Player Matchup

Skadi
Skadi
Catyme
Skadi
Level 147
God Stats
0W - 1L
1,543 SR
Queue Stats
21W - 27L
1,619 Elo+
Party 2
Bacchus
Bacchus
JYshadow
Bacchus
Level 149
God Stats
0W - 1L
1,816 SR
Queue Stats
34W - 36L
1,644 Elo+
Party 2
Bellona
Bellona
Nuudleking
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 91L
1,250 Elo+
Party 2
Danzaburou
Danzaburou
RapidPanther53
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
vulcan32
Nu Wa
Level 108
God Stats
0W - 1L
1,916 SR
Queue Stats
15W - 14L
1,383 Elo+
Party 2
Team Averages
Level 109
1,655 SR
1,479 Elo+

VS

Team Averages
Level 79
1,472 SR
1,516 Elo+
Xing Tian
Xing Tian
AlexDaGuy
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,546 Elo+
Party 1
Raijin
Raijin
Alille
Raijin
Level 21
God Stats
1W - 1L
1,296 SR
Queue Stats
47W - 37L
1,625 Elo+
Solo
Chaac
Chaac
haakonlolwut56
Chaac
Level 106
God Stats
1W - 1L
1,565 SR
Queue Stats
18W - 10L
1,455 Elo+
Party 1
Bacchus
Bacchus
mrkrabbe
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,455 Elo+
Party 1
Hercules
Hercules
ppcopter
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Catyme
Skadi
15
2 / 9 / 7
8,416
765
13,228
13,273
6,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
JYshadow
Bacchus
16
6 / 5 / 7
10,057
914
15,954
14,734
22,531
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Nuudleking
Bellona
14
1 / 8 / 6
8,839
804
8,667
19,015
25,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
RapidPanther53
Danzaburou
17
7 / 8 / 2
9,634
876
8,637
14,330
7,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
vulcan32
Nu Wa
13
0 / 7 / 10
7,806
710
14,223
10,128
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexDaGuy
Xing Tian
17
6 / 3 / 22
10,994
999
9,104
17,464
19,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Alille
Raijin
16
7 / 3 / 18
11,332
1,030
18,224
13,984
6,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
12 / 2 / 23
11,616
1,056
17,428
17,917
25,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
mrkrabbe
Bacchus
17
7 / 5 / 27
10,327
939
14,103
14,383
10,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ppcopter
Hercules
15
5 / 3 / 21
9,767
888
5,917
11,697
8,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
148
16
Kills
37
37
Deaths
16
32
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlexDaGuy
Xing Tian
6
3
22
5.67
W
Raijin
Alille
Raijin
7
3
18
5.33
L
Skadi
Catyme
Skadi
2
9
7
0.61
L
Bacchus
JYshadow
Bacchus
6
5
7
1.9
L
Bellona
Nuudleking
Bellona
1
8
6
0.5
L
Danzaburou
RapidPanther53
Danzaburou
7
8
2
1
W
12
2
23
11.75
W
Bacchus
mrkrabbe
Bacchus
7
5
27
4.1
W
Hercules
ppcopter
Hercules
5
3
21
5.17
L
Nu Wa
vulcan32
Nu Wa
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,709
Damage
64,776
71,480
Taken
75,445
67,155
Mitigated
70,338
5,701
Healing
24,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlexDaGuy
Xing Tian
9,104
1,209
2,851
1,510
17,464
19,955
469
7,309
9,747
18,636
0
W
Raijin
Alille
Raijin
18,224
2,130
3,816
3,619
13,984
6,072
1,196
5,118
8,624
46,262
0
L
Skadi
Catyme
Skadi
13,228
5,187
108
173
13,273
6,781
311
8,463
4,810
0
26,354
L
Bacchus
JYshadow
Bacchus
15,954
1,599
2,010
1,482
14,734
22,531
0
7,963
6,771
21,582
0
L
Bellona
Nuudleking
Bellona
8,667
2,384
0
463
19,015
25,860
0
10,367
8,648
0
12,202
L
Danzaburou
RapidPanther53
Danzaburou
8,637
2,155
0
765
14,330
7,204
0
9,209
5,121
0
22,142
W
17,428
2,922
803
5,547
17,917
25,392
1,088
5,838
11,715
0
41,119
W
Bacchus
mrkrabbe
Bacchus
14,103
2,996
2,268
2,632
14,383
10,898
1,342
5,919
8,189
20,879
0
W
Hercules
ppcopter
Hercules
5,917
2,375
0
1,429
11,697
8,021
545
4,428
6,993
3,753
7,259
L
Nu Wa
vulcan32
Nu Wa
14,223
3,977
288
412
10,128
4,779
0
6,386
3,742
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
54,036
85
Minions Killed
144
0
Camps Cleared
0
887,989
Distance Traveled
1,105,225
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,994
999
30
3
0
222,788
0
W
Raijin
11,332
1,030
48
4
0
224,980
0
L
Skadi
8,416
765
28
3
0
154,459
0
L
Bacchus
10,057
914
3
0
0
206,401
0
L
Bellona
8,839
804
9
1
0
180,453
0
L
Danzaburou
9,634
876
20
2
0
169,854
0
W
Chaac
11,616
1,056
41
4
0
237,947
1
W
Bacchus
10,327
939
14
1
0
213,934
3
W
Hercules
9,767
888
11
1
0
205,576
1
L
Nu Wa
7,806
710
25
2
0
176,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role