Player Matchup

Hachiman
Hachiman
Drea7311
Hachiman
Level 114
God Stats
6W - 2L
1,518 SR
Queue Stats
299W - 290L
1,552 Elo+
Solo
Ymir
Ymir
GRIBnik48
Ymir
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
779W - 781L
1,418 Elo+
Solo
The Morrigan
The Morrigan
Lynatik
The Morrigan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,397 Elo+
Solo
Vulcan
Vulcan
Sánčez
Vulcan
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 46L
1,224 Elo+
Solo
Charybdis
Charybdis
hamiga
Charybdis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,263 Elo+
Solo
Team Averages
Level 86
1,504 SR
1,370 Elo+

VS

Team Averages
Level 87
1,504 SR
1,507 Elo+
The Morrigan
The Morrigan
Aragon7280
The Morrigan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 45L
1,637 Elo+
Party 1
Merlin
Merlin
Quarxs
Merlin
Level 156
God Stats
19W - 19L
1,471 SR
Queue Stats
1,035W - 1,132L
1,428 Elo+
Solo
Eset
Eset
Spyrell
Eset
Level 65
God Stats
2W - 3L
1,784 SR
Queue Stats
193W - 151L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Systemmonsta
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,532 Elo+
Solo
Da Ji
Da Ji
fobjessica
Da Ji
Level 103
God Stats
1W - 4L
1,262 SR
Queue Stats
83W - 78L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drea7311
Hachiman
14
2 / 8 / 7
10,375
648
5,190
14,120
5,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
20
4 / 7 / 19
12,824
802
9,716
24,273
33,492
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Lynatik
The Morrigan
17
5 / 10 / 13
11,687
730
6,362
9,222
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
Sánčez
Vulcan
19
5 / 5 / 15
12,456
779
15,168
10,739
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
hamiga
Charybdis
20
15 / 6 / 13
15,345
959
28,676
16,434
9,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aragon7280
The Morrigan
17
5 / 7 / 14
11,696
731
9,803
12,417
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Quarxs
Merlin
19
5 / 5 / 19
11,953
747
14,082
11,946
5,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
Spyrell
Eset
17
5 / 9 / 17
10,998
687
7,291
15,886
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Systemmonsta
Kukulkan
20
6 / 4 / 20
12,561
785
14,327
13,435
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
20
15 / 6 / 12
13,820
864
18,355
18,144
12,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
118
31
Kills
36
36
Deaths
31
67
Assists
82
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aragon7280
The Morrigan
5
7
14
1.71
W
Hachiman
Drea7311
Hachiman
2
8
7
0.69
W
Ymir
4
7
19
1.93
W
The Morrigan
Lynatik
The Morrigan
5
10
13
1.15
L
Merlin
Quarxs
Merlin
5
5
19
2.9
L
Eset
Spyrell
Eset
5
9
17
1.5
L
Kukulkan
Systemmonsta
Kukulkan
6
4
20
4
W
Vulcan
Sánčez
Vulcan
5
5
15
2.5
L
Da Ji
15
6
12
3.5
W
Charybdis
hamiga
Charybdis
15
6
13
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,112
Damage
63,858
74,788
Taken
71,828
58,019
Mitigated
37,163
19,040
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aragon7280
The Morrigan
9,803
1,502
344
1,524
12,417
5,417
889
5,627
6,790
15,303
2,717
W
Hachiman
Drea7311
Hachiman
5,190
2,012
345
2,050
14,120
5,769
840
6,645
7,475
0
17,715
W
Ymir
9,716
1,142
855
4,428
24,273
33,492
165
11,634
12,639
25,192
0
W
The Morrigan
Lynatik
The Morrigan
6,362
347
0
1,068
9,222
4,646
0
6,440
2,290
14,695
257
L
Merlin
Quarxs
Merlin
14,082
271
1,294
847
11,946
5,899
1,013
5,206
6,740
46,496
0
L
Eset
Spyrell
Eset
7,291
0
403
2,191
15,886
6,880
157
7,246
8,640
16,577
0
L
Kukulkan
Systemmonsta
Kukulkan
14,327
941
1,524
2,487
13,435
6,890
672
4,827
8,608
43,595
0
W
Vulcan
Sánčez
Vulcan
15,168
4,489
1,298
2,404
10,739
5,062
1,025
7,346
3,393
35,856
0
L
Da Ji
18,355
4,235
2,896
3,047
18,144
12,077
567
8,194
9,950
0
30,277
W
Charybdis
hamiga
Charybdis
28,676
19,654
1,158
5,434
16,434
9,050
3,398
11,675
4,759
0
58,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,687
Gold Earned
61,028
158
Minions Killed
172
0
Camps Cleared
0
1,387,442
Distance Traveled
1,407,527
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,696
731
15
1
0
263,627
0
W
Hachiman
10,375
648
24
2
0
284,027
1
W
Ymir
12,824
802
17
1
0
268,022
0
W
The Morrigan
11,687
730
20
1
0
230,391
2
L
Merlin
11,953
747
63
4
0
276,419
0
L
Eset
10,998
687
19
1
0
265,718
0
L
Kukulkan
12,561
785
49
3
0
311,231
5
W
Vulcan
12,456
779
38
2
0
315,926
0
L
Da Ji
13,820
864
26
2
0
290,532
0
W
Charybdis
15,345
959
59
4
0
289,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role