Player Matchup

Izanami
Izanami
AndyRs
Izanami
Level 159
God Stats
2W - 2L
1,720 SR
Queue Stats
195W - 178L
1,677 Elo+
Solo
Thoth
Thoth
N7 FrostHawk
Thoth
Level 149
God Stats
5W - 4L
1,593 SR
Queue Stats
167W - 177L
1,575 Elo+
Solo
Kali
Kali
Rossweissé
Kali
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 52L
1,589 Elo+
Solo
Hercules
Hercules
SirKrik
Hercules
Level 131
God Stats
16W - 14L
1,577 SR
Queue Stats
42W - 38L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
lSUITESl
Xing Tian
Level 138
God Stats
4W - 3L
1,711 SR
Queue Stats
42W - 30L
1,566 Elo+
Party 1
Team Averages
Level 140
1,620 SR
1,602 Elo+

VS

Team Averages
Level 141
1,628 SR
1,596 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Heiг
Gilgamesh
Level 160
God Stats
16W - 5L
1,797 SR
Queue Stats
210W - 84L
1,708 Elo+
Solo
Achilles
Achilles
Kh0matose
Achilles
Level 118
God Stats
1W - 0L
1,735 SR
Queue Stats
93W - 69L
1,630 Elo+
Solo
Merlin
Merlin
PiuGrave
Merlin
Level 156
God Stats
1W - 0L
1,610 SR
Queue Stats
4W - 2L
1,585 Elo+
Solo
Sol
Sol
ViolentVixen
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndyRs
Izanami
15
2 / 8 / 5
8,735
728
7,039
14,471
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 3 / 5
9,451
788
9,899
7,127
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 5
8,804
734
4,896
13,389
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
SirKrik
Hercules
15
3 / 2 / 7
8,757
730
9,779
19,665
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
lSUITESl
Xing Tian
15
1 / 4 / 5
8,662
722
6,453
15,190
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 2 / 7
9,930
828
7,834
6,518
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Heiг
Gilgamesh
18
9 / 3 / 10
10,570
881
17,130
15,551
14,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Kh0matose
Achilles
17
5 / 2 / 10
10,093
841
14,790
14,803
13,228
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
PiuGrave
Merlin
16
0 / 5 / 6
9,301
775
7,844
7,809
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 9
10,714
893
13,606
6,842
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
12
Kills
24
24
Deaths
12
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
7
4.25
L
Izanami
AndyRs
Izanami
2
8
5
0.56
W
Gilgamesh
Heiг
Gilgamesh
9
3
10
4.67
W
Achilles
Kh0matose
Achilles
5
2
10
5
L
3
3
5
1.83
W
Merlin
PiuGrave
Merlin
0
5
6
0.6
L
3
7
5
0.79
L
Hercules
SirKrik
Hercules
3
2
7
3.25
W
5
0
9
9.5
L
Xing Tian
lSUITESl
Xing Tian
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,066
Damage
61,204
69,842
Taken
51,523
39,719
Mitigated
35,018
12,553
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,834
1,147
0
1,855
6,518
2,705
910
3,514
2,931
0
35,198
L
Izanami
AndyRs
Izanami
7,039
3,105
0
1,387
14,471
4,634
0
3,968
10,390
0
37,042
W
Gilgamesh
Heiг
Gilgamesh
17,130
5,008
0
916
15,551
14,261
1,079
6,518
8,835
0
39,512
W
Achilles
Kh0matose
Achilles
14,790
4,835
0
4,410
14,803
13,228
739
2,757
11,636
0
29,852
L
9,899
125
0
286
7,127
1,889
0
1,237
5,722
36,046
0
W
Merlin
PiuGrave
Merlin
7,844
0
43
58
7,809
2,257
2,345
2,639
4,966
39,406
0
L
4,896
1,536
0
1,476
13,389
5,846
42
3,020
10,340
0
17,884
L
Hercules
SirKrik
Hercules
9,779
1,407
0
9,033
19,665
14,005
0
5,873
13,664
4,105
17,240
W
13,606
5,599
0
4,599
6,842
2,567
3,161
2,808
3,915
40,349
2,818
L
Xing Tian
lSUITESl
Xing Tian
6,453
184
0
371
15,190
13,345
0
6,295
8,764
15,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
50,608
214
Minions Killed
281
0
Camps Cleared
0
1,197,880
Distance Traveled
1,357,771
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,930
828
60
5
0
256,228
2
L
Izanami
8,735
728
55
5
0
199,588
2
W
Gilgamesh
10,570
881
52
4
0
292,172
4
W
Achilles
10,093
841
39
3
0
317,180
1
L
Thoth
9,451
788
82
7
0
250,980
1
W
Merlin
9,301
775
61
5
0
230,797
1
L
Kali
8,804
734
23
2
0
236,737
0
L
Hercules
8,757
730
31
3
0
263,479
2
W
Sol
10,714
893
69
6
0
261,394
1
L
Xing Tian
8,662
722
23
2
0
247,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role