Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Rejektion
Gilgamesh
Platinum II
Level 103
God Stats
28W - 22L
1,628 SR
Queue Stats
311W - 286L
1,945 MMR
Party 2
Merlin
Merlin
Gold II
Zerók
Merlin
Gold II
Level 114
God Stats
2W - 0L
1,967 SR
Queue Stats
21W - 12L
1,853 MMR
Solo
Bastet
Bastet
Platinum IV
liquidenemy
Bastet
Platinum IV
Level 157
God Stats
3W - 5L
2,081 SR
Queue Stats
130W - 119L
1,862 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
szax
Erlang Shen
Platinum II
Level 160
God Stats
3W - 1L
1,996 SR
Queue Stats
245W - 238L
1,798 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,834 SR
1,792 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,612 SR
1,855 MMR
Tiamat
Tiamat
Gold I
GlenQuagmire
Tiamat
Gold I
Level 109
God Stats
1W - 6L
1,650 SR
Queue Stats
99W - 123L
1,921 MMR
Solo
Fenrir
Fenrir
Platinum III
NeoAbadon
Fenrir
Platinum III
Level 160
God Stats
4W - 10L
1,663 SR
Queue Stats
168W - 178L
1,806 MMR
Solo
Thor
Thor
Diamond V
TAINZYYY
Thor
Diamond V
Level 158
God Stats
13W - 19L
1,720 SR
Queue Stats
280W - 253L
1,887 MMR
Solo
Atlas
Atlas
Platinum V
ÆlphaTroodon
Atlas
Platinum V
Level 68
God Stats
8W - 3L
1,791 SR
Queue Stats
118W - 124L
1,819 MMR
Party 1
Izanami
Izanami
Platinum II
Ąbracadavre
Izanami
Platinum II
Level 125
God Stats
4W - 4L
1,236 SR
Queue Stats
237W - 238L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 2 / 0
3,672
734
1,564
3,849
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Rejektion
Gilgamesh
7
0 / 1 / 0
3,888
778
751
2,034
721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Zerók
Merlin
7
0 / 0 / 0
3,792
758
2,136
1,538
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
5
0 / 0 / 0
3,377
675
1,310
3,014
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
szax
Erlang Shen
5
0 / 2 / 0
3,418
684
1,484
5,342
1,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KaliAgniJanusShiva

VS

Bans
SolHou YiCliodhnaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
1 / 0 / 0
3,726
745
1,580
2,585
1,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
NeoAbadon
Fenrir
1
0 / 0 / 0
1,017
203
0
0
0
Thor
7
1 / 0 / 0
3,942
788
894
2,275
618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 0 / 3
3,752
750
2,282
4,212
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Ąbracadavre
Izanami
7
3 / 1 / 0
4,237
847
2,285
3,153
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
0
0.5
L
Tiamat
1
0
0
1
L
Fenrir
NeoAbadon
Fenrir
0
0
0
0
W
Gilgamesh
Rejektion
Gilgamesh
0
1
0
0
L
Thor
1
0
0
1
W
Merlin
Zerók
Merlin
0
0
0
0
W
Bastet
0
0
0
0
W
Erlang Shen
szax
Erlang Shen
0
2
0
0
L
0
0
3
1.5
L
Izanami
Ąbracadavre
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,245
Damage
7,041
15,777
Taken
12,225
3,810
Mitigated
3,907
4,363
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,564
1,122
0
945
3,849
594
0
876
2,973
0
15,645
L
Tiamat
1,580
406
0
1,168
2,585
1,320
0
1,350
1,071
16,615
0
L
Fenrir
NeoAbadon
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Rejektion
Gilgamesh
751
110
0
229
2,034
721
0
0
2,034
0
17,889
L
Thor
894
336
0
250
2,275
618
0
75
2,172
0
17,833
W
Merlin
Zerók
Merlin
2,136
421
0
250
1,538
458
0
1,224
314
19,148
0
W
Bastet
1,310
465
0
1,162
3,014
696
0
305
2,709
0
18,176
W
Erlang Shen
szax
Erlang Shen
1,484
518
339
1,438
5,342
1,341
0
1,457
3,885
0
11,166
L
2,282
982
0
1,678
4,212
1,467
0
485
3,693
5,815
0
L
Izanami
Ąbracadavre
Izanami
2,285
1,509
0
1,564
3,153
502
0
0
3,153
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,147
Gold Earned
16,674
190
Minions Killed
160
0
Camps Cleared
0
555,741
Distance Traveled
431,104
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,672
734
31
6
0
112,478
2
L
Tiamat
3,726
745
39
8
0
110,926
1
L
Fenrir
1,017
203
0
0
0
0
0
W
Gilgamesh
3,888
778
54
11
0
107,357
0
L
Thor
3,942
788
55
11
0
111,587
0
W
Merlin
3,792
758
49
10
0
100,119
1
W
Bastet
3,377
675
35
7
0
126,543
1
W
Erlang Shen
3,418
684
21
4
0
109,244
1
L
Atlas
3,752
750
9
2
0
106,271
0
L
Izanami
4,237
847
57
11
0
102,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role