Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AceDreyar8
Ullr
Level 157
God Stats
10W - 14L
1,511 SR
Queue Stats
176W - 144L
1,519 Elo+
Party 2
Persephone
Persephone
Out0fM4na
Persephone
Level 160
God Stats
6W - 7L
1,585 SR
Queue Stats
383W - 288L
1,586 Elo+
Party 3
Terra
Terra
TannerChan
Terra
Level 129
God Stats
2W - 8L
1,610 SR
Queue Stats
91W - 83L
1,544 Elo+
Party 2
Loki
Loki
мıηαтø
Loki
Level 160
God Stats
31W - 11L
1,701 SR
Queue Stats
339W - 199L
1,603 Elo+
Party 3
Team Averages
Level 152
1,581 SR
1,550 Elo+

VS

Team Averages
Level 125
1,582 SR
1,505 Elo+
Loki
Loki
Biramon
Loki
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 136L
1,581 Elo+
Party 1
Chang'e
Chang'e
Kakazaorf
Chang'e
Level 124
God Stats
10W - 9L
1,529 SR
Queue Stats
328W - 342L
1,505 Elo+
Solo
Olorun
Olorun
Speczera
Olorun
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,326 Elo+
Party 1
Tyr
Tyr
Xhitoman
Tyr
Level 160
God Stats
2W - 2L
1,628 SR
Queue Stats
376W - 288L
1,636 Elo+
Party 1
Horus
Horus
porzival_169
Horus
Level 105
God Stats
8W - 1L
1,754 SR
Queue Stats
114W - 122L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 6 / 6
8,938
526
11,399
18,444
14,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 5 / 4
9,080
534
6,649
13,094
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Out0fM4na
Persephone
15
5 / 4 / 3
9,688
570
12,929
10,065
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
13
1 / 6 / 7
7,655
450
8,215
15,129
11,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
10 / 4 / 3
10,767
633
16,093
15,077
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Biramon
Loki
15
5 / 4 / 4
9,078
534
5,137
12,267
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Kakazaorf
Chang'e
16
5 / 3 / 8
9,423
554
8,149
11,774
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Speczera
Olorun
18
11 / 4 / 2
11,643
685
24,796
20,915
8,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 4
9,827
578
14,020
19,697
20,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 9
8,555
503
4,759
18,419
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
17
Kills
25
25
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
6
0.67
L
0
5
4
0.4
W
Loki
Biramon
Loki
5
4
4
1.75
W
Chang'e
Kakazaorf
Chang'e
5
3
8
3
L
Persephone
Out0fM4na
Persephone
5
4
3
1.63
W
Olorun
Speczera
Olorun
11
4
2
3
L
Terra
1
6
7
0.75
W
3
2
4
2.5
W
1
4
9
1.38
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,285
Damage
56,861
71,809
Taken
83,072
36,622
Mitigated
48,249
16,881
Healing
37,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,399
1,654
0
6,799
18,444
14,436
0
3,743
14,701
9,752
46,463
L
6,649
2,907
0
1,990
13,094
3,653
0
8,282
4,812
0
80,723
W
Loki
Biramon
Loki
5,137
1,066
0
3,549
12,267
4,189
0
2,129
10,124
0
54,756
W
Chang'e
Kakazaorf
Chang'e
8,149
590
3,404
3,791
11,774
4,024
691
4,874
6,780
56,799
0
L
Persephone
Out0fM4na
Persephone
12,929
773
0
2,173
10,065
2,831
0
4,264
5,797
62,592
0
W
Olorun
Speczera
Olorun
24,796
13,916
999
12,046
20,915
8,603
234
6,632
14,205
104,052
2,208
L
Terra
8,215
1,192
483
1,788
15,129
11,356
0
9,747
5,382
21,262
3,514
W
14,020
1,794
0
7,977
19,697
20,376
0
4,155
15,420
0
73,235
W
4,759
1,885
936
5,088
18,419
11,057
54
5,893
12,355
0
24,974
L
16,093
4,574
0
3,648
15,077
4,346
21
6,761
8,316
0
52,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
48,526
487
Minions Killed
542
0
Camps Cleared
0
1,671,141
Distance Traveled
1,749,603
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,938
526
109
6
0
292,211
2
L
Ullr
9,080
534
145
9
0
339,871
5
W
Loki
9,078
534
95
6
0
368,660
5
W
Chang'e
9,423
554
100
6
0
344,350
5
L
Persephone
9,688
570
111
7
0
319,159
8
W
Olorun
11,643
685
153
9
0
296,251
3
L
Terra
7,655
450
32
2
0
354,061
8
W
Tyr
9,827
578
145
9
0
389,306
2
W
Horus
8,555
503
49
3
0
351,036
9
L
Loki
10,767
633
90
5
0
365,839
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role