Player Matchup

Bastet
Bastet
DatBoiDami
Bastet
Level 88
God Stats
9W - 11L
1,721 SR
Queue Stats
81W - 69L
1,520 Elo+
Party 1
Izanami
Izanami
Fye_Shinigami
Izanami
Level 160
God Stats
2W - 1L
1,410 SR
Queue Stats
73W - 60L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
NintaiTheProphet
Kuzenbo
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
69W - 57L
1,869 Elo+
Party 1
Ares
Ares
Schmitty2109046
Ares
Level 39
God Stats
3W - 5L
1,627 SR
Queue Stats
85W - 133L
1,353 Elo+
Solo
Hades
Hades
junius6969
Hades
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,102 Elo+
Solo
Team Averages
Level 92
1,513 SR
1,473 Elo+

VS

Team Averages
Level 95
1,538 SR
1,457 Elo+
Medusa
Medusa
Belligerent8189
Medusa
Level 127
God Stats
46W - 31L
1,664 SR
Queue Stats
145W - 129L
1,503 Elo+
Solo
Hades
Hades
Dvsquezi
Hades
Level 137
God Stats
8W - 5L
1,537 SR
Queue Stats
494W - 503L
1,485 Elo+
Party 2
Fenrir
Fenrir
EricShin696969
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,533 Elo+
Solo
Ymir
Ymir
REXUS50723
Ymir
Level 42
God Stats
22W - 25L
1,281 SR
Queue Stats
142W - 147L
1,402 Elo+
Party 2
Amaterasu
Amaterasu
amonkeybrain
Amaterasu
Level 120
God Stats
3W - 2L
1,709 SR
Queue Stats
420W - 434L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DatBoiDami
Bastet
14
4 / 3 / 2
8,779
549
5,161
9,980
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
14
3 / 2 / 8
8,630
539
9,877
9,614
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 4 / 2
8,011
501
6,448
10,631
11,737
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 8
8,393
525
4,536
11,494
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hades
15
8 / 2 / 4
9,459
591
8,852
11,386
5,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,810
426
7,260
8,330
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Dvsquezi
Hades
14
4 / 4 / 6
8,751
547
11,001
9,924
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 3
9,045
565
6,946
10,501
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 4
6,920
433
2,859
13,012
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
amonkeybrain
Amaterasu
13
0 / 4 / 5
7,919
495
4,894
13,078
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
18
Kills
13
13
Deaths
18
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Bastet
DatBoiDami
Bastet
4
3
2
1.67
L
Hades
Dvsquezi
Hades
4
4
6
1.75
L
7
0
3
8.5
W
Izanami
3
2
8
3.5
W
1
4
2
0.5
L
1
5
4
0.6
W
2
2
8
3
L
Amaterasu
amonkeybrain
Amaterasu
0
4
5
0.63
W
Hades
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,874
Damage
32,960
53,105
Taken
54,845
35,483
Mitigated
26,558
17,111
Healing
19,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,260
4,102
0
2,023
8,330
1,813
0
2,893
5,437
0
43,122
W
Bastet
DatBoiDami
Bastet
5,161
1,631
0
3,716
9,980
3,571
0
2,311
7,669
0
49,124
L
Hades
Dvsquezi
Hades
11,001
237
425
4,092
9,924
3,312
0
3,391
6,533
45,523
0
L
6,946
1,487
0
5,664
10,501
4,186
0
2,006
8,495
0
51,808
W
Izanami
9,877
6,493
0
3,306
9,614
3,893
1,308
2,044
7,570
0
80,558
W
6,448
3,225
0
1,668
10,631
11,737
504
2,572
8,059
42,068
0
L
2,859
490
17
1,950
13,012
8,693
0
4,389
8,623
16,978
0
W
4,536
403
338
2,103
11,494
10,839
124
3,697
7,797
20,522
0
L
Amaterasu
amonkeybrain
Amaterasu
4,894
1,577
0
5,139
13,078
8,554
208
7,157
5,921
0
41,431
W
Hades
8,852
308
235
5,745
11,386
5,443
15
3,236
8,150
62,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
39,445
442
Minions Killed
382
0
Camps Cleared
0
1,458,621
Distance Traveled
1,433,606
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,810
426
64
4
0
235,856
2
W
Bastet
8,779
549
102
6
0
336,570
4
L
Hades
8,751
547
88
6
0
306,878
6
L
Fenrir
9,045
565
95
6
0
334,841
0
W
Izanami
8,630
539
135
8
0
261,531
2
W
Kuzenbo
8,011
501
52
3
0
266,311
0
L
Ymir
6,920
433
40
3
0
293,148
2
W
Ares
8,393
525
23
1
0
296,153
3
L
Amaterasu
7,919
495
95
6
0
262,883
2
W
Hades
9,459
591
130
8
0
298,056
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role