Player Matchup

Izanami
Izanami
BlackSamuari
Izanami
Level 156
God Stats
2W - 3L
1,795 SR
Queue Stats
164W - 150L
1,573 Elo+
Party 1
Sol
Sol
Captain_JJ016
Sol
Level 127
God Stats
2W - 4L
1,553 SR
Queue Stats
282W - 338L
1,496 Elo+
Party 2
Nox
Nox
GhostlyBeetle
Nox
Level 152
God Stats
2W - 5L
1,269 SR
Queue Stats
10W - 16L
1,445 Elo+
Party 1
Anubis
Anubis
MADMAN-_-2000
Anubis
Level 102
God Stats
2W - 1L
1,414 SR
Queue Stats
193W - 241L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
yuhhjacob
Nu Wa
Level 145
God Stats
2W - 2L
1,613 SR
Queue Stats
48W - 50L
1,456 Elo+
Solo
Team Averages
Level 136
1,529 SR
1,494 Elo+

VS

Team Averages
Level 93
1,490 SR
1,606 Elo+
Hou Yi
Hou Yi
KingBryanJA23PR
Hou Yi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 110L
1,444 Elo+
Solo
Ares
Ares
OgConna
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 3
Chaac
Chaac
StonedKillerRIP
Chaac
Level 66
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 3
Tyr
Tyr
VvS Driip
Tyr
Level 97
God Stats
1W - 0L
1,684 SR
Queue Stats
16W - 11L
1,536 Elo+
Party 3
Hades
Hades
XDiamondUnknowX
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackSamuari
Izanami
16
4 / 3 / 2
9,146
831
15,343
11,704
4,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 2
8,538
776
11,479
13,639
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 9
8,477
771
7,625
8,187
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 6 / 4
9,108
828
7,380
10,234
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
yuhhjacob
Nu Wa
13
2 / 7 / 5
7,838
713
4,640
9,431
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 5
9,096
827
11,998
11,851
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
OgConna
Ares
15
2 / 3 / 9
8,927
812
7,004
16,398
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 1 / 9
8,855
805
12,740
12,051
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 4 / 9
8,138
740
6,800
12,427
10,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 9
8,607
782
8,328
11,550
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
14
Kills
20
20
Deaths
14
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlackSamuari
Izanami
4
3
2
1.67
L
4
3
2
1.67
L
2
1
9
6.5
W
7
5
5
1.9
L
2
6
4
0.67
W
Ares
OgConna
Ares
2
3
9
2.17
W
6
1
9
10.5
W
2
4
9
1.63
W
3
1
9
7.5
L
Nu Wa
yuhhjacob
Nu Wa
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
46,870
53,195
Taken
64,277
17,956
Mitigated
37,955
11,976
Healing
24,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlackSamuari
Izanami
15,343
8,090
0
1,405
11,704
4,713
240
4,485
7,015
0
46,682
L
11,479
3,416
0
6,607
13,639
3,912
770
2,341
10,974
27,999
0
L
7,625
1,422
0
1,448
8,187
2,802
470
2,423
5,690
17,302
0
W
11,998
7,470
0
2,532
11,851
4,185
0
8,066
3,594
0
30,381
L
7,380
310
0
2,516
10,234
3,973
123
2,568
7,517
35,597
0
W
Ares
OgConna
Ares
7,004
285
68
5,744
16,398
10,932
0
6,759
9,301
12,929
0
W
12,740
1,034
118
7,173
12,051
7,779
0
4,519
7,290
0
29,687
W
6,800
501
0
2,266
12,427
10,059
27
5,855
6,368
0
19,295
W
8,328
767
1,388
5,462
11,550
5,000
0
4,690
6,600
41,118
0
L
Nu Wa
yuhhjacob
Nu Wa
4,640
1,137
0
0
9,431
2,556
90
3,515
5,840
6,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
43,623
227
Minions Killed
192
0
Camps Cleared
0
1,106,579
Distance Traveled
1,145,133
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,146
831
66
6
0
230,155
1
L
Sol
8,538
776
49
4
0
231,272
2
L
Nox
8,477
771
29
3
0
243,305
3
W
Hou Yi
9,096
827
43
4
0
204,052
0
L
Anubis
9,108
828
74
7
0
215,975
2
W
Ares
8,927
812
11
1
0
214,532
1
W
Chaac
8,855
805
29
3
0
246,818
0
W
Tyr
8,138
740
31
3
0
257,964
0
W
Hades
8,607
782
78
7
0
221,767
4
L
Nu Wa
7,838
713
9
1
0
185,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role