
0
7,425
34,471
0
W
Ra
3,753
565
268
683
4,955
1,303
0
1,159
3,796
29,957
0
L
3,482
1,323
0
2,947
6,555
3,999
0
2,904
3,012
0
41,718
W
4,572
2,501
0
2,130
5,166
1,175
0
0
5,166
0
34,923
L
3,536
270
0
540
5,289
1,451
0
1,775
3,514
24,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
27,297
298
Minions Killed
276
0
Camps Cleared
0
1,014,331
Distance Traveled
964,995
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,248
725
71
7
0
255,027
0
L
Shiva
4,392
439
12
1
0
206,071
0
W
Geb
5,613
561
8
1
0
193,962
0
L
Tsukuyomi
6,095
610
68
7
0
202,822
0
L
Neith
5,515
552
73
7
0
179,991
1
W
Sobek
5,948
595
82
8
0
193,267
3
W
Ra
5,979
598
62
6
0
195,931
2
L
Vamana
6,101
610
80
8
0
198,076
2
W
Anhur
6,078
608
75
8
0
176,144
2
L
Agni
5,194
519
43
4
0
178,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role