Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AnimeLVR2921
Kukulkan
Level 48
God Stats
1W - 0L
1,243 SR
Queue Stats
12W - 10L
1,410 Elo+
Solo
Izanami
Izanami
Chabelizz
Izanami
Level 44
God Stats
24W - 23L
1,364 SR
Queue Stats
750W - 849L
1,346 Elo+
Party 1
Artio
Artio
JefreyTheSnail
Artio
Level 66
God Stats
5W - 8L
1,500 SR
Queue Stats
411W - 446L
1,405 Elo+
Party 1
Cerberus
Cerberus
SUPERAROD11
Cerberus
Level 57
God Stats
7W - 2L
1,521 SR
Queue Stats
348W - 380L
1,430 Elo+
Solo
Team Averages
Level 74
1,426 SR
1,418 Elo+

VS

Team Averages
Level 92
1,457 SR
1,458 Elo+
Kumbhakarna
Kumbhakarna
DominusPenguin
Kumbhakarna
Level 62
God Stats
0W - 1L
1,493 SR
Queue Stats
31W - 40L
1,411 Elo+
Solo
Thanatos
Thanatos
FanaticBook9457
Thanatos
Level 64
God Stats
4W - 18L
1,011 SR
Queue Stats
601W - 701L
1,506 Elo+
Solo
Fenrir
Fenrir
HC33-CGN5-C3CQ
Fenrir
Level 109
God Stats
2W - 1L
1,790 SR
Queue Stats
58W - 63L
1,481 Elo+
Solo
Nemesis
Nemesis
KesusCR9
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anubis
Anubis
guardian522
Anubis
Level 158
God Stats
2W - 2L
1,489 SR
Queue Stats
165W - 202L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 3 / 18
10,385
944
10,601
10,629
3,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
AnimeLVR2921
Kukulkan
19
10 / 1 / 17
10,994
999
13,290
7,066
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Chabelizz
Izanami
17
11 / 2 / 16
10,552
959
13,563
7,906
3,478
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 20
10,530
957
6,449
13,858
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
SUPERAROD11
Cerberus
14
2 / 5 / 16
8,796
800
4,145
14,671
12,520
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DominusPenguin
Kumbhakarna
13
0 / 8 / 5
7,127
648
3,647
14,068
14,587
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
4 / 5 / 5
8,935
812
8,922
11,678
5,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 7 / 6
7,166
651
6,585
8,919
3,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
KesusCR9
Nemesis
14
2 / 6 / 4
8,431
766
4,081
10,129
5,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
15
5 / 7 / 5
8,906
810
14,568
9,531
6,450
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
33
Kills
12
13
Deaths
33
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
18
4.67
W
Kukulkan
AnimeLVR2921
Kukulkan
10
1
17
18.5
W
Izanami
Chabelizz
Izanami
11
2
16
9.5
L
Kumbhakarna
DominusPenguin
Kumbhakarna
0
8
5
0.31
L
Thanatos
4
5
5
1.3
L
1
7
6
0.57
W
5
2
20
7.5
L
Nemesis
KesusCR9
Nemesis
2
6
4
0.67
W
Cerberus
SUPERAROD11
Cerberus
2
5
16
2
L
Anubis
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,048
Damage
37,803
54,130
Taken
54,325
37,578
Mitigated
34,998
22,432
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,601
1,184
1,503
2,785
10,629
3,861
1,193
2,425
8,204
27,754
0
W
Kukulkan
AnimeLVR2921
Kukulkan
13,290
1,317
956
1,727
7,066
2,966
797
1,623
5,443
33,078
0
W
Izanami
Chabelizz
Izanami
13,563
8,981
1,287
1,738
7,906
3,478
2,436
1,632
6,274
0
26,080
L
Kumbhakarna
DominusPenguin
Kumbhakarna
3,647
364
0
80
14,068
14,587
0
7,910
6,158
11,230
0
L
Thanatos
8,922
1,194
707
7,782
11,678
5,013
0
8,033
3,645
0
20,088
L
6,585
657
82
460
8,919
3,749
0
5,070
3,849
0
8,873
W
6,449
474
3,349
5,512
13,858
14,753
435
5,307
8,551
11,649
0
L
Nemesis
KesusCR9
Nemesis
4,081
526
192
857
10,129
5,199
0
7,090
3,039
0
13,463
W
Cerberus
SUPERAROD11
Cerberus
4,145
47
586
2,989
14,671
12,520
327
7,228
7,443
14,071
0
L
Anubis
14,568
494
828
1,450
9,531
6,450
0
6,382
3,149
25,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
40,565
155
Minions Killed
97
0
Camps Cleared
0
1,074,733
Distance Traveled
895,707
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,385
944
40
4
0
209,529
0
W
Kukulkan
10,994
999
50
5
0
231,352
0
W
Izanami
10,552
959
26
2
0
212,040
2
L
Kumbhakarna
7,127
648
12
1
0
170,248
0
L
Thanatos
8,935
812
21
2
0
200,860
2
L
Fenrir
7,166
651
3
0
0
174,408
1
W
Artio
10,530
957
6
1
0
240,266
0
L
Nemesis
8,431
766
27
2
0
211,739
0
W
Cerberus
8,796
800
33
3
0
181,546
1
L
Anubis
8,906
810
34
3
0
138,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role