Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chatarras 22
Merlin
Level 147
God Stats
31W - 21L
1,559 SR
Queue Stats
225W - 189L
1,525 Elo+
Solo
Cthulhu
Cthulhu
SquadBear69
Cthulhu
Level 146
God Stats
57W - 59L
1,584 SR
Queue Stats
247W - 244L
1,531 Elo+
Solo
Team Averages
Level 136
1,548 SR
1,519 Elo+

VS

Team Averages
Level 106
1,517 SR
1,568 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SYXY57
Tyr
Level 155
God Stats
1W - 0L
1,372 SR
Queue Stats
66W - 29L
1,596 Elo+
Party 1
Artemis
Artemis
graytestlvr
Artemis
Level 20
God Stats
8W - 3L
1,678 SR
Queue Stats
55W - 17L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 4 / 0
5,783
826
3,397
6,461
1,426
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
1 / 3 / 1
5,552
793
3,389
5,068
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SquadBear69
Cthulhu
5
0 / 2 / 1
4,696
671
2,903
3,991
1,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 5
6,563
938
3,960
3,763
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
SYXY57
Tyr
9
4 / 1 / 3
6,526
932
1,677
6,548
4,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
graytestlvr
Artemis
11
3 / 1 / 4
6,531
933
6,604
5,374
1,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
9
9
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
0
0.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
5
4.5
L
Merlin
1
3
1
0.5
W
Tyr
SYXY57
Tyr
4
1
3
5.5
L
Cthulhu
SquadBear69
Cthulhu
0
2
1
0.25
W
Artemis
graytestlvr
Artemis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,689
Damage
12,241
15,520
Taken
15,685
4,673
Mitigated
6,871
2,168
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,397
1,754
0
733
6,461
1,426
0
746
5,715
0
14,176
W
Morgan Le Fay
 
Morgan Le Fay
3,960
795
411
1,642
3,763
1,172
1,236
1,828
1,807
19,611
0
L
Merlin
3,389
38
0
574
5,068
1,351
0
2,028
3,040
14,410
0
W
Tyr
SYXY57
Tyr
1,677
329
0
1,867
6,548
4,112
306
1,910
4,436
0
10,871
L
Cthulhu
SquadBear69
Cthulhu
2,903
157
26
835
3,991
1,896
0
1,186
2,805
6,030
0
W
Artemis
graytestlvr
Artemis
6,604
1,868
0
371
5,374
1,587
1,118
2,506
2,662
0
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,031
Gold Earned
19,620
63
Minions Killed
82
2
Camps Cleared
6
319,001
Distance Traveled
433,924
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,783
826
31
4
1
125,706
1
W
Morgan Le Fay
6,563
938
41
6
1
131,584
0
L
Merlin
5,552
793
29
4
1
127,528
3
W
Tyr
6,526
932
10
1
0
161,719
2
L
Cthulhu
4,696
671
3
0
0
65,767
1
W
Artemis
6,531
933
31
4
5
140,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role