Player Matchup

Nu Wa
Nu Wa
Drizzem
Nu Wa
Level 160
God Stats
16W - 18L
1,395 SR
Queue Stats
259W - 278L
1,564 Elo+
Solo
Loki
Loki
HeavenzFlash
Loki
Level 127
God Stats
98W - 60L
1,710 SR
Queue Stats
618W - 502L
1,613 Elo+
Solo
Cernunnos
Cernunnos
barcelona88
Cernunnos
Level 146
God Stats
7W - 3L
1,943 SR
Queue Stats
152W - 169L
1,563 Elo+
Solo
He Bo
He Bo
crewdorder
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,655 Elo+
Solo
Hades
Hades
xxkoronel97xx
Hades
Level 121
God Stats
3W - 6L
1,630 SR
Queue Stats
34W - 43L
1,600 Elo+
Solo
Team Averages
Level 136
1,636 SR
1,599 Elo+

VS

Team Averages
Level 120
1,687 SR
1,580 Elo+
Jing Wei
Jing Wei
DaAsian1
Jing Wei
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 54L
1,609 Elo+
Party 1
Thoth
Thoth
Spiffos
Thoth
Level 122
God Stats
10W - 6L
1,714 SR
Queue Stats
16W - 18L
1,582 Elo+
Solo
Atlas
Atlas
Stupid
Atlas
Level 153
God Stats
14W - 7L
1,646 SR
Queue Stats
194W - 170L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
TallBoxer
Baron Samedi
Level 120
God Stats
1W - 0L
1,833 SR
Queue Stats
5W - 4L
1,587 Elo+
Solo
Achilles
Achilles
ThePain003
Achilles
Level 78
God Stats
2W - 0L
1,742 SR
Queue Stats
33W - 31L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drizzem
Nu Wa
18
1 / 2 / 3
10,285
686
13,304
8,597
2,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 7 / 3
10,319
688
9,829
14,364
3,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
barcelona88
Cernunnos
18
2 / 2 / 1
10,241
683
7,542
17,325
13,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
16
1 / 8 / 4
10,206
680
10,029
11,566
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 4
10,055
670
10,477
20,697
17,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaAsian1
Jing Wei
19
5 / 0 / 13
11,984
799
12,907
12,156
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Spiffos
Thoth
20
10 / 2 / 14
13,277
885
25,031
12,771
5,108
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Stupid
Atlas
18
2 / 1 / 16
11,868
791
9,804
17,999
20,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
TallBoxer
Baron Samedi
18
5 / 5 / 12
11,809
787
7,845
13,931
7,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ThePain003
Achilles
19
5 / 2 / 16
11,967
798
8,989
17,428
14,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
10
Kills
27
27
Deaths
10
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DaAsian1
Jing Wei
5
0
13
11.5
L
Nu Wa
Drizzem
Nu Wa
1
2
3
1.25
L
3
7
3
0.64
W
Thoth
Spiffos
Thoth
10
2
14
8.5
W
Atlas
Stupid
Atlas
2
1
16
10
W
Baron Samedi
TallBoxer
Baron Samedi
5
5
12
2.2
W
Achilles
ThePain003
Achilles
5
2
16
6.5
L
Cernunnos
barcelona88
Cernunnos
2
2
1
1.25
L
He Bo
1
8
4
0.38
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,181
Damage
64,576
72,549
Taken
74,285
39,932
Mitigated
52,504
6,880
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DaAsian1
Jing Wei
12,907
10,823
0
8,217
12,156
4,823
5,718
4,614
7,542
0
67,429
L
Nu Wa
Drizzem
Nu Wa
13,304
1,820
0
125
8,597
2,395
251
5,024
3,333
48,058
0
L
9,829
2,367
0
250
14,364
3,763
0
7,486
6,677
0
31,580
W
Thoth
Spiffos
Thoth
25,031
1,084
0
3,091
12,771
5,108
1,894
6,420
6,351
74,546
0
W
Atlas
Stupid
Atlas
9,804
3,336
986
3,113
17,999
20,990
314
7,859
10,140
33,481
0
W
Baron Samedi
TallBoxer
Baron Samedi
7,845
444
2,009
4,056
13,931
7,315
995
6,895
7,036
32,824
0
W
Achilles
ThePain003
Achilles
8,989
1,285
0
4,434
17,428
14,268
2,183
8,022
9,406
4,986
28,883
L
Cernunnos
barcelona88
Cernunnos
7,542
2,321
0
767
17,325
13,562
0
11,002
5,777
0
42,758
L
He Bo
10,029
157
0
1,045
11,566
2,563
0
8,180
3,096
38,489
0
L
10,477
247
142
4,551
20,697
17,649
0
10,258
10,090
28,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
60,905
283
Minions Killed
343
0
Camps Cleared
0
1,449,377
Distance Traveled
1,681,413
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,984
799
101
7
0
342,339
3
L
Nu Wa
10,285
686
78
5
0
320,264
4
L
Loki
10,319
688
47
3
0
310,870
1
W
Thoth
13,277
885
115
8
0
319,385
3
W
Atlas
11,868
791
40
3
0
335,241
1
W
Baron Samedi
11,809
787
38
3
0
311,416
1
W
Achilles
11,967
798
49
3
0
373,032
2
L
Cernunnos
10,241
683
73
5
0
280,666
1
L
He Bo
10,206
680
44
3
0
295,483
0
L
Hades
10,055
670
41
3
0
242,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role