Player Matchup

Achilles
Achilles
Fiji_Water_Ramen
Achilles
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,488 Elo+
Solo
Chaac
Chaac
TheGigantuar
Chaac
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 42L
1,730 Elo+
Party 2
Hercules
Hercules
X-Z1r1us-X
Hercules
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 39L
1,778 Elo+
Party 2
Cabrakan
Cabrakan
omgitsluvi
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,246 Elo+
Solo
Bakasura
Bakasura
womtbayou
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 70L
1,463 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,541 Elo+

VS

Team Averages
Level 28
1,460 SR
1,443 Elo+
Tiamat
Tiamat
 
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Achilles890
Merlin
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
220W - 227L
1,473 Elo+
Solo
Scylla
Scylla
FernandoHdZ09
Scylla
Level 17
God Stats
0W - 1L
1,298 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Chernobog
Chernobog
MjolnirWin
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,467 Elo+
Solo
Nox
Nox
orcimpaler
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 13
11,523
823
10,309
21,198
25,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
7 / 5 / 10
10,949
782
19,552
19,580
26,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
X-Z1r1us-X
Hercules
18
4 / 3 / 11
11,019
787
9,528
16,154
17,866
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
omgitsluvi
Cabrakan
17
3 / 2 / 3
10,905
779
3,658
10,878
9,047
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
womtbayou
Bakasura
16
3 / 6 / 8
10,538
753
5,337
17,082
8,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 2 / 9
10,117
723
10,147
11,269
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
5 / 5 / 6
10,065
719
11,580
10,112
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 8
8,935
638
5,734
9,168
3,102
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MjolnirWin
Chernobog
19
6 / 4 / 7
11,534
824
16,207
12,692
6,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 8
9,525
680
7,478
9,902
4,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
23
Kills
18
18
Deaths
23
45
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
9
3.75
L
Merlin
5
5
6
1.6
L
1
7
8
0.71
W
6
2
13
6.25
L
Chernobog
MjolnirWin
Chernobog
6
4
7
2.38
W
7
5
10
2.4
W
Hercules
X-Z1r1us-X
Hercules
4
3
11
3.17
W
Cabrakan
omgitsluvi
Cabrakan
3
2
3
2.25
L
3
5
8
1.4
W
Bakasura
womtbayou
Bakasura
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
51,146
84,892
Taken
53,143
88,126
Mitigated
24,809
34,113
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,147
1,480
1,898
4,715
11,269
6,611
148
1,040
9,850
22,630
0
L
Merlin
11,580
677
1,417
1,469
10,112
4,327
0
464
9,466
21,850
0
L
5,734
730
553
341
9,168
3,102
368
712
8,257
13,613
0
W
10,309
499
1,630
8,800
21,198
25,782
972
7,061
13,950
1,298
20,350
L
Chernobog
MjolnirWin
Chernobog
16,207
10,226
649
3,338
12,692
6,498
631
1,185
11,227
0
45,669
W
19,552
1,040
1,417
6,014
19,580
26,735
477
8,852
10,325
0
35,024
W
Hercules
X-Z1r1us-X
Hercules
9,528
1,479
988
6,038
16,154
17,866
2,054
5,588
10,303
236
18,135
W
Cabrakan
omgitsluvi
Cabrakan
3,658
144
890
1,673
10,878
9,047
1,311
5,751
4,950
16,538
0
L
7,478
302
497
1,310
9,902
4,271
90
918
8,721
12,747
0
W
Bakasura
womtbayou
Bakasura
5,337
4,043
2,171
4,492
17,082
8,696
1,309
6,518
10,425
0
16,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
50,176
141
Minions Killed
134
0
Camps Cleared
0
1,433,041
Distance Traveled
1,108,498
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,117
723
20
1
0
219,050
1
L
Merlin
10,065
719
19
1
0
220,120
0
L
Scylla
8,935
638
18
1
0
197,966
1
W
Achilles
11,523
823
23
2
0
312,430
1
L
Chernobog
11,534
824
66
5
0
217,392
0
W
Chaac
10,949
782
27
2
0
275,719
0
W
Hercules
11,019
787
18
1
0
268,011
0
W
Cabrakan
10,905
779
30
2
0
309,504
0
L
Nox
9,525
680
11
1
0
253,970
0
W
Bakasura
10,538
753
43
3
0
267,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role