Player Matchup

Thor
Thor
Khaimerra
Thor
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 147L
1,563 Elo+
Solo
Jormungandr
Jormungandr
MrsCharismaCat
Jormungandr
Level 98
God Stats
2W - 4L
1,684 SR
Queue Stats
35W - 30L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
SM4LLZZ
Ah Puch
Level 158
God Stats
2W - 4L
1,677 SR
Queue Stats
113W - 116L
1,535 Elo+
Party 1
Chaac
Chaac
gooner_forlife
Chaac
Level 99
God Stats
5W - 3L
1,426 SR
Queue Stats
62W - 62L
1,493 Elo+
Solo
Rama
Rama
hdpr4uuuuuuL
Rama
Level 129
God Stats
42W - 42L
1,682 SR
Queue Stats
499W - 450L
1,509 Elo+
Solo
Team Averages
Level 122
1,594 SR
1,528 Elo+

VS

Team Averages
Level 115
1,483 SR
1,544 Elo+
Ravana
Ravana
CaptainNuttt
Ravana
Level 107
God Stats
5W - 4L
1,589 SR
Queue Stats
88W - 110L
1,385 Elo+
Party 2
Anhur
Anhur
FlowenSamoan
Anhur
Level 153
God Stats
5W - 4L
1,560 SR
Queue Stats
221W - 151L
1,664 Elo+
Party 3
Odin
Odin
Hunterkey
Odin
Level 76
God Stats
5W - 1L
1,301 SR
Queue Stats
64W - 80L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
Jinx_q
Cabrakan
Level 81
God Stats
8W - 12L
1,388 SR
Queue Stats
320W - 344L
1,482 Elo+
Solo
Thoth
Thoth
mizzou1258
Thoth
Level 159
God Stats
3W - 2L
1,579 SR
Queue Stats
253W - 184L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 5 / 6
9,599
640
4,895
11,910
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
MrsCharismaCat
Jormungandr
17
2 / 6 / 8
9,892
659
8,130
15,423
16,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SM4LLZZ
Ah Puch
17
4 / 5 / 3
10,316
688
15,612
11,071
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 8
10,228
682
10,469
22,692
21,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 6
10,311
687
13,039
14,097
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 3 / 9
10,884
726
9,508
12,518
5,645
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 12
10,729
715
10,211
9,850
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
19
5 / 4 / 15
11,400
760
10,817
14,390
18,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Jinx_q
Cabrakan
17
2 / 3 / 14
10,787
719
5,809
15,273
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
20
11 / 2 / 14
12,291
819
29,996
10,865
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
13
Kills
27
27
Deaths
13
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
3
9
3.5
W
3
1
12
9
W
Odin
5
4
15
3.13
W
Cabrakan
Jinx_q
Cabrakan
2
3
14
3
L
Thor
1
5
6
0.8
L
Jormungandr
MrsCharismaCat
Jormungandr
2
6
8
1
L
Ah Puch
SM4LLZZ
Ah Puch
4
5
3
1.1
L
3
7
8
1
L
3
4
6
1.5
W
Thoth
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,145
Damage
66,341
75,193
Taken
62,896
46,766
Mitigated
56,578
17,960
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,508
1,603
0
2,526
12,518
5,645
821
4,066
8,452
0
30,869
W
10,211
4,863
0
713
9,850
4,619
2,811
4,300
5,550
0
34,671
W
Odin
10,817
1,012
77
1,234
14,390
18,915
135
4,350
10,040
1,783
31,031
W
Cabrakan
Jinx_q
Cabrakan
5,809
985
833
3,922
15,273
22,908
90
6,030
9,243
22,537
0
L
Thor
4,895
694
0
785
11,910
2,954
0
7,397
4,353
0
22,127
L
Jormungandr
MrsCharismaCat
Jormungandr
8,130
1,852
0
1,114
15,423
16,432
0
6,566
8,707
34,398
0
L
Ah Puch
SM4LLZZ
Ah Puch
15,612
41
0
3,093
11,071
2,440
90
7,052
3,876
40,725
0
L
10,469
974
154
8,888
22,692
21,099
0
8,825
13,628
0
36,439
L
13,039
7,848
0
3,926
14,097
3,841
1,217
6,970
6,870
0
42,967
W
Thoth
29,996
737
351
2,233
10,865
4,491
0
4,996
5,869
69,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,346
Gold Earned
56,091
281
Minions Killed
248
0
Camps Cleared
0
1,309,287
Distance Traveled
1,459,223
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,884
726
46
3
0
302,503
4
W
Anhur
10,729
715
59
4
0
289,064
0
W
Odin
11,400
760
55
4
0
299,744
1
W
Cabrakan
10,787
719
19
1
0
274,971
4
L
Thor
9,599
640
39
3
0
288,628
1
L
Jormungandr
9,892
659
55
4
0
244,276
2
L
Ah Puch
10,316
688
65
4
0
259,030
1
L
Chaac
10,228
682
51
3
0
267,379
4
L
Rama
10,311
687
71
5
0
249,974
1
W
Thoth
12,291
819
69
5
0
292,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role