Player Matchup

Guan Yu
Guan Yu
Elkghost
Guan Yu
Level 87
God Stats
15W - 8L
1,808 SR
Queue Stats
81W - 49L
1,683 Elo+
Party 3
Baron Samedi
Baron Samedi
Kuzakii
Baron Samedi
Level 99
God Stats
2W - 0L
1,867 SR
Queue Stats
131W - 83L
1,636 Elo+
Party 3
Izanami
Izanami
Rinoki
Izanami
Level 95
God Stats
2W - 3L
1,403 SR
Queue Stats
116W - 71L
1,639 Elo+
Party 3
Bacchus
Bacchus
TadiXII
Bacchus
Level 40
God Stats
4W - 0L
1,859 SR
Queue Stats
66W - 32L
1,650 Elo+
Party 3
Thor
Thor
faphro
Thor
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Team Averages
Level 74
1,687 SR
1,622 Elo+

VS

Team Averages
Level 76
1,609 SR
1,628 Elo+
Pele
Pele
HermestheGreat
Pele
Level 56
God Stats
15W - 6L
1,996 SR
Queue Stats
522W - 535L
1,532 Elo+
Party 1
Izanami
Izanami
Hidoro
Izanami
Level 149
God Stats
0W - 1L
1,316 SR
Queue Stats
17W - 16L
1,973 Elo+
Party 2
Xing Tian
Xing Tian
PrincessDaji
Xing Tian
Level 85
God Stats
1W - 3L
1,537 SR
Queue Stats
7W - 15L
1,530 Elo+
Party 2
Agni
Agni
TorchTheMighty
Agni
Level 63
God Stats
11W - 17L
1,502 SR
Queue Stats
641W - 639L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Tutecs
Sun Wukong
Level 28
God Stats
3W - 5L
1,695 SR
Queue Stats
93W - 96L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elkghost
Guan Yu
15
1 / 0 / 4
9,173
573
6,574
9,886
7,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Baron Samedi
Kuzakii
Baron Samedi
17
5 / 4 / 5
10,218
639
7,873
8,670
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Rinoki
Izanami
14
2 / 2 / 2
8,368
523
5,293
7,302
1,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TadiXII
Bacchus
13
0 / 0 / 6
8,262
516
4,425
8,650
8,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
faphro
Thor
18
12 / 1 / 3
11,092
693
10,884
8,998
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,996
500
4,465
11,842
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Hidoro
Izanami
13
1 / 4 / 1
7,875
492
4,400
8,187
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PrincessDaji
Xing Tian
10
0 / 1 / 2
6,257
391
1,859
8,313
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 7 / 3
8,103
506
8,731
8,761
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Tutecs
Sun Wukong
13
0 / 3 / 0
7,757
485
4,332
12,600
7,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
7
7
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Elkghost
Guan Yu
1
0
4
3
L
4
5
1
0.9
L
Izanami
Hidoro
Izanami
1
4
1
0.38
W
Baron Samedi
Kuzakii
Baron Samedi
5
4
5
1.88
L
Xing Tian
PrincessDaji
Xing Tian
0
1
2
1
W
Izanami
Rinoki
Izanami
2
2
2
1.5
W
Bacchus
TadiXII
Bacchus
0
0
6
3
L
2
7
3
0.5
L
Sun Wukong
Tutecs
Sun Wukong
0
3
0
0
W
Thor
faphro
Thor
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,049
Damage
23,787
43,506
Taken
49,703
24,358
Mitigated
19,185
17,150
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Elkghost
Guan Yu
6,574
803
829
2,840
9,886
7,598
483
1,282
8,520
8,222
44,059
L
4,465
1,056
0
1,104
11,842
2,992
0
2,795
8,943
0
51,725
L
Izanami
Hidoro
Izanami
4,400
2,892
0
832
8,187
1,752
1,904
1,007
7,180
0
60,981
W
Baron Samedi
Kuzakii
Baron Samedi
7,873
491
768
2,447
8,670
3,186
400
3,080
5,316
72,747
0
L
Xing Tian
PrincessDaji
Xing Tian
1,859
277
0
2,224
8,313
5,014
92
3,701
4,578
9,989
0
W
Izanami
Rinoki
Izanami
5,293
2,969
0
1,396
7,302
1,573
2,046
525
6,737
0
70,552
W
Bacchus
TadiXII
Bacchus
4,425
381
1,879
2,188
8,650
8,770
250
1,910
6,126
18,382
0
L
8,731
641
0
950
8,761
2,023
0
3,723
4,780
48,085
0
L
Sun Wukong
Tutecs
Sun Wukong
4,332
559
0
3,535
12,600
7,404
0
1,935
10,649
0
45,245
W
Thor
faphro
Thor
10,884
2,084
0
4,803
8,998
3,231
0
3,171
5,645
0
78,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
37,988
559
Minions Killed
431
0
Camps Cleared
0
1,598,783
Distance Traveled
1,511,273
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,173
573
119
7
0
318,937
1
L
Pele
7,996
500
85
5
0
318,202
0
L
Izanami
7,875
492
110
7
0
291,964
7
W
Baron Samedi
10,218
639
160
10
0
297,838
5
L
Xing Tian
6,257
391
14
1
0
311,182
6
W
Izanami
8,368
523
136
9
0
307,926
5
W
Bacchus
8,262
516
19
1
0
331,635
2
L
Agni
8,103
506
107
7
0
301,408
3
L
Sun Wukong
7,757
485
115
7
0
288,517
1
W
Thor
11,092
693
125
8
0
342,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role