Player Matchup

Terra
Terra
ARMOR_Monkey
Terra
Level 157
God Stats
79W - 59L
1,635 SR
Queue Stats
337W - 318L
1,552 Elo+
Party 1
Arachne
Arachne
ChangedName1823
Arachne
Level 148
God Stats
2W - 1L
1,594 SR
Queue Stats
238W - 206L
1,574 Elo+
Party 1
Zeus
Zeus
Mcclenathan78
Zeus
Level 40
God Stats
2W - 0L
1,756 SR
Queue Stats
445W - 453L
1,466 Elo+
Solo
Charybdis
Charybdis
NooIbFeeder
Charybdis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,372 Elo+
Party 1
Shiva
Shiva
PervasiveFob5
Shiva
Level 45
God Stats
15W - 16L
1,658 SR
Queue Stats
134W - 130L
1,499 Elo+
Solo
Team Averages
Level 80
1,629 SR
1,493 Elo+

VS

Team Averages
Level 78
1,522 SR
1,506 Elo+
Ymir
Ymir
BargainBinBot
Ymir
Level 27
God Stats
2W - 4L
1,537 SR
Queue Stats
66W - 54L
1,666 Elo+
Party 2
Serqet
Serqet
ThePrimalDeath
Serqet
Level 144
God Stats
6W - 7L
1,500 SR
Queue Stats
149W - 102L
1,651 Elo+
Party 2
Zeus
Zeus
Will96Knob
Zeus
Level 37
God Stats
7W - 16L
1,566 SR
Queue Stats
151W - 205L
1,436 Elo+
Solo
King Arthur
King Arthur
enfado-crecida
King Arthur
Level 138
God Stats
42W - 45L
1,509 SR
Queue Stats
275W - 289L
1,500 Elo+
Solo
Cupid
Cupid
junius6969
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
9,786
466
5,993
11,905
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 2 / 2
12,885
614
17,693
20,891
8,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 9 / 6
10,947
521
9,169
13,168
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NooIbFeeder
Charybdis
18
2 / 2 / 9
11,391
542
13,246
14,894
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 7
11,197
533
14,207
20,252
17,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 10
9,875
470
7,342
23,386
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 6
10,004
476
5,414
14,177
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 4 / 2
10,327
492
14,200
9,919
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
enfado-crecida
King Arthur
13
3 / 2 / 1
9,131
435
8,831
12,362
8,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
17
2 / 6 / 1
10,048
478
7,632
18,192
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
21
Kills
16
18
Deaths
21
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
1
5
10
1.2
W
12
2
2
6.5
W
4
9
6
0.78
W
Charybdis
NooIbFeeder
Charybdis
2
2
9
3.25
W
2
4
7
1.38
L
3
4
6
1.5
L
7
4
2
2
L
King Arthur
enfado-crecida
King Arthur
3
2
1
1.75
L
Cupid
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,308
Damage
43,419
81,110
Taken
78,036
46,877
Mitigated
48,906
31,602
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,993
407
1,776
3,101
11,905
10,560
241
3,965
7,281
23,018
0
L
7,342
1,947
0
1,884
23,386
21,998
0
4,688
18,143
39,012
6,775
W
17,693
11,338
0
8,620
20,891
8,895
872
5,221
15,670
0
105,549
W
9,169
621
0
2,494
13,168
4,430
2,302
6,644
6,203
58,165
0
W
Charybdis
NooIbFeeder
Charybdis
13,246
6,194
0
8,123
14,894
5,308
1,590
4,256
10,518
0
97,586
W
14,207
2,582
1,327
6,161
20,252
17,684
307
3,367
16,335
61
77,124
L
5,414
1,242
0
4,813
14,177
5,821
0
3,257
10,620
0
62,608
L
14,200
0
0
214
9,919
6,347
675
2,944
6,648
59,259
0
L
King Arthur
enfado-crecida
King Arthur
8,831
1,560
0
3,576
12,362
8,791
0
43
12,288
7,140
42,078
L
Cupid
7,632
3,925
545
5,463
18,192
5,949
204
2,733
15,114
0
75,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,206
Gold Earned
49,385
548
Minions Killed
563
0
Camps Cleared
0
1,966,784
Distance Traveled
1,742,718
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,786
466
31
1
0
405,494
14
L
Ymir
9,875
470
63
3
0
357,568
2
W
Arachne
12,885
614
129
6
0
420,294
1
W
Zeus
10,947
521
106
5
0
364,912
1
W
Charybdis
11,391
542
152
7
0
370,648
0
W
Shiva
11,197
533
130
6
0
405,436
0
L
Serqet
10,004
476
121
6
0
438,978
2
L
Zeus
10,327
492
116
6
0
357,360
10
L
King Arthur
9,131
435
110
5
0
240,365
0
L
Cupid
10,048
478
153
7
0
348,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role