Player Matchup

Fenrir
Fenrir
AdvanceBalogna
Fenrir
Level 105
God Stats
0W - 1L
1,748 SR
Queue Stats
29W - 43L
1,474 Elo+
Party 2
Eset
Eset
Fort Dahlia
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 3
Chernobog
Chernobog
GarnetWolf44
Chernobog
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 182L
1,472 Elo+
Party 3
Janus
Janus
SpasticSlinky
Janus
Level 49
God Stats
3W - 20L
1,127 SR
Queue Stats
19W - 43L
1,473 Elo+
Party 2
Atlas
Atlas
mogg-magic7
Atlas
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Team Averages
Level 65
1,475 SR
1,379 Elo+

VS

Team Averages
Level 46
1,498 SR
1,373 Elo+
Pele
Pele
AbeliaVerice
Pele
Level 103
God Stats
3W - 7L
1,371 SR
Queue Stats
225W - 229L
1,454 Elo+
Party 1
Shiva
Shiva
Banbino_new
Shiva
Level 47
God Stats
1W - 1L
1,590 SR
Queue Stats
13W - 22L
1,369 Elo+
Solo
Cthulhu
Cthulhu
GrimDaddio
Cthulhu
Level 27
God Stats
11W - 18L
1,530 SR
Queue Stats
247W - 285L
1,405 Elo+
Party 1
Raijin
Raijin
LensoSuka
Raijin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,178 Elo+
Solo
Medusa
Medusa
SaltLoves
Medusa
Level 44
God Stats
5W - 5L
1,498 SR
Queue Stats
181W - 196L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
7,441
827
9,130
8,694
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 5 / 4
6,574
730
4,486
8,192
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
GarnetWolf44
Chernobog
14
3 / 2 / 4
7,254
806
3,267
6,629
2,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 3
7,013
779
5,892
6,046
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 3
5,888
654
593
5,071
2,347
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
9,078
1,009
9,603
8,233
3,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 7
8,038
893
6,933
8,344
6,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
GrimDaddio
Cthulhu
12
1 / 2 / 3
6,606
734
4,505
7,249
5,956
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
LensoSuka
Raijin
12
0 / 8 / 4
6,682
742
1,560
10,184
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
SaltLoves
Medusa
14
2 / 2 / 5
7,239
804
6,749
5,086
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
13
Kills
17
17
Deaths
13
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
3
3
9
2.5
W
5
1
7
8.5
L
1
5
4
0.6
L
Chernobog
GarnetWolf44
Chernobog
3
2
4
2.5
W
Cthulhu
GrimDaddio
Cthulhu
1
2
3
1.25
W
Raijin
LensoSuka
Raijin
0
8
4
0.25
W
Medusa
SaltLoves
Medusa
2
2
5
2.25
L
6
4
3
1.88
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
29,350
34,632
Taken
39,096
19,307
Mitigated
22,406
4,101
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,603
2,495
0
2,401
8,233
3,242
1,388
3,769
4,357
0
39,729
L
9,130
2,818
0
912
8,694
10,499
0
1,998
6,696
0
16,188
W
6,933
655
439
1,669
8,344
6,788
0
3,132
5,159
0
17,196
L
4,486
602
1,034
1,068
8,192
2,313
0
764
7,428
14,601
0
L
Chernobog
GarnetWolf44
Chernobog
3,267
1,210
0
1,087
6,629
2,410
152
1,240
5,389
0
22,121
W
Cthulhu
GrimDaddio
Cthulhu
4,505
365
113
250
7,249
5,956
0
1,730
5,454
9,900
0
W
Raijin
LensoSuka
Raijin
1,560
140
0
863
10,184
4,377
980
1,840
8,119
7,100
0
W
Medusa
SaltLoves
Medusa
6,749
2,237
32
889
5,086
2,043
1,258
500
4,485
0
27,487
L
5,892
619
0
0
6,046
1,738
0
1,153
4,893
9,886
0
L
593
366
0
0
5,071
2,347
0
910
4,161
3,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
37,643
98
Minions Killed
175
0
Camps Cleared
0
853,906
Distance Traveled
969,660
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,078
1,009
67
7
0
210,756
1
L
Fenrir
7,441
827
15
2
0
194,097
0
W
Shiva
8,038
893
33
4
0
213,772
0
L
Eset
6,574
730
26
3
0
170,425
0
L
Chernobog
7,254
806
41
5
0
187,991
0
W
Cthulhu
6,606
734
20
2
0
175,122
1
W
Raijin
6,682
742
13
1
0
160,076
1
W
Medusa
7,239
804
42
5
0
209,934
2
L
Janus
7,013
779
9
1
0
177,104
0
L
Atlas
5,888
654
7
1
0
124,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role