Player Matchup

Serqet
Serqet
A1STBananaJoe
Serqet
Level 160
God Stats
1W - 1L
1,834 SR
Queue Stats
45W - 22L
1,726 Elo+
Party 1
Anhur
Anhur
A1STBillynho
Anhur
Level 18
God Stats
0W - 1L
1,346 SR
Queue Stats
20W - 9L
1,771 Elo+
Party 1
Ymir
Ymir
Nezglodz
Ymir
Level 46
God Stats
38W - 24L
1,659 SR
Queue Stats
54W - 35L
1,647 Elo+
Party 4
Izanami
Izanami
TismeyTTBM
Izanami
Level 68
God Stats
28W - 14L
1,762 SR
Queue Stats
64W - 43L
1,656 Elo+
Party 4
Thoth
Thoth
vavisan
Thoth
Level 68
God Stats
2W - 2L
1,753 SR
Queue Stats
54W - 15L
1,783 Elo+
Party 1
Team Averages
Level 72
1,671 SR
1,717 Elo+

VS

Team Averages
Level 62
1,654 SR
1,682 Elo+
Ganesha
Ganesha
Guuba234
Ganesha
Level 48
God Stats
7W - 8L
1,765 SR
Queue Stats
228W - 224L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Lαzαrus
Hou Yi
Level 160
God Stats
3W - 1L
1,568 SR
Queue Stats
28W - 12L
1,827 Elo+
Party 2
Pele
Pele
SWesker
Pele
Level 62
God Stats
7W - 4L
1,701 SR
Queue Stats
56W - 44L
1,555 Elo+
Party 3
Bakasura
Bakasura
TheDarkShadow57
Bakasura
Level 25
God Stats
4W - 3L
1,734 SR
Queue Stats
49W - 36L
1,533 Elo+
Party 3
Persephone
Persephone
ÜĨĨr
Persephone
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 1L
1,946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,025
503
3,562
7,643
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 3 / 0
5,978
598
5,096
7,792
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 2 / 2
4,945
495
1,127
8,902
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TismeyTTBM
Izanami
7
2 / 4 / 0
4,935
494
4,645
7,382
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
vavisan
Thoth
9
1 / 3 / 0
5,376
538
1,951
4,793
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Guuba234
Ganesha
9
0 / 2 / 6
5,374
537
2,694
6,604
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Lαzαrus
Hou Yi
11
5 / 0 / 1
6,176
618
9,996
5,514
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
SWesker
Pele
11
4 / 1 / 3
6,238
624
3,367
5,192
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
11
2 / 1 / 2
6,311
631
4,753
6,826
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
ÜĨĨr
Persephone
13
5 / 1 / 2
7,263
726
5,331
4,554
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
3
0
0.67
W
Ganesha
Guuba234
Ganesha
0
2
6
1.5
W
Hou Yi
Lαzαrus
Hou Yi
5
0
1
5.5
L
Ymir
0
2
2
0.5
W
Pele
SWesker
Pele
4
1
3
5.5
W
Bakasura
2
1
2
3
L
Izanami
TismeyTTBM
Izanami
2
4
0
0.5
L
Thoth
vavisan
Thoth
1
3
0
0.33
W
Persephone
ÜĨĨr
Persephone
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
26,141
36,512
Taken
28,690
9,465
Mitigated
8,534
8,195
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,562
625
0
710
7,643
2,044
0
1,954
5,586
0
26,403
L
5,096
2,429
0
2,632
7,792
1,982
56
0
7,385
0
32,786
W
Ganesha
Guuba234
Ganesha
2,694
181
196
2,172
6,604
3,258
0
1,368
5,236
11,179
3,317
W
Hou Yi
Lαzαrus
Hou Yi
9,996
4,392
0
2,164
5,514
999
48
396
5,118
0
40,054
L
Ymir
1,127
130
0
1,789
8,902
3,243
0
1,185
7,717
10,464
0
W
Pele
SWesker
Pele
3,367
852
0
3,270
5,192
1,304
101
214
4,834
0
32,693
W
Bakasura
4,753
3,207
0
3,826
6,826
1,986
415
0
6,826
0
26,447
L
Izanami
TismeyTTBM
Izanami
4,645
3,252
0
1,694
7,382
938
0
1,059
6,323
0
27,962
L
Thoth
vavisan
Thoth
1,951
180
0
1,370
4,793
1,258
0
3,341
1,452
31,032
0
W
Persephone
ÜĨĨr
Persephone
5,331
258
0
1,172
4,554
987
124
1,099
3,274
46,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
31,362
273
Minions Killed
336
0
Camps Cleared
0
956,776
Distance Traveled
1,022,519
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,025
503
57
6
0
222,290
4
L
Anhur
5,978
598
70
7
0
178,778
4
W
Ganesha
5,374
537
1
0
0
207,588
5
W
Hou Yi
6,176
618
80
8
0
171,965
2
L
Ymir
4,945
495
19
2
0
197,041
5
W
Pele
6,238
624
70
7
0
209,066
2
W
Bakasura
6,311
631
88
9
0
227,959
1
L
Izanami
4,935
494
58
6
0
178,844
0
L
Thoth
5,376
538
69
7
0
179,823
0
W
Persephone
7,263
726
97
10
0
205,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role