Player Matchup

Fafnir
Fafnir
A8Biz
Fafnir
Level 17
God Stats
4W - 5L
1,743 SR
Queue Stats
6W - 11L
1,435 Elo+
Party 2
Anubis
Anubis
Darxia
Anubis
Level 107
God Stats
2W - 3L
1,827 SR
Queue Stats
49W - 69L
1,377 Elo+
Party 2
Thor
Thor
grandpa12pac
Thor
Level 28
God Stats
15W - 20L
1,430 SR
Queue Stats
54W - 78L
1,399 Elo+
Party 2
Team Averages
Level 51
1,666 SR
1,404 Elo+

VS

Team Averages
Level 53
1,376 SR
1,368 Elo+
Arachne
Arachne
ADarkDad
Arachne
Level 68
God Stats
55W - 56L
1,327 SR
Queue Stats
193W - 235L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
babron
Cthulhu
Level 43
God Stats
7W - 11L
1,490 SR
Queue Stats
46W - 81L
1,308 Elo+
Solo
Serqet
Serqet
frugalbat
Serqet
Level 48
God Stats
1W - 3L
1,309 SR
Queue Stats
236W - 278L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
A8Biz
Fafnir
15
3 / 5 / 9
11,845
740
4,381
15,190
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Darxia
Anubis
18
8 / 7 / 4
12,975
811
17,461
15,959
7,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 5
9,939
621
5,071
7,890
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADarkDad
Arachne
16
7 / 6 / 4
11,800
738
9,097
14,956
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
babron
Cthulhu
17
3 / 3 / 11
12,535
783
9,817
13,517
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
frugalbat
Serqet
17
5 / 5 / 9
12,800
800
13,127
13,922
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
14
Kills
15
15
Deaths
14
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
A8Biz
Fafnir
3
5
9
1.5
W
Arachne
ADarkDad
Arachne
7
6
4
1.5
L
Anubis
Darxia
Anubis
8
7
4
1.43
W
Cthulhu
babron
Cthulhu
3
3
11
2.83
W
Serqet
frugalbat
Serqet
5
5
9
1.9
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
32,041
39,039
Taken
42,395
31,886
Mitigated
22,927
7,173
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
A8Biz
Fafnir
4,381
1,368
0
2,064
15,190
19,617
0
3,350
10,594
9,091
0
W
Arachne
ADarkDad
Arachne
9,097
6,608
0
3,314
14,956
4,758
1,950
9,167
5,789
0
47,986
L
Anubis
Darxia
Anubis
17,461
313
0
5,109
15,959
7,167
266
3,925
10,296
78,334
0
W
Cthulhu
babron
Cthulhu
9,817
797
0
2,495
13,517
12,886
199
6,614
6,903
27,729
0
W
Serqet
frugalbat
Serqet
13,127
3,290
0
3,429
13,922
5,283
689
7,380
5,962
0
35,237
L
5,071
998
0
0
7,890
5,102
0
1,686
5,419
0
13,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
37,135
168
Minions Killed
153
2
Camps Cleared
10
592,302
Distance Traveled
905,394
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,845
740
11
1
0
240,406
1
W
Arachne
11,800
738
63
4
2
308,220
3
L
Anubis
12,975
811
136
9
1
213,598
2
W
Cthulhu
12,535
783
46
3
2
299,061
3
W
Serqet
12,800
800
44
3
6
298,113
0
L
Thor
9,939
621
21
1
1
138,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role