Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CΦldLight
Sol
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 313L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
Sebbiv
Cliodhna
Level 28
God Stats
16W - 8L
1,555 SR
Queue Stats
236W - 242L
1,427 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,448 Elo+

VS

Team Averages
Level 52
1,459 SR
1,371 Elo+
Hun Batz
Hun Batz
GODKING592
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,364 Elo+
Party 2
He Bo
He Bo
SALCHICHONSINSAL
He Bo
Level 13
God Stats
1W - 3L
1,376 SR
Queue Stats
32W - 55L
1,361 Elo+
Party 2
Hel
Hel
salguero
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 16
8,421
766
6,175
13,271
7,648
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 0 / 9
9,758
887
7,385
6,356
2,154
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Sebbiv
Cliodhna
14
9 / 1 / 11
9,463
860
10,945
8,500
3,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GODKING592
Hun Batz
11
0 / 6 / 2
6,595
600
5,551
8,874
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 1
6,858
623
4,398
8,338
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 8 / 1
7,259
660
6,900
10,059
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
2
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
16
10
W
9
0
9
13.5
L
Hun Batz
GODKING592
Hun Batz
0
6
2
0.17
L
1
6
1
0.25
W
Cliodhna
Sebbiv
Cliodhna
9
1
11
14.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
16,849
28,127
Taken
27,271
12,833
Mitigated
10,154
12,436
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,175
602
585
5,179
13,271
7,648
741
3,194
9,387
0
27,708
W
7,385
1,872
0
3,923
6,356
2,154
1,344
2,990
3,068
39,513
0
L
Hun Batz
GODKING592
Hun Batz
5,551
892
0
200
8,874
4,322
0
2,757
6,117
0
14,066
L
4,398
381
127
223
8,338
2,560
0
1,892
6,446
17,576
0
W
Cliodhna
Sebbiv
Cliodhna
10,945
1,023
0
2,749
8,500
3,031
1,010
4,422
3,670
0
21,506
L
6,900
572
2,567
2,205
10,059
3,272
0
3,048
7,011
20,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
20,712
124
Minions Killed
100
6
Camps Cleared
2
591,509
Distance Traveled
529,453
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,421
766
33
3
2
171,800
0
W
Sol
9,758
887
57
5
2
199,981
1
L
Hun Batz
6,595
600
35
3
1
173,357
3
L
He Bo
6,858
623
34
3
0
186,733
1
W
Cliodhna
9,463
860
34
3
2
219,728
2
L
Hel
7,259
660
31
3
1
169,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role