Player Matchup

Sol
Sol
Sikkwitted
Sol
Level 67
God Stats
2W - 6L
1,087 SR
Queue Stats
348W - 367L
1,481 Elo+
Solo
Rama
Rama
TGL Kamina
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 150L
1,492 Elo+
Party 1
Freya
Freya
kdaggzGG
Freya
Level 107
God Stats
0W - 2L
1,250 SR
Queue Stats
38W - 51L
1,402 Elo+
Solo
Izanami
Izanami
tonyjr321
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
xXCC MaxwellXx
Terra
Level 123
God Stats
1W - 3L
1,333 SR
Queue Stats
89W - 111L
1,409 Elo+
Party 1
Team Averages
Level 84
1,334 SR
1,457 Elo+

VS

Team Averages
Level 121
1,455 SR
1,576 Elo+
Terra
Terra
Alchemist x Umm
Terra
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 270L
1,580 Elo+
Party 2
Eset
Eset
ChasersWrath
Eset
Level 87
God Stats
1W - 1L
1,283 SR
Queue Stats
34W - 17L
1,655 Elo+
Party 2
Chernobog
Chernobog
Gr33n4Sal3
Chernobog
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 128L
1,490 Elo+
Party 2
Vulcan
Vulcan
InvertedWolf3
Vulcan
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
246W - 263L
1,432 Elo+
Solo
Ares
Ares
TheMeatScepter
Ares
Level 120
God Stats
1W - 0L
1,275 SR
Queue Stats
8W - 2L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,273
843
20,789
11,214
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 6 / 13
9,082
826
14,023
12,282
4,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
kdaggzGG
Freya
17
5 / 3 / 9
9,441
858
15,153
15,471
7,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
tonyjr321
Izanami
13
3 / 8 / 6
7,873
716
7,058
12,667
4,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 3 / 13
8,667
788
9,287
14,397
10,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
10,316
938
5,222
18,669
21,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 12
10,285
935
14,107
15,340
6,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Gr33n4Sal3
Chernobog
15
1 / 5 / 12
8,879
807
10,380
14,348
6,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 10
9,628
875
12,984
13,715
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 6 / 5
10,740
976
14,711
20,001
27,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
75
21
Kills
22
22
Deaths
21
53
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
4
3
12
3.33
W
Chernobog
Gr33n4Sal3
Chernobog
1
5
12
1.4
W
4
5
10
1.8
L
5
2
12
5.5
L
5
6
13
1.92
W
10
6
5
2.08
L
Freya
kdaggzGG
Freya
5
3
9
3.17
L
Izanami
tonyjr321
Izanami
3
8
6
0.75
L
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,310
Damage
57,404
66,031
Taken
82,073
30,364
Mitigated
67,571
29,466
Healing
34,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,222
864
13,082
9,055
18,669
21,442
116
9,622
9,047
9,622
0
W
14,107
620
2,646
2,292
15,340
6,702
1,588
9,294
6,046
26,169
0
W
Chernobog
Gr33n4Sal3
Chernobog
10,380
5,057
932
1,487
14,348
6,364
1,923
8,966
5,382
0
29,834
W
12,984
6,855
1,415
1,031
13,715
6,028
847
7,866
5,849
32,959
0
L
20,789
1,565
1,617
4,555
11,214
3,919
0
8,158
2,897
32,385
0
L
14,023
9,075
2,532
1,118
12,282
4,352
734
9,555
2,413
0
26,660
W
14,711
859
0
2,637
20,001
27,035
221
9,481
10,520
17,411
0
L
Freya
kdaggzGG
Freya
15,153
5,405
1,584
6,779
15,471
7,311
533
10,595
4,660
28,087
0
L
Izanami
tonyjr321
Izanami
7,058
4,570
563
1,361
12,667
4,598
0
8,467
4,038
0
15,284
L
9,287
476
5,580
3,777
14,397
10,184
266
9,131
4,999
16,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
49,848
97
Minions Killed
120
0
Camps Cleared
0
1,020,211
Distance Traveled
1,003,233
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,316
938
8
1
0
230,444
0
W
Eset
10,285
935
30
3
0
200,793
0
W
Chernobog
8,879
807
37
3
0
185,859
0
W
Vulcan
9,628
875
42
4
0
198,828
0
L
Sol
9,273
843
19
2
0
231,067
0
L
Rama
9,082
826
17
2
0
154,097
0
W
Ares
10,740
976
3
0
0
187,309
1
L
Freya
9,441
858
38
3
0
200,615
0
L
Izanami
7,873
716
13
1
0
204,390
3
L
Terra
8,667
788
10
1
0
230,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role