Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EnergyDarKnis
Danzaburou
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 112L
1,555 Elo+
Party 2
Chaac
Chaac
ForThisMoment
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ZontroI
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 173L
1,573 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,526 Elo+

VS

Team Averages
Level 114
1,461 SR
1,495 Elo+
Fafnir
Fafnir
 
Fafnir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Belastung
Jormungandr
Level 146
God Stats
9W - 8L
1,563 SR
Queue Stats
382W - 412L
1,463 Elo+
Solo
Odin
Odin
Dabroon
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,463 Elo+
Solo
Sol
Sol
Xweda11
Sol
Level 34
God Stats
3W - 3L
1,278 SR
Queue Stats
392W - 390L
1,541 Elo+
Solo
Merlin
Merlin
ZeDenras
Merlin
Level 125
God Stats
6W - 5L
1,465 SR
Queue Stats
433W - 431L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 5 / 1
8,698
669
11,518
9,774
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
 
Tiamat
16
0 / 4 / 5
8,589
661
10,115
9,428
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
EnergyDarKnis
Danzaburou
14
1 / 9 / 1
8,137
626
9,256
15,792
6,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 3
8,289
638
6,862
15,721
19,493
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
ZontroI
Jing Wei
15
0 / 4 / 5
8,418
648
9,601
9,557
4,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
4 / 0 / 25
11,396
877
6,710
13,379
17,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
Belastung
Jormungandr
17
8 / 2 / 16
11,162
859
9,186
15,642
20,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
Dabroon
Odin
18
10 / 2 / 18
11,201
862
12,869
15,638
14,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
17
3 / 2 / 15
10,020
771
11,328
11,395
5,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ZeDenras
Merlin
18
4 / 1 / 19
10,356
797
15,182
8,194
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
122
7
Kills
29
29
Deaths
7
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
1
0.9
L
Tiamat
 
Tiamat
0
4
5
0.63
W
Fafnir
 
Fafnir
4
0
25
16.5
W
Jormungandr
Belastung
Jormungandr
8
2
16
8
W
Odin
Dabroon
Odin
10
2
18
9.5
L
Danzaburou
EnergyDarKnis
Danzaburou
1
9
1
0.17
L
2
7
3
0.5
W
Sol
3
2
15
5.25
W
Merlin
ZeDenras
Merlin
4
1
19
13.5
L
Jing Wei
ZontroI
Jing Wei
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,352
Damage
55,275
60,272
Taken
64,248
42,014
Mitigated
61,976
13,242
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,518
200
630
1,437
9,774
4,236
0
6,404
3,370
17,156
0
L
Tiamat
 
Tiamat
10,115
1,022
886
1,692
9,428
7,042
0
6,503
2,925
21,930
0
W
Fafnir
 
Fafnir
6,710
1,191
1,075
4,588
13,379
17,265
1,067
4,024
8,972
15,803
0
W
Jormungandr
Belastung
Jormungandr
9,186
684
2,763
3,194
15,642
20,718
223
5,176
10,310
19,022
0
W
Odin
Dabroon
Odin
12,869
2,081
1,420
2,898
15,638
14,237
411
5,026
10,612
0
20,676
L
Danzaburou
EnergyDarKnis
Danzaburou
9,256
1,889
1,053
2,348
15,792
6,684
0
11,824
3,968
0
20,813
L
6,862
398
320
2,783
15,721
19,493
0
9,753
5,968
0
12,850
W
Sol
11,328
3,708
1,898
3,829
11,395
5,319
2,792
4,198
7,121
30,365
0
W
Merlin
ZeDenras
Merlin
15,182
693
3,072
1,079
8,194
4,437
1,120
3,209
4,985
40,203
0
L
Jing Wei
ZontroI
Jing Wei
9,601
5,157
642
1,451
9,557
4,559
35
7,922
1,635
0
27,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
54,135
123
Minions Killed
166
0
Camps Cleared
0
1,077,079
Distance Traveled
1,275,874
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,698
669
13
1
0
235,905
0
L
Tiamat
8,589
661
35
3
0
214,607
2
W
Fafnir
11,396
877
11
1
0
273,770
4
W
Jormungandr
11,162
859
20
2
0
250,670
0
W
Odin
11,201
862
26
2
0
277,439
2
L
Danzaburou
8,137
626
26
2
0
187,116
1
L
Chaac
8,289
638
6
0
0
230,543
3
W
Sol
10,020
771
55
4
0
226,239
0
W
Merlin
10,356
797
54
4
0
247,756
0
L
Jing Wei
8,418
648
43
3
0
208,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role