Player Matchup

Xbalanque
Xbalanque
Blackheart56
Xbalanque
Level 134
God Stats
7W - 4L
1,500 SR
Queue Stats
311W - 333L
1,599 Elo+
Solo
Yemoja
Yemoja
DraKeDusthoof
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,527 Elo+
Solo
Achilles
Achilles
HektikHarbinger
Achilles
Level 105
God Stats
9W - 7L
1,658 SR
Queue Stats
243W - 231L
1,539 Elo+
Party 2
Raijin
Raijin
Onacian
Raijin
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 222L
1,523 Elo+
Party 2
Skadi
Skadi
elasesino5430
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,680 Elo+
Solo
Team Averages
Level 127
1,532 SR
1,573 Elo+

VS

Team Averages
Level 110
1,460 SR
1,519 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BigMitch
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BlackCryoDragon
Hercules
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 69L
1,577 Elo+
Solo
Yemoja
Yemoja
DragonlordDavid
Yemoja
Level 160
God Stats
6W - 1L
1,301 SR
Queue Stats
126W - 104L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
KRwN_iTACHi
Tsukuyomi
Level 120
God Stats
7W - 7L
1,500 SR
Queue Stats
207W - 215L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blackheart56
Xbalanque
16
4 / 7 / 7
10,391
649
16,946
17,560
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 5 / 14
10,674
667
10,321
18,139
22,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
19
5 / 5 / 8
12,162
760
15,088
22,694
27,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Onacian
Raijin
17
4 / 6 / 9
11,013
688
15,290
16,039
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 8 / 8
10,682
668
18,746
15,780
4,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 6 / 11
13,102
819
29,127
21,697
9,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 4 / 9
10,933
683
9,060
16,657
16,406
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
18
2 / 5 / 15
10,815
676
9,569
24,132
27,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 15
11,412
713
4,059
13,975
16,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
KRwN_iTACHi
Tsukuyomi
20
13 / 3 / 8
12,288
768
26,980
19,916
9,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
18
Kills
30
31
Deaths
20
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
6
11
2.25
W
5
4
9
2.38
W
Hercules
2
5
15
1.9
L
Xbalanque
Blackheart56
Xbalanque
4
7
7
1.07
L
1
5
14
1.6
W
2
2
15
4.75
L
Achilles
5
5
8
1.8
W
Tsukuyomi
KRwN_iTACHi
Tsukuyomi
13
3
8
5.67
L
Raijin
Onacian
Raijin
4
6
9
1.42
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,391
Damage
78,795
90,212
Taken
96,377
66,599
Mitigated
79,920
27,907
Healing
48,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
29,127
659
1,619
5,251
21,697
9,892
1,475
6,271
15,264
64,919
0
W
9,060
1,759
0
1,372
16,657
16,406
1,049
5,649
8,686
0
15,108
W
Hercules
9,569
1,564
1,261
7,049
24,132
27,255
628
4,911
18,962
0
15,884
L
Xbalanque
Blackheart56
Xbalanque
16,946
6,951
897
2,849
17,560
6,506
2,348
5,625
11,935
0
35,340
L
10,321
2,632
6,453
3,601
18,139
22,266
303
6,851
11,288
17,887
0
W
4,059
687
19,120
5,494
13,975
16,621
977
4,260
9,521
11,690
0
L
Achilles
15,088
1,813
2,987
4,740
22,694
27,653
0
6,385
16,309
423
32,307
W
Tsukuyomi
KRwN_iTACHi
Tsukuyomi
26,980
1,737
1,282
5,834
19,916
9,746
681
3,851
15,940
0
44,561
L
Raijin
Onacian
Raijin
15,290
915
1,981
4,131
16,039
5,503
417
8,315
7,724
28,423
0
L
18,746
8,247
268
0
15,780
4,671
995
6,010
9,770
0
26,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,922
Gold Earned
58,550
158
Minions Killed
136
0
Camps Cleared
0
1,225,773
Distance Traveled
1,464,694
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,102
819
68
4
0
247,065
0
W
Tyr
10,933
683
13
1
0
320,418
0
W
Hercules
10,815
676
8
1
0
300,802
0
L
Xbalanque
10,391
649
47
3
0
224,179
3
L
Yemoja
10,674
667
10
1
0
260,072
1
W
Yemoja
11,412
713
5
0
0
287,823
1
L
Achilles
12,162
760
35
2
0
276,822
3
W
Tsukuyomi
12,288
768
42
3
0
308,586
0
L
Raijin
11,013
688
49
3
0
240,570
3
L
Skadi
10,682
668
17
1
0
224,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role