Player Matchup

Hera
Hera
Genuine1
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,533 Elo+
Party 1
Shiva
Shiva
MufinFromHeII
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,493 Elo+
Party 1
Anhur
Anhur
yungsaltine
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,491 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,506 Elo+

VS

Team Averages
Level 59
1,466 SR
1,568 Elo+
Xing Tian
Xing Tian
CaptainRex00000
Xing Tian
Level 7
God Stats
0W - 1L
1,156 SR
Queue Stats
6W - 8L
1,557 Elo+
Party 2
Ra
Ra
KevinSev
Ra
Level 121
God Stats
1W - 2L
1,742 SR
Queue Stats
128W - 104L
1,590 Elo+
Solo
Izanami
Izanami
PartyPanda113
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 0 / 5
7,186
719
8,990
5,128
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 7
6,587
659
5,620
6,764
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 0 / 2
7,845
785
7,143
4,002
1,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptainRex00000
Xing Tian
9
0 / 4 / 0
5,834
583
1,738
12,755
4,558
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
6,252
625
3,694
5,261
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
10
0 / 2 / 0
6,009
601
4,882
6,657
1,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CaptainRex00000
Xing Tian
0
4
0
0
W
Hera
2
0
5
4.5
L
0
1
0
0
W
0
0
7
3.5
L
Izanami
0
2
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
10,314
15,894
Taken
24,673
8,041
Mitigated
8,129
6,951
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CaptainRex00000
Xing Tian
1,738
155
0
1,930
12,755
4,558
0
2,701
9,550
5,103
0
W
Hera
8,990
1,593
99
2,788
5,128
1,626
288
1,398
3,730
31,000
0
L
3,694
291
1,530
2,070
5,261
1,680
0
2,850
2,143
27,808
0
W
5,620
471
507
2,367
6,764
4,799
0
2,318
4,446
0
16,161
L
Izanami
4,882
2,989
0
1,238
6,657
1,891
0
2,946
3,290
0
19,056
W
7,143
4,206
0
1,190
4,002
1,616
564
2,223
1,779
0
28,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,618
Gold Earned
18,095
136
Minions Killed
107
7
Camps Cleared
2
515,517
Distance Traveled
588,415
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,834
583
11
1
1
201,202
2
W
Hera
7,186
719
68
7
1
130,501
0
L
Ra
6,252
625
60
6
1
207,210
2
W
Shiva
6,587
659
21
2
3
216,244
3
L
Izanami
6,009
601
36
4
0
180,003
2
W
Anhur
7,845
785
47
5
3
168,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role