Player Matchup

Hercules
Hercules
Crasido1999
Hercules
Level 99
God Stats
2W - 4L
1,463 SR
Queue Stats
100W - 117L
1,502 Elo+
Solo
Chernobog
Chernobog
MeatyPRINCE16
Chernobog
Level 101
God Stats
0W - 4L
1,304 SR
Queue Stats
336W - 348L
1,466 Elo+
Solo
Yemoja
Yemoja
NippleTrifecta
Yemoja
Level 108
God Stats
0W - 1L
1,547 SR
Queue Stats
39W - 60L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
SkullKidElite
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 52L
1,516 Elo+
Party 1
Ymir
Ymir
the scruffy911
Ymir
Level 146
God Stats
1W - 2L
1,764 SR
Queue Stats
66W - 68L
1,450 Elo+
Party 1
Team Averages
Level 117
1,515 SR
1,458 Elo+

VS

Team Averages
Level 136
1,530 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CrewFire
Cerberus
Level 134
God Stats
1W - 0L
1,715 SR
Queue Stats
37W - 38L
1,587 Elo+
Party 2
Medusa
Medusa
InqueVII
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 121L
1,538 Elo+
Solo
Hel
Hel
MrSilverXIII
Hel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,604 Elo+
Solo
Artemis
Artemis
llughnasadh
Artemis
Level 158
God Stats
1W - 1L
1,435 SR
Queue Stats
49W - 58L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crasido1999
Hercules
18
6 / 5 / 8
10,112
722
13,474
16,289
12,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
MeatyPRINCE16
Chernobog
17
3 / 6 / 11
10,046
718
18,911
14,477
5,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
0 / 5 / 14
9,535
681
4,280
16,097
15,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SkullKidElite
Zhong Kui
17
5 / 8 / 6
10,209
729
16,808
16,795
9,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 7 / 7
10,995
785
12,061
21,630
19,679
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
5 / 4 / 22
11,413
815
9,826
19,355
28,438
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
CrewFire
Cerberus
17
1 / 4 / 19
10,434
745
10,655
20,542
18,058
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
InqueVII
Medusa
15
2 / 6 / 15
9,722
694
14,828
12,141
4,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 3 / 17
12,035
860
16,733
18,266
18,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
llughnasadh
Artemis
20
13 / 4 / 11
12,544
896
23,058
14,035
6,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
115
21
Kills
31
31
Deaths
21
46
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
4
22
4
L
Hercules
Crasido1999
Hercules
6
5
8
2
W
Cerberus
CrewFire
Cerberus
1
4
19
2.63
W
Medusa
InqueVII
Medusa
2
6
15
1.58
L
Chernobog
MeatyPRINCE16
Chernobog
3
6
11
1.42
W
10
3
17
6.17
L
0
5
14
1.4
L
Zhong Kui
SkullKidElite
Zhong Kui
5
8
6
1
W
Artemis
llughnasadh
Artemis
13
4
11
4.63
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,534
Damage
75,100
85,288
Taken
84,339
62,806
Mitigated
76,466
26,907
Healing
42,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,826
460
845
2,544
19,355
28,438
363
7,596
11,555
17,518
0
L
Hercules
Crasido1999
Hercules
13,474
1,656
594
5,399
16,289
12,432
0
5,598
10,691
0
21,057
W
Cerberus
CrewFire
Cerberus
10,655
1,272
345
6,932
20,542
18,058
27
5,999
14,362
24,816
0
W
Medusa
InqueVII
Medusa
14,828
6,527
1,131
791
12,141
4,764
2,348
4,602
7,421
0
22,621
L
Chernobog
MeatyPRINCE16
Chernobog
18,911
9,513
755
3,356
14,477
5,670
168
9,378
5,099
0
38,774
W
16,733
2,766
16,545
11,562
18,266
18,886
389
7,597
10,637
29,698
0
L
4,280
735
3,627
3,549
16,097
15,445
34
7,021
9,076
11,463
0
L
Zhong Kui
SkullKidElite
Zhong Kui
16,808
1,249
319
4,440
16,795
9,580
0
6,065
10,730
34,013
0
W
Artemis
llughnasadh
Artemis
23,058
8,808
765
1,501
14,035
6,320
2,487
7,355
6,651
0
46,701
L
12,061
2,463
1,471
3,397
21,630
19,679
0
9,152
12,478
17,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
56,148
121
Minions Killed
139
0
Camps Cleared
0
1,074,571
Distance Traveled
1,144,196
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,413
815
10
1
0
253,027
0
L
Hercules
10,112
722
16
1
0
259,096
1
W
Cerberus
10,434
745
35
3
0
230,616
0
W
Medusa
9,722
694
15
1
0
225,434
0
L
Chernobog
10,046
718
42
3
0
190,262
0
W
Hel
12,035
860
26
2
0
242,287
0
L
Yemoja
9,535
681
4
0
0
248,240
0
L
Zhong Kui
10,209
729
40
3
0
192,393
0
W
Artemis
12,544
896
53
4
0
192,832
0
L
Ymir
10,995
785
19
1
0
184,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role